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20. December 2007, 19:35:58
alanback 
Subject: Re: Xmas Holidays
MadMonkey:  It would be good of Fencer to shut off time control from, say, Xmas Eve to New Year's Day.  

6. December 2007, 22:55:32
alanback 
Subject: Re:
hoky:  Huh?

6. December 2007, 18:43:07
alanback 
Subject: Re: Fellowship game invitations
pauloaguia:  If I had to guess whether it was the server or your memory that malfunctioned, I know which one I would pick ;-)

4. December 2007, 23:14:14
alanback 
Subject: Re:
Fencer:  If only the dollar weren't so weak ...

4. December 2007, 19:58:19
alanback 
Subject: Time flies
Looking at my BKR graph, I realized I've been playing here continuously for over 4 years now.  (I started earlier, but took a break for about 6 months).  Gosh, it doesn't seem that long.  It's been fun!

4. December 2007, 19:52:17
alanback 
Subject: Re:
Fencer:  There should be open bidding.  But if I'm going to bid, I want exclusivity and book rights ;-)

27. November 2007, 19:20:27
alanback 
Subject: Re: Predicting opponent moves
seku:  Try Dailygammon.  "Computer guessing" has been working there for years.  You can make up to 10 moves in a row based upon computer predictions of what your opponent will do.  If the computer guesses wrong, the game is rolled back to that move and guessing resumes from that point.  Your opponent cannot see your move unless he makes the predicted move himself.

27. November 2007, 02:41:07
alanback 
Subject: Re: What the heck?
Mousetrap:  sounds like you're reliving your lab days and running mazes!

19. November 2007, 22:35:00
alanback 
Subject: Thanks, Fencer
    Thanks for getting the site back up so quickly and in such good shape.

9. November 2007, 21:51:52
alanback 
Subject: Re: Random game teams
WellyWales:  I have to confess I am totally befuddled about the uproar over this issue.  Seems to me some folks with a lot of time on their hands are making a huge fuss over nothing.  Think of directing all that reforming energy out into the real world where it could actually do some good ...

Having said that, this is a user-supported site, and I would expect Fencer to take the users' wishes into account.  What I would prefer not to see is the same people posting the same complaint over and over again.

9. November 2007, 21:05:12
alanback 
Subject: Re: Pming and butting in with trivial comments
TarantinoFan:  You could call the testing fellowship the "Beta Blockers" 

9. November 2007, 20:48:09
alanback 
Subject: Re: Pming and butting in with trivial comments
Snoopy:  I'll give ya $5 for it!

9. November 2007, 20:30:19
alanback 
Subject: Re:
MadMonkey:  You are quite correct to conclude that messages intended only for one person should not be posted publicly.  (With the possible exception of Thoughts and Prayers.)  Message boards are intended for everyone to read and comment on anything posted here.

7. November 2007, 02:09:06
alanback 
Subject: Re: Pupaphobia
Tuesday:  I think I'd better declare us before