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24. May 2007, 15:41:05
Rose 
Subject: Re:
oldhamgirl:  You must not have been online the month of April. that thing flashed daily

24. May 2007, 15:35:30
oldhamgirl 
joshi tm: thanks I saw it now, not for me though :)
Thanks

24. May 2007, 15:32:16
joshi tm 
Subject: Re: HELP
oldhamgirl: It's the auction of the R&D laptop, along with A BLACK ROOK MEMBERSHIP!!

24. May 2007, 15:26:15
oldhamgirl 
well thank you, why didnt I think of doing that lol
Thanks

24. May 2007, 15:23:45
Rose 
Subject: Re: HELP
oldhamgirl: Click it!

24. May 2007, 15:22:27
oldhamgirl 
Subject: HELP
Can anyone tell me what that little thing is flashing on my main page next to 'paid membership'

24. May 2007, 03:51:24
gogul 
Autopass seems to be the greatest invention ever. I'd like to not only offer a draw, but as well to offer a lost in gammon, but not elementary, out of 100 games LOL

23. May 2007, 21:46:27
Hrqls 
Subject: Re:
nabla: i stand corrected

this move was an autopass for me

i could have easily rolled some dice to escape ... but brainking already knew i would roll 6+5 and therefore made the autopass for me

it seems that the dice are rolled before i view the board (i guess they are rolled after my opponent made her move ?)

personally i like this as it leads to more autopasses than would be the case when the game would only autopass with a filled board

20. May 2007, 22:05:53
nabla 
Subject: Re:
Hrqls: No, he is right. I got some games sent back to me when my opponent didn't have the right dices to enter the game, although I did not have a full board.
But I agree with you that it makes no difference :-)

20. May 2007, 20:14:56
Hrqls 
Subject: Re:
Family Man: as i undeerstand it, the version of autopass that is implemented here only passes the move automatically when there is no possible roll of the dice which will give a legal move

the dice dont have to rolled to determine this

as i understand, the dice on brainking are rolled when the player who is about to make the move goes to the game page/board (so its not rolled straight after the opponent made the move)

i think fencer posted something like that before .. most sites use prerolled dice (or even have a whole series of rolls rolled in advance already) .. but brainking rolls the dice when the person who is about to move opens the gameboard

(personally i dont think it makes any difference though as long as the random generator is ok)

20. May 2007, 19:23:48
nabla 
Subject: Re:
Family Man: I understand. But maybe this come from the illusion of having real dices rolling when one clicks "roll dices". I like to see the pseudo-random dice generator as if every roll on Brainking had already been rolled before Brainking even existed, but nobody can know what they are until they are disclosed in a game. But that is kind of an abstract difference anyway.

20. May 2007, 16:46:18
Family Man 
Subject: Re:
Vikings: Except in auto pass games, thats why i dont like the idea of it much, except where no roll can create a legal move.

20. May 2007, 16:43:43
Vikings 
Subject: Re:
Family Man: no, the dice are rolled when you click on your game or click on roll dice in multi-point games

20. May 2007, 16:17:15
Family Man 
Subject: Re:
nabla: I dont like the idea of my dice being rolled straight away after my opponents turn, although I guess it doesnt really matter.

My question is this always the case, the dice being rolled immediately after a turn is played by the other player? So, for example, I can make a move and stay here and see my opponents next roll already made?

20. May 2007, 16:04:27
nabla 
Subject: Re:
Family Man: If the sense of autopass is to speed up the game by allowing it to go on without having to wait for the opponent to make stupid "I pass" clicks, then it makes perfect sense that autopass is triggered when the dices you are going to roll don't give you any move.
Actually it would also make sense that "autopass" is triggered when you have only one legal move, since you will end up making this move anyway. This is what some people called "autoplay", and I have yet to understand why it was not implemented along with autopass.

20. May 2007, 15:52:12
Family Man 
I am sure this has been discussed before... but i was under the impression that an auto pass feature would only make a move in a game ( I am thinking about backgammon) when there are no rolls of the dice that could create any moves???? It makes no sense the way it currently is implemented, to me.

