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27. December 2018, 06:12:11
Clandestine 1 
Subject: Re: gammon not working?
Aganju: HappyJ is correct. It is a 7 point match (1 point for a win). Had it of been a doubling cube match then you would have received 2 points. 

27. December 2018, 01:06:34
Walter Montego 
Subject: Re: gammon not working?
Aganju: I stopped playing Backgammon for many years on BrainKing because of that. I still think there should be a version offered here that has gammons and backgammons counting that does not use the double cube.

26. December 2018, 22:12:36
Aganju 
Subject: Re: gammon not working?
happyjuggler0: right, thanks. I missed that little detail, just saw it's a 'match to 7 points', not '7 wins'. But as you pointed out, Gammons and Backgammons don't count here unless the doubling cube is used.

26. December 2018, 20:37:08
happyjuggler0 
Subject: Re: gammon not working?
Aganju: It has been a while for me in regular backgammon here at BK, but I think it has to say "backgammon with doubling cube" for gammons and backgammons to count, otherwise it is always 1 point per game.

26. December 2018, 19:06:17
AlliumCepa 
Subject: Re: gammon not working?
Aganju: "Fencer still owns the site, and he doesn't owe you (or anyone else) an explanation, or a bug-fix."

26. December 2018, 14:44:08
Aganju 
Subject: gammon not working?
Why would I not get a Gammon (2 points) for this game??
Backgammon (Geomomo vs. Aganju)

24. November 2018, 05:42:02
Clandestine 1 
We waited 13 years for the sequel, and here it is: Lucky 13 (the sequel)

22. November 2018, 00:40:58
Aganju 
Subject: Re: Proper functionality
AlliumCepa: I had no idea who you are, and your post sounded like the whining of a newbie - you wrote: "Whoever runs this site now, can you explain please?". So i assumed you have no idea, and tried to explain it to you:
Fencer still owns the site, and he doesn't owe you (or anyone else) an explanation, or a bug-fix.

If you contributed something voluntarily in the past, it was your free decision, and although I appreciate it, _I think_ it doesn't entitle you to whining, or earned you the right to complain.

"Whoever runs this site now, can you explain please?" is not _trying to help_, it is requesting something you think you are entitled to. You can ask that to amazon.com if the gadget you bought doesn't work.

But if you want, feel free to continue to request answers. Fencer is still the right person to complain to. I recommend you use the bug reporting site, or the tournament site, not the backgammon site, as your issues sees unrelated to backgammon. And you can contact Fencer with a personal message, and he typically answers those.

21. November 2018, 17:34:31
AlliumCepa 
Subject: Re: Proper functionality
Aganju: while I was reading posts, I learned that Fencer stopped working on this website asking if someone will assume ownership after him. I am a member of the Translators team since the beginning, 3 years before you joined. With my background in programming, I submitted many Bug Reports in attempt to help Fencer improve his site. With time, most bugs were cleared, but not all. This was intended to benefit all users. Your statement that since I am not currently paying, therefore I have no right to complain, is invalid. If it wasn't for me (and other bug reporters), BK would be an even bigger disaster. Perhaps you should read what other paying members stated before desiding to stop sponsoring BK and leave. Here is another suggestion for you: if you don't Like what others say and have nothing helpful to offer, why don't you shut up? Evidently you do not want to be bothered even to wish a "good luck" because you're too busy with your 500 games. Some of us here still try to provide feedback. Please swallow your arogance and learn to respect others' opinions.

21. November 2018, 15:10:11
Aganju 
Subject: Re: Proper functionality
AlliumCepa: Alliumcepa, if you read the posts, nobody specifically runs the site. The server is kept running, Fencer monitors the server, and still owns it. Note that it's free, it comes without any guarantees, and it's use-as-you-find-it. If you don't like it, you get your money back (meaning nothing) and you are free to play somewhere else.
Please don't feel entitled to anything else just because you paid nothing to use it and found it on the internet.

21. November 2018, 13:00:19
Clandestine 1 
Subject: Lucky 13
Modified by Clandestine 1 (24. November 2018, 06:01:27)
Possibly the longest BG tournament ever has finally come to an end. For those of you who were playing or following Lucky 13 (and are still alive), the tournament was completed in 13 years and 3 days. 


15. September 2018, 08:46:34
AlliumCepa 
Subject: Proper functionality
Since Fencer considers BK a finished product and does not support it anymore (at least he does not reply to my messages), I am posting yet another Bug Report here.
All new games I create, have the “Include unrated players” checkbox cleared. Still such players are able to accept my games, waste my time and skew my BKR.
Whoever runs this site now, can you explain please?

26. May 2018, 01:14:22
pgt 
Subject: Re: pB's on DailyGammon
playBunny
Hello pB - nice to see you again. Hope things are going well for you in the South Pacific. You may need to get a new flag, as I believe you island will be flooded in about 13 years! Hope the match is over before you have to leave!

