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 Feature requests

Do you miss something on BrainKing.com and would you like to see it here? Post your request into this board!
If there is a more specific board for the request, (i.e. game rule changes etc) then it should be posted and discussed on that specific board.

For further information about Feature Requests, please visit this link on the Brainking.Info site : http://brainking.info/archives/20-About-feature-requests.html


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4. April 2011, 12:04:32
carlscott33 
Subject: integration
is it possible to integrate other games like abstract strategy games into your network such as Perigon?

4. April 2011, 07:59:22
rod03801 
Subject: Re: Message Box/Events
nodnarbo: Hmm. Mine takes me to the precise Event.

The one difference I DO notice though is that it doesn't preview the subject of the event when I hover my mouse over the number. (Which it DOES do on the message box)

4. April 2011, 06:02:52
nodnarbo 
Subject: Message Box/Events
It would be really nice if the red numbers next to the 'Events' link did the same thing as the red numbers next to the 'Message Box'. If you click on the number for Message Box it takes you to the oldest unread message, but if you click on the red number for Events it takes you to the Events folder. Does this have an easy fix?

3. April 2011, 17:59:38
Fencer 
Subject: Re: Started games layout
Modified by Fencer (3. April 2011, 17:59:57)
El Cid: It was a joke. The 100 max limit solution will be implemented.

3. April 2011, 17:54:37
El Cid 
Subject: Re: Started games layout
Fencer: By the way I forgot to say this is on other players (I have my main page limited to 5 games).

Considering that the only other browser I have installed is IE (even if it is version 8), I think I rather use Opera...

3. April 2011, 17:50:23
Fencer 
Subject: Re: Started games layout
El Cid: I want to limit the number of games shown anyway (100 max would be good). That should solve it.
"Don't use Opera!" would be another workaround.

3. April 2011, 16:00:05
El Cid 
Subject: Started games layout
I know this should probably be in the Bug Tracker, but I think here is more rapidly seen (and it's kind of a "patch request"). When a user has many started games (I've noticed it on cases with 2000 or more started games), and when using Opera, there is a layout bug, that creates a blank top of the page, and the Bainking site (the top of the towers and the list of started games), start only at the middle of the scroll bar on the right. This happens in the Castle and Simple styles, but not in the no fonts. Also in internet explorer the castle style works correctly (I haven't tested the other two, but I believe they will work correctly also).

So the feature request is... could this be corrected?

2. April 2011, 17:36:47
rod03801 
Subject: Re: Rolling Dice and Auto-pass
That's awesome if this is fixed!

However, let's please move conversation about this over to the Backgammon discussion board, from here forward. http://brainking.com/en/Board?bc=26

Thanks!

2. April 2011, 17:04:53
wetware 
Subject: Re: Rolling Dice and Auto-pass
tonyh: We should see some identical rolls--but not nearly as many as before.

2. April 2011, 14:55:51
tonyh 
Subject: Re: Rolling Dice and Auto-pass
wetware: le size was 152 games; I wrote 'seem to' but honestly, just haven't seen any identicals in the last 25 games or so.
What is your different problem?

2. April 2011, 14:31:52
wetware 
Subject: Re: Rolling Dice and Auto-pass
tonyh:  How large was your sample size?  And if they have completely "disappeared"...well, we have a different problem!    :-)

2. April 2011, 09:48:23
tonyh 
Subject: Re: Rolling Dice and Auto-pass
Fencer: Well done, fencer; the identicals seem to have disappeared.

1. April 2011, 23:04:49
pgt 
Subject: Re: Where's the...
Thad: I;d still like to "like" the autopass issue!

1. April 2011, 22:02:13
Thad 
Subject: Where's the...
Where's the 'like' button? I want to like the post three posts down. ;-)

1. April 2011, 19:08:35
MadMonkey 
Subject: Re:
Fencer: Thanks Fencer

That will be great help to lots of us i think

1. April 2011, 18:44:28
Fencer 
Subject: Re:
MadMonkey: OK, you can preview board description changes now.

1. April 2011, 18:44:05
Fencer 
Subject: Re: Rolling Dice and Auto-pass
I've just uploaded a patch that could (hopefully) solve the dice issue. We'll see soon. I don't promise anything, it needs to be tested.