19. May 2007, 14:24:25
Tulip 
Subject: Re: Languages and Active Users
pauloaguia: i wouldnt understand a Welsh board,i speak English

19. May 2007, 11:41:01
MadMonkey 
I hope you can understand what i mean by this.
As you may of noticed i have timed out on alot of games due to working away from home.
The point is a lot of games or multi-games started then that have not timed out, but because of the time outs, i am now playing a lot of the top players in Ataxx, Assimilation etc..... having a high BKR when we started, but now mine is down in the hundreds.
I feel bad about timing out but could not help it as i had to work, but i feel worse for the players i am playing.
Basically, the games as when they were started what ever the outcome, the effect would have been 0-50 BKR, but now because of timeouts if i win i take up to 200 BKR of the top players, which thinking about it is not right or very fair.
Maybe if the system could take the ratings as from the game start but then changes in BKR would take a while from other games finished unless they could be frozen for each game. The only other idea i could think of was that timed out games would not effect BKR ratings at all.
I am just trying to think of idea to stop the top players losing a lot of there hard earned BKR.
Suppose i could resign all started games

16. May 2007, 01:46:58
pauloaguia 
Subject: Re: Languages and Active Users
Tulip: what language do you use the site in? That's your answer
Or you can always translate the site to welsh if you want to be on a group of your own

16. May 2007, 01:16:35
Tulip 
Subject: Re: Languages and Active Users
AbigailII: hey???
im Welsh and i know a few more very active players here are Welsh too??
we dont speak Welsh but are from Wales so where do we figure in the list?

15. May 2007, 21:17:27
joshi tm 
Fencer:

[Quote mode]:

Regarding the third party banner ads which occasionally appear on BrainKing, it seems that the problem of bad advertising partners is more important than it seemed to be. In order to protect the BrainKing users from any possible threats of this kind, I have made the final decision to remove all advertisements which are not under our full control from all BrainKing pages tomorrow, instead of the end of this month. It really makes no sense to keep them, since they bring much more disadvantages than advantages (if any).

[/Quote mode]

Nice one, Fencer! This will be good for the site, annoying ads (pop up type or something like that) can sometimes scare people away instead of keep them at BK and read the ad.

15. May 2007, 12:08:31
Gabriel Almeida 
Subject: Teams ratings

I think it would be interesting if, in a team match, we could see the changes expected in our teams rating. And it should be easy to increase it, to Fencer. Does anyone knows if it will be done, or if there's some reason to avoid that change?


15. May 2007, 03:51:37
Family Man 
Subject: Re:
emmett: Thanks, I missed that one!

15. May 2007, 03:45:45
goodbyebking 
Thursday, April 26th was the day that Fencer decided to list former user names on Profile pages. Any changes before that date were not listed.

15. May 2007, 03:39:47
Family Man 
I have noticed that on a persons profile it shows a link to other names they have had on this site. But it doesnt seem to be there for everyone. Is this something that only tracks name changes since this was implemented or how exactly does this feature work?

15. May 2007, 03:13:35
Family Man 
Subject: Re: Languages and Active Users
AbigailII: Okay, thanks, thats kind of what i thought.

It seems at first glance to tell us something more than it really does. For example, Fencers comment about making this a Danish language site (I now he was only jesting) because at first glance it seems like these statistics show a lot of Danish speaking users. But in reality, if there are only 4 dutch speakers registered ever, and 3 of them have logged on in the past 7 days, then you will get a 75% statistic in your calculations.

So it is likely that a language with many many registered users, English, will have a better chance at a lower percentage than one with only a few registered users, correct?

So if you have 10000 registered English speakers, and 1000 of them have logged on in the past week, you will have a 10% calculation for English, and using the example above, you can have 3 users log on for a 75% calculation, so these stats dont really tell us anything about the most common language or anything that would cause fencer to switch the main language of this site, or anything like that!

14. May 2007, 17:58:25
AbigailII 
Subject: Re: Languages and Active Users
Family Man: It says that 9.34% of the registered users that use English as their default language where active in the last 7 days. And 11.64% of the user that use French as their default language, etc.

14. May 2007, 17:55:39
Family Man 
Subject: Re: Languages and Active Users
AbigailII: Could someone please explain to a laymen what exactly these statistics show? Its kind of confusing to me, thanks!

14. May 2007, 17:34:21
Fencer 
Subject: Re: Languages and Active Users
AbigailII: I guess I should learn Danish and make it the main BrainKing language platform.

14. May 2007, 16:50:10
coan.net 
Subject: Re: Languages and Active Users
coan.net: Actually ignore my some-what request below - found a link under "Information" - "Languages".

... I'm still not use to the list being re-organized yet.

14. May 2007, 16:47:42
coan.net 
Subject: Re: Languages and Active Users
AbigailII: Oh, OK. I don't see that page since I use my own .css file. I thought it might have been something by going through the players list page or something.

Fencer: Instead of making new links on the main pages (which I hide by default) - why not put pages like that in Statistics or somewhere that it will (1) be out of the way and (2) be able to find to look at without having to change the type of page a person has.

14. May 2007, 16:41:34
AbigailII 
Subject: Re: Languages and Active Users
coan.net: Last 7 days, as is shown by default on the new languages page.