25. May 2018, 16:07:20
furbster 
Subject: Re: pB's on DailyGammon
playBunny: 13 years seems quite fitting somehow aha

25. May 2018, 02:17:18
AlliumCepa 
Subject: Re: pB's on DailyGammon
playBunny: Amazing story pB! A remarkable indicator of Forces outside our current scientific knowledge base. Lets call it a "miracle" then, eh? :-))

25. May 2018, 01:30:36
playBunny 
Subject: Re: pB's on DailyGammon
AlliumCepa: Thanks! I had forgotten that I was still in an ancient tournament. Lol. I only logged in on DailyGammon by mistake, yet somehow the timing was perfect - just a few days after you sent the message. Maybe some mistakes are meant to happen. ;o)

24. May 2018, 12:19:44
moistfinger 
Subject: Re: thanks for not finishing your game jerk
AlliumCepa: 'It takes brains to identify doomed game, dignity to admit their approaching loss, and respect towards opponents' time.' ... Exactly! Well said.

22. May 2018, 20:35:05
Clandestine 1 
Subject: Re:
AlliumCepa: thank you. Appreciate it!

21. May 2018, 18:35:08
AlliumCepa 
Subject: Re:
Clandestine 1: pB is on DailyGammon too. I've sent him a message there. Hopefully he'll get it.

21. May 2018, 18:24:56
AlliumCepa 
Subject: Re: thanks for not finishing your game jerk
AlliumCepa: here is a dialog with one of my opponents after such game:
Me: Thank you for your professional resignation.
Opponent: Excuse me,
was there anything wrong with that?
Me: On the contrary. It showed that you value my time, you are smart enough to predict when a game is lost, you can swallow your pride and terminate the pointless dragging. You do not need my painful and often fruitless explanation why would be reasonable to resign. I respect you for this.

21. May 2018, 17:46:44
AlliumCepa 
Subject: Re: thanks for not finishing your game jerk
Clandestine 1: There are many players on BK who insist playing untill very end. It takes brains to identify doomed game, dignity to admit their approaching loss, and respect towards opponents' time.
O sancta simplicitas!

21. May 2018, 05:15:31
Clandestine 1 
Subject: Re:
Aganju: guess it pays to be early ;)

21. May 2018, 05:14:15
Clandestine 1 
Subject: Re: thanks for not finishing your game jerk
AlliumCepa: there were many a player in Lucky 13 that should have utilized the resign button. 

21. May 2018, 01:47:47
AlliumCepa 
Subject: Re: thanks for not finishing your game jerk
Francine2_49: If you say your opponent utilized the resign feature, they are to be admired. Is your idea of having fun "keep playing until the end of a doomed game", hoping for timeout?

20. May 2018, 21:12:29
Aganju 
Subject: Re:
Modified by Aganju (20. May 2018, 21:12:50)
Clandestine 1: here is one that ended about 7 hours *before* it started: ultrabrain. That is speed!

20. May 2018, 18:49:17
Clandestine 1 
Subject: Re:
Modified by Clandestine 1 (20. May 2018, 18:49:52)
happyjuggler0: I think Guiness World records should get a call. 13 plus years for a tournament has to be some kind of record. Who would have thought age and health would be a factor in a backgammon tournament. 

19. May 2018, 14:58:26
pgt 
Subject: Re:
happyjuggler0: Anybody stupid enough to set up a tournament with more that 2 day moves deserves what they get. I stupidly signed up foe a tournament which went for 7 years, and as far as I know it is still going, I just resigned all the games. For God's sake, I am 79 years old now, and I probably won;t be around if a tournamnet lasts 10 years.

18. May 2018, 21:55:51
happyjuggler0 
Subject: Re:
Clandestine 1: The good news is that if playBunny doesn't know it is his turn, it will be 10 weeks if my math is right before he will timeout in his first game, and then he will time out once per week afterwards.

The bad news is that you would have to wait that long for the tournament to be over, but after 13 years I guess 13 or so weeks won't matter too much.

18. May 2018, 17:27:55
Clandestine 1 
Modified by Clandestine 1 (18. May 2018, 17:29:31)
Anyone know Playbunny? If so, it would be great if u could send him a message that the final round of our 13 year old tournament has started. I really don’t want to win this tournament by a timeout. 



10. March 2018, 21:27:21
Clandestine 1 

19. January 2018, 03:14:15
Clandestine 1 

26. August 2017, 16:00:49
speachless 
Subject: open team tournaments
Dear all we search for good cloning backgammon players who like to join BGBedlam's Fellowship Multigammon and join some of the teams. We are still waiting with joining the open team tournaments:
Multigammon Mayhem

you are welcome

8. August 2017, 14:59:54
Clandestine 1 
Subject: Tournament




Backgammon with cube 2200 plus BKR

Gammons with cube, 2200 plus BKR


23. March 2017, 12:56:48
playBunny 
Subject: Re: Facts and conclusions... they're better together. ;-)
Francine2_49: Presumably you mean your match with ZikZak. Check his Last Action date. He isn't playing against you because he isn't playing against anyone.

23. March 2017, 03:49:58
Clandestine 1 
Subject: Re: thanks for not finishing your game jerk
Francine2_49: I don't get it...are you upset because someone resigned?

23. March 2017, 01:59:54
Aganju 
Subject: Re: thanks for not finishing your game jerk
Francine2_49: whom do you mean? is his name Jerk??

