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 Battleboats

Discuss about battleboats game or find new opponents. (Also Dark Battleboats & Battleboats Plus!)

Battleboats Ratings

Battleboats Plus Ratings

Dark Battleboats Ratings


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25. October 2004, 02:54:10
Brian1971 
that seems like a twist on battleboats Daniel. I also have a variant on BB that seems to be avoiding Fencer's attention or interest. It is Bonus Battleboats. You get one shot per turn. However if you get a hit on that turn the game would pass on your opponents turn and you would get another shot. You keep shooting until you get a miss. Of course to prevent cheating you would have to submit the move after each shot. However if you get the game would AUTOPASS your opponent it would still be your turn. I know this is ignored because Fencer doesnt want such type of autopass feature at brainking. however you are missing out on a fun version of battleboats.

25. October 2004, 03:20:58
coan.net 
Subject: Battleboat Versions
Brian1971 - The only thing Fencer does not want an autopass for is Backgammon, and I don't think that is a reason why he does not want your version of the game (or to even say that he does or does not want your version of the game)

I have posted many versions of games, from battleboat variants to backgammon variants. Many others have also posted game idea, and many many variant ideas, so it would be impossible for Fencer to implement them all.

Also Fencer once said he would prefer to work on new games then work on variants of current games, but that's not saying he won't introduce new variants.

But lets start taking a vote from everyone, Fencer does look at these boards and if he see's enough interest in new game ideas, he may work on them.

  • Bonus Battleboats - One shot each turn, if you get a hit when you hit "submit this move", the game is back in your hands to make another move.

  • Outline Battleboats - A sort of "anti-battleboats" - goal is to outline the boats without hitting them. 5 hits and you lose. My question: What is an outline - just the 2 sides, and above - or the 4 corners also? And if it's near a side, you just need do the 3 sides?

  • HexBoats - Game is played on a hex/honeycomb type of board - So instead of a boat being about to be placed either up&down, or left&right - it will be able to be place 3 different ways.... making the game a little more interesting

  • Dark battleboats Plus - You start with 5 shots each, but you lose 1 for each of your ships that are sunk. Not only do you not see which ships you sunk, you DO NOT see your own board either! (This is to solve the problem of seeing your opponent shooting 4 shots and hence knowing you sunk a ship that way)

    Feel free to vote for any of those - those last 2 are ideas I have had for versions of the game also. Plus other ideas or comments about these versions will be welcomed also.

  • 25. October 2004, 03:57:46
    Brian1971 
    Subject: Re: Battleboat Versions
    I like all the battleboats version ideas. In my opinion, more options for the better. All game sites of the basic games that we have here but the more interesting and fun variants we can have on those games is what will intrigue new people to check out this website.

    25. October 2004, 04:32:01
    rod03801 
    I say, Super Battleboats...

    the boats can go diagonally too.. i wouldnt recommend this with regular battleboats, but it would be fun with battleboats plus...

    25. October 2004, 09:16:49
    Hrqls 
    Subject: Re: Battleboat Versions
    in the dark bb+ version it could also be so that you dont have to use all your available shots

    suppose your opponent has placed 3 shots in a row .. he can then think he sank your boat .. when you dont use all your available 5 shots (as it he only got 3 of the 4 spots of your 4-size boat) but only use 4 and pass on the 5th

    26. October 2004, 05:06:18
    Kevin 
    In dark battleboats both players get 3 shots per turn regardless of how many boats left.

    26. October 2004, 05:17:39
    coan.net 
    Kevins - I believe hrqls's comment was about my Dark BB+ variant I was describing a few post before, not the current version.

    26. October 2004, 05:25:51
    Kevin 
    Ah yes, that would be possible - lol :-)

    26. October 2004, 10:40:06
    Hrqls 
    lol true :)

    3. January 2005, 17:48:34
    Orlandu 
    Subject: Re: Battleboat Versions
    BIG BAD WOLF:
    Outline Battle Boats: Anti-battle boats - the object is to not hit your opponent boats... 5 hit chances..
    Miss Fire... Shoot until you miss... On the Electronic handheld is a very hard game... I have played many times and the computer keeps coming back... You can hit all your opponents boats and not even let him have a chance...