30. March 2011, 18:17:35
Thom27 
Subject: Re: Rolling Dice and Auto-pass
grenv: Maybe you are right. Here are some game numbers from my sample I had downloaded, where the first two rolls are equal:

3661393
3661396
3663115
3664961
3665093
3665242
3667535
3667537
3674420
3674422
3674426
3674427
3690264
3690269
3690297
3690298
3690766
3692509
3692512
3692513

30. March 2011, 17:42:17
grenv 
Subject: Re: Rolling Dice and Auto-pass
Thom27: But if there were, say, 4-6 games where the rolls were identical, you would have to assume that 3-5 of them were affected by whatever the problem is... so it would help.

30. March 2011, 16:01:14
Thom27 
Subject: Re: Rolling Dice and Auto-pass
Fencer: Maybe we are talking about different things. The bug I mean is: the first rolls of the two players are too often equal. E.g. white starts by moving 5 and 3, and black, in the directly following move, rolls 3 and 5.

I and others have tested this with a high number (hundreds) of games, and it happens about 4 to 6 times as often as it should.

It is a statistical thing, and one cannot give a single game that was affected. It are all games where the opening rolls are equal, so to say.

30. March 2011, 15:58:01
Fencer 
Subject: Re: Rolling Dice and Auto-pass
Pedro Martínez: Hmmm, maybe I have found a possible source of the problem. Maybe. I'll try to upload a patch soon and we'll see.

30. March 2011, 15:46:59
Fencer 
Subject: Re: Rolling Dice and Auto-pass
Pedro Martínez: Is there a game without autopass that would suffer of the same problem?

30. March 2011, 15:44:03
Fencer 
Subject: Re: Rolling Dice and Auto-pass
tonyh: Actually I don't take it seriously as much as 10 years ago. Since some people are never satisfied, it's not worth the effort. Don't take it personally.
I mean that I have many other interests and BrainKing is just one of them. Not the only one.

30. March 2011, 15:43:26
Pedro Martínez 
Subject: Re: Rolling Dice and Auto-pass

30. March 2011, 15:38:48
Fencer 
Subject: Re: Rolling Dice and Auto-pass
Thom27: I don't know. I won't pretend that backgammon is my favorite game (because it is not).
Instead of a thread full of theories, can you give me some IDs of games that were affected by it?

30. March 2011, 13:36:25
Thom27 
Subject: Re: Rolling Dice and Auto-pass
I agree that BK is a great site, though not perfect. Nothing in this world is or can be perfect, but this is no reason not to try to improve things.

A good way to improve BK further would be to fix the opening-moves-bug in the backgammon variants. here is a collection of links on the topic. Fencer, are you going to fix this also before BK 3.0?

30. March 2011, 12:35:00
tonyh 
Subject: Re: Rolling Dice and Auto-pass
Fencer: There is nothing I (or you) can do about Libya or Japan! I cannot fix the universe or the debt induced crash. So, let us attend to the things we can fix, like making coffee or playing backgammon. Don't you take this great site of yours seriously?

30. March 2011, 12:18:42
MadMonkey 
Subject: Re:
Fencer: Thanks, that will so much better than having to submit to see what it looks like, then going back in etc..etc..

30. March 2011, 09:52:30
Fencer 
Subject: Re:
MadMonkey: All right, it is ready and when I finish some other minor things, it will be uploaded and activated.
Regarding changes to this version of BrainKing, I think I will actually do some of them, in order to make the upgrade process (to 3.0) more convenient. The only thing that cannot be easily modified is the game model, it is safer to rewrite it from the scratch.

30. March 2011, 09:14:09
Fencer 
Subject: Re:
MadMonkey: Yes mate. I think I can have a look at it.

30. March 2011, 09:13:40
Fencer 
Subject: Re: Rolling Dice and Auto-pass
tonyh: Hey, take it easy, man. It's just a meaningless detail, compared to, say, the situation in Japan or Libya. Don't take this site so seriously.

30. March 2011, 08:15:51
tonyh 
Subject: Re: Rolling Dice and Auto-pass
wetware: I've just got caught in a game, where I have to throw but cannot get on. i'm utterly fed up with having to make a useless move! What a waste of time.

28. March 2011, 13:50:07
MadMonkey 
Modified by MadMonkey (28. March 2011, 13:50:36)
Fencer, i know this is an old request and your said about not making any changes to this version of BrainKing, but PLEASE add one small thing.