23. March 2017, 01:24:20
Francine2_49 
Subject: thanks for not finishing your game jerk
thanks for not finishing your game cause you were not winning JERK

8. December 2016, 05:04:01
Clandestine 1 
Subject: Backgammon tournament
2300 plus bkr
https://brainking.com/en/Tournaments?trg=48447&trnst=0


12. November 2016, 01:12:45
speachless 
Subject: Re: cloning backgammon final piece...
Clandestine 1: thx for the reply. yes i guess so, i just wasn't sure... then i'll try to get in the game again and will clone 1, if i like it or not

12. November 2016, 01:11:47
speachless 
Subject: Re: cloning backgammon final piece...
Aganju: Thx for the reply. Yes I was almost sure it is like you explained. I just didn't remember to have such a situation before and as cloning BG is somehow special and has a known bug already in the programming (pip count and display issue when too many pieces on one position) - I thought I first ask around.
if I had a switch, I would have used it

11. November 2016, 22:44:45
Clandestine 1 
Subject: Re: cloning backgammon final piece...
speachless: normally the site would make you hit and then roll 3......at least that's been my experience. There wouldn't be an option to switch dice.

11. November 2016, 20:35:46
Aganju 
Subject: Re: cloning backgammon final piece...
Modified by Aganju (11. November 2016, 20:36:10)
speachless: in standard Backgammon, the rule says if you can move both dice (instead of only one) you MUST do so. Of course, in a situation like this, this would be always be to your advantage (or wouldn't matter).

Assuming that the base BG rules are not changed for Cloning - except as described - this would still be part of the rules, so you MUST hit, sorry. That would be my interpretation of the rules.

11. November 2016, 20:32:32
speachless 
Subject: cloning backgammon final piece...
Modified by speachless (11. November 2016, 20:33:06)
Hi everyone, I think I never had this situation in Cloning Backgammon: so my question is: should I be able to switch the dices, so I can win the game by choosing 3 OR is it a MUST to move with 1, so that I get a cloned one... of course I prefer to win :-)

Cloning Backgammon (speachless vs. TheAlchemist)

but if so, than I'll accept. Maybe it's just a bug and I can ask Fencer to switch the dices, as I'm not able to... ?

1. November 2016, 18:14:16
speachless 
Subject: Re: Magical appearance of 15 more pieces !!?
Modified by speachless (1. November 2016, 18:16:09)
Clandestine 1: you're right, I was thinking exactly the same years ago after I asked Fencer for a bug fix BUT I wasn't lucky with that... since then i defined my personal new cloning-BG-rule which says, "every piece up to 30 on 1 position will disappear even from the pip count, till the amount goes under 30" - then the disappeared pieces will be magicaly added again - (i know it isn't funny, but Fencer was really clear on that, it would take him too much to go over the programming code, so he was convinced it is a display issue, even if the pip count was affected... I couldn't change Fencers attitude, but maybe you give it a try and see how he reacts

1. November 2016, 14:14:16
Clandestine 1 
Subject: Re: Magical appearance of 15 more pieces !!?
speachless: a bug like that can change the game outcome. It really should be fixed. No other game has a bug like that, unless you're using the brainking app, then there's other bugs that can change the outcome of the game....but that's a different topic.

31. October 2016, 15:21:35
speachless 
Subject: Re: Magical appearance of 15 more pieces !!?
Clandestine 1: I was disappointed too by fencers decision, but at the end of the day, i love too much cloning backgammon to prefer him to delete the game.... i just learned to be aware of the bug, so i see when it happens.... but i'm not saying i'm happy with it, i hated this bug a lot, i just accepted that the bug will not be fixed...

31. October 2016, 04:19:04
Clandestine 1 
Subject: Re: Magical appearance of 15 more pieces !!?
speachless:that's a huge bug to ignore, especially in  cloning gammon. The game should be deleted from this site if it won't be fixed to be played properly. 
I agree with Aganju , the pip count should read correctly, even if the graphics fail.

30. October 2016, 21:39:36
speachless 
Subject: Re: Magical appearance of 15 more pieces !!?
Aganju: yes you're right, but it's a known bug which fencer will not correct, i've asked him already years ago... up to 30+ on one position brainking just fails...

30. October 2016, 21:19:35
Aganju 
Subject: Re: Magical appearance of 15 more pieces !!?
speachless: well I wouldn't care if they are simply _not displayed_, but the pip count should know about them - that is a significant decision point in making it a run game.
Now I can only hope hat my opponent is up for the same surprise in some moves...

30. October 2016, 20:41:20
speachless 
Subject: Re: Magical appearance of 15 more pieces !!?
Aganju: oh yes, a lot of us know this bug..... brainking can't show more as 30 pieces on 1 position, so as soon you reach more as 30 on one position it will detract around 15 pieces.... as soon you bear off your pieces, so that it goes under 30, it will add the missing 15 pieces :-) i had once around 70 pieces on one position, so it happened a lot of times in 1 game.... concerning fencer it's too much work to correct the programming, he just says it's a display problem...

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