14. May 2007, 16:39:38
coan.net 
Subject: Re: Languages and Active Users
AbigailII: What is your definition of "active" user - played in the last X days? - where X is what? (just out of curiosity)

14. May 2007, 16:34:48
AbigailII 
Subject: Languages and Active Users
Modified by AbigailII (14. May 2007, 16:35:42)
I couldn't resist making a list of how many active users there are as percentage of the registered users, broken down by language.


Danish: 77.78%
Finnish: 53.85%
Norwegian: 53.33%
Bulgarian: 37.50%
German: 19.12%
Slovak: 17.28%
Esperanto: 16.67%
Swedish: 15.03%
French: 11.64%
Dutch: 11.04%
Czech: 10.36%
Russian: 9.68%
Italian: 9.66%
English: 9.34%
Spanish: 8.19%
Estonian: 6.73%
Portuguese: 5.87%
Chinese: 4.23%
Romanian: 3.98%
Turkish: 3.26%
Total: 8.62%

12. May 2007, 10:03:46
goodbyebking 
I see. But an invitation doesn't have to be refused. It only has, at worst, to be ignored.

12. May 2007, 09:53:54
ScrambledEggs 
Subject: Re:
emmett:
but the fault lies in the system where you can invite me to a tournament and i dont have the right to reply when i want to refuse

12. May 2007, 09:27:01
goodbyebking 
Because even if I have you on block, you can still be included in a tournament where the criteria is to invite the top 50 players in a game type. Although you might be blocked, it doesn't mean that you should be excluded from the top 50 of a game type, objectively, that is....

12. May 2007, 09:15:54
ScrambledEggs 
Subject: just wondering
why if someone has you on block they still can invite you to join there tournaments
dosnt make sense to me

12. May 2007, 04:32:53
goodbyebking 
Subject: Re: Back on track
Family Man: I agree

12. May 2007, 04:27:53
Family Man 
Subject: Re: Back on track
nabla: The part of the discussion board system i would lie improved si the smileys. There are so many of them and only a few i use. I would like to have a customizable list of the ones i want so I can have easier access to find the one I want to use.

10. May 2007, 21:19:25
joshi tm 
Subject: Re: Move Stats
Fencer: Well, with almost 6000 finished games (the number of Ludo games compensate the number of moves in HBG games) should I've made just 10 moves a game. That's not many (due to time outs of opponents I think).

10. May 2007, 21:15:30
Eriisa 
Subject: Re: Move Stats
Fencer: and here you got him all excited! lol



10. May 2007, 21:14:06
Fencer 
Subject: Re: Move Stats
joshi tm: "By the way, if you view the mentioned Statistics page today (the date of this entry), the total values might be not accurate yet because the calculation process can take up to several hours. Everything should be updated and synchronized within a day or two (or a little more)."

Please don't make any conclusions, it's too early for them.

10. May 2007, 21:10:27
joshi tm 
Subject: Move Stats
Modified by joshi tm (10. May 2007, 21:13:46)
joshi tm 49647 moves made

Whaaaat! Am I really in the top 50 of most moves made at BK?

Thinking about that: How about the statistic of Public Board Posting?

10. May 2007, 19:21:44
nabla 
Subject: Back on track
Interesting discussions that I missed while I was on vacation...

As some other people already said, automatic tournaments are a good idea, but they must be rare enough to give them enough credibility, like the team tournaments actually have. The proposition of monthly tournaments + yearly championships + seasonal team tournaments sounds excellent. Not the top of my wish list, but if it is easy to do, definitely a good thing for Brainking.

I am less interested in an improved discussion board system, I would prefer the discussion boards to stay inside Brainking. What about giving the possibility to every member to create unlimited discussion boards in fellowships ? If the problem is of controlling the content, using fellowships sounds like the natural solution.

It is true that the possibility for some people to abuse vacation days in order to slow up their games is definitely unfair, but I propose to see the problem from another point of view. Having people buy vacation days is the easiest possible money for Fencer, and easy money for Fencer is good news for all of us, it means that he can concentrate on making the site better with a lesser need to care about profit. In other words, vacation days abusers pay for a part of our membership fee !

10. May 2007, 10:35:50
Hrqls 
Subject: there be dragons
please take the dragon battles and besiege of the castle to the general chat forum

10. May 2007, 10:19:21
TarantinoFan 
Subject: Re:
Fencer: If you had ten dragons on the main page, wouldn't it prevent people from entering the castle?? If you had a dragon and St George people might feel more comfortable taking refuge in the castle!!

10. May 2007, 08:24:33
Fencer 
Subject: Re:
Vikings: Oops! Now it is correct.

10. May 2007, 07:36:02
TarantinoFan 
Subject: Re: Hmmmm
Infidel: Hahahaha. Love it!!!!

10. May 2007, 07:01:55
Bernice 
Subject: Re: This may or may not be of any interest but....
Tigger: thats just great :)

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