    3. January 2005, 18:12:38
    furbster 
    anti battleboats actually sounds like quite a fun game to play. I'd definately give it a go if it was to appear here.

    4. January 2005, 09:03:06
    Hrqls 
    *nod* sounds great anf might even be quite fast :)

    (would this require 'autopass' between the moves ?)

    15. April 2005, 10:41:04
    The Raven King 
    Subject: ridding myself of a deadbeat
    i resigned my last game (unplayed) in an attempt to open another game slot. any suggestions?

    15. April 2005, 17:00:34
    Blackadder Mr K 
    Subject: Re: ridding myself of a deadbeat
    The Raven King:
    I can understand you , but I don`t think it`s nice ,,,,

    18. April 2005, 19:04:37
    noscere 
    Subject: Re: Another Dark Batleboats variant
    pauloaguia: An easy way to represent that variant you describe is to use the windows mines program where you can tag a square with a "?" when you are not sure if a mine is there or not.

    Instead of the square turning orange or blue as is the case now, it would be a "?" and only with subsequent tries could you determine if it was a hit or not

    18. April 2005, 19:09:29
    noscere 
    Subject: Re:
    Skyking: Of course they won on their merits, they used their brain whereas and studied their opposition. You think an army goes into battle unprepared?

    26. April 2005, 02:52:10
    Czuch 
    Subject: Re: ridding myself of a deadbeat
    The Raven King: Delete the game instead? Or maybe buy a membership?

    5. May 2005, 04:34:51
    DragonPope 
    Subject: Re: ridding myself of a deadbeat
    Czuch Chuckers: she has already paid for a membership but that is under another name LOL
    It's BerniceC chuck

    13. May 2005, 07:08:59
    aere 
    Subject: dark battleboats
    will not let me put my game thru

    13. May 2005, 07:16:17
    aere 
    Subject: hey big bad wolf
    i need help,, dark battleboats the game comes up,but it will not let me finish it..

    13. May 2005, 07:19:20
    TexasToest 
    Ditto. I can play the first shot, but when the game refreshes after the shot, the boards aren't there.

    13. May 2005, 11:02:31
    Hrqls 
    i had the same problem ... but it seems to be fixed now

    if now ... please post it in the bug tracker as well :)

    13. May 2005, 12:27:34
    rod03801 
    Probably has to do with the "bad performance" mentioned in the server news.
    Just a guess..

    13. May 2005, 13:10:37
    Hrqls 
    Subject: Re:
    rod03801: not sure .. yesterday evening i had the bad performance ... this morning the perfomance was ok again .. except in my games of battleboats which didnt show the board after i made my move :)

    13. May 2005, 22:58:08
    Erinity 
    Same thing here - can't play my dark battleboats!

    14. May 2005, 00:12:24
    alexSandra 
    Subject: Re:
    Erinity: neither can I

    14. May 2005, 00:22:17
    Erinity 
    Happens to me with regular battleboats too, anyone else?

    14. May 2005, 00:46:34
    Pedro Martínez 
    Everyone else...:D

    14. May 2005, 00:56:13
    Lady Temper 
    Subject: Re:
    Pedro Martínez: I can make my move but the board disappears. This is on regular battleboats. Very frustrating.

    14. May 2005, 01:36:06
    Nirvana 
    Subject: Re: Re:
    all my battleboats games do the same thing ~ I think it is due to the curent server problems.

    14. May 2005, 03:38:23
    Carole640 
    Subject: Battleboats Plus
    Thank goodness, it isn't just me, then. I am getting very frustrated, myself!

    14. May 2005, 10:22:09
    ILOVENIRVANA 
    Subject: I was just able to move in my dark battle boats game with no problem
    the site seems to be slowly getting back to normal

    16. May 2005, 16:47:36
    Hrqls 
    Modified by Hrqls (16. May 2005, 16:48:16)
    i reported the bug here
    fencer knows about and is probably fixing it .. or it is already fixed :)

    all my battleboats games are working again .. even finished some

    24. May 2005, 14:33:35
    WellyWales 
    Subject: Opponents Boats
    After finishing a game, I click on the "Show Game" in the Message box, but it does not show my Opponents boats that I have missed, is there a reason for this? regards David

    24. May 2005, 14:53:19
    bumble 
    Subject: Re: Opponents Boats
    wellywales: It's not a bug, it's because some people like to keep their boat positions secret - they might want to use the same winning formula again, so to speak.