Can we have a Preview button added to the Fellowship Discussion boards please (well, main boards as well would be nice) for when we edit text etc... printed at the top of the Fellowship page. It would be SO handy for us that Moderate & post to the top of the boards

27. March 2011, 19:04:42
cd power 
Subject: Re: Backgammon Opening moves
tonyh: Agreed. I never took any data, but I always felt the frequency was very high for having the identical opening move.

27. March 2011, 18:52:34
tonyh 
Subject: Backgammon Opening moves
For some time now, I have felt that my opponent's and my opening moves were identical. I shared this view with Walter Montego and he agreed. We decided that I do a test of 150 games to see how often the opening moves were the same, expecting a result of about 10, at odds of 15/1.
Out of the last 153 of my games, 57 had identical opening moves. Surely, this cannot be right; it needs looking into.

27. March 2011, 05:02:05
wetware 
Subject: Re: Rolling Dice and Auto-pass
grenv:  I'd like to see that...but not as much as I'd like to see random second rolls.    :-)

27. March 2011, 04:21:34
grenv 
Subject: Re: Rolling Dice and Auto-pass
wetware: If there's a blot then presumably you could come off and therefore the option to double could become available again. This need only be for when there is no chance of coming off and rolling is not necessary...

27. March 2011, 00:24:05
El Cid 
Subject: Re: Rolling Dice and Auto-pass
grenv: When auto-pass was being discussed, I suggested that we could (inside a game) select auto-pass for "x" turns, in order to surpass the "I don't recognize this game" problem. Of course this was on the time that auto-pass was asked to be possible on a inside game option (and not for all the games of that type as it is now). Maybe this could prevent the anti-jokers situation

27. March 2011, 00:00:35
wetware 
Subject: Re: Rolling Dice and Auto-pass
tonyh: Ahh...I see what you mean.  Sounds good in theory, but I'm not a fan of the dice-rolling routines here.  It's a looooooong story...

Anti-joker:  a very bad dice roll--opposite of a "joker".  In this context, a roll or series of rolls that would force a player to leave a home board blot or blots.

26. March 2011, 19:49:30
tonyh 
Subject: Re: Rolling Dice and Auto-pass
wetware: What are 'anti-jokers'? And you do realise that, as soon as there is a space, you would be rolling the dice again.

26. March 2011, 18:20:33
wetware 
Subject: Re: Rolling Dice and Auto-pass
tonyh:  It can be a dangerous option.  I can see how you might regret having chosen it, if your opponent happened to roll some anti-jokers.

26. March 2011, 17:28:15
tonyh 
Subject: Re: Rolling Dice and Auto-pass
grenv: Correct; that is a good option. Gets the game moe like real life.

26. March 2011, 15:24:00
grenv 
Subject: Re: Rolling Dice and Auto-pass
Thom27: Correct, and it would continue to autopass from then on until a move is possible.

26. March 2011, 15:01:12
Thom27 
Subject: Re: Rolling Dice and Auto-pass
rabbitoid: I think that "move and autopass" would tell the server that the player won't double in the next turn. So if he can't move a checker then, the server will autopass instead of giving him the opportunity to double.

Good idea, BTW.

26. March 2011, 14:42:34
rabbitoid 
Subject: Re: Rolling Dice and Auto-pass
tonyh: What's the point? it wouldn't be "auto", the guy still has to click. As it is, you click twice: once on the "roll dice" then a "move" button. your way it would save one click. big deal

26. March 2011, 07:40:34
tonyh 
Subject: Re: Rolling Dice and Auto-pass
grenv: Sounds good to me, grenv

26. March 2011, 05:18:39
grenv 
Subject: Re: Rolling Dice and Auto-pass
rabbitoid: Simple solution; have a button next to "move" that says "move and autopass" - which you click when you know you don't want to double...

26. March 2011, 00:12:41
Groeneveld 
does anybody know the game Salta ??

25. March 2011, 23:22:19
wetware 
Subject: Re: Rolling Dice and Auto-pass
tonyh:  LOL...every so often in such cases in over-the-board play, I do roll the dice (and I feel like an idiot).  Mostly because I've gotten so used to having to roll in online play!

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