    24. May 2005, 17:57:08
    WellyWales 
    Subject: Re: Opponents Boats
    bumble: Thanks a lot, new to this site

    24. May 2005, 23:56:22
    furbster 
    Subject: Re: Opponents Boats
    wellywales: kinda frustrating tho, i hate not knowing where it is lol

    25. May 2005, 00:54:00
    bumble 
    Subject: Re: Opponents Boats
    furbster: You could try asking very nicely!

    11. October 2005, 18:19:52
    ColonelCrockett 
    last posting back in May! this board needs some discussion . . . what's the highest rating ever achieved for this game, anyone know?

    11. October 2005, 18:29:18
    coan.net 
    Subject: Re:
    ColonelCrockett: I'm not sure, but I have a beter discussion topic.

    Can anyone think of some interesting variants of the game that would be good on this site?

    Here are some I posted about awhile back:

    # Bonus Battleboats - One shot each turn, if you get a hit when you hit "submit this move", the game is back in your hands to make another move.

    # Outline Battleboats - A sort of "anti-battleboats" - goal is to outline the boats without hitting them. 5 hits and you lose. My question: What is an outline - just the 2 sides, and above - or the 4 corners also? And if it's near a side, you just need do the 3 sides?

    # HexBoats - Game is played on a hex/honeycomb type of board - So instead of a boat being about to be placed either up&down, or left&right - it will be able to be place 3 different ways.... making the game a little more interesting

    # Dark battleboats Plus - You start with 5 shots each, but you lose 1 for each of your ships that are sunk. Not only do you not see which ships you sunk, you DO NOT see your own board either! (This is to solve the problem of seeing your opponent shooting 4 shots and hence knowing you sunk a ship that way)

    11. October 2005, 18:32:45
    ColonelCrockett 
    Subject: Re:
    BIG BAD WOLF: what about a variant where the boats can be placed diagonally?

    12. October 2005, 01:54:11
    rod03801 
    I requested that once, ColonelCrockett. (Actually it may have been a different site, now that I think about it.) I called it Super Battleboats. Except, I would only do it as a "plus" game, because with diagnol ships, a "regular" one-shot a piece game could be way too long and boring..

    12. October 2005, 19:12:51
    ColonelCrockett 
    Subject: Re:
    rod03801: you're correct. those one shot every third square staggered systems wouldn't work so well if the ships are put diagonally.

    23. November 2005, 23:31:24
    blue duke 
    Subject: a bug about?
    i was playing battleboat plus..when i got 5 bomb to use, i clcik one on game grid then suddely the game went proof** (gone).. the only option is to click on chosse other piece, so i click on that do other move but same thing happen???

    so there must be a bug about please help

    blue_duke

    24. November 2005, 20:04:12
    ColonelCrockett 
    Subject: Re: a bug about?
    blue duke: the same thing happened to me yesterday at home. However, at my college no such thing has happened. Perhaps it is a setting issue? I'd like this looked at myself.

    24. November 2005, 22:39:03
    Paul68 
    Subject: Re: a bug about?
    blue duke: The same thing happened to me

    24. November 2005, 22:40:47
    Paul68 
    Subject: Re: a bug about?
    blue duke: Seems to be ok now :)

    25. November 2005, 02:52:41
    coan.net 
    Subject: Re: a bug about?
    Yea, Fencer knows about the bug, but the last I heard is that the database admistrator (Liquid) was not around to "completly" fix the problem. Fencer has fixed it for now, but he does not guarentee that it will not be back until Liquid is able to take a look at it.

    25. November 2005, 15:50:19
    ColonelCrockett 
    Subject: Re: a bug about?
    BIG BAD WOLF: thanks for the update. I don't know about anyone else but it was really worrying me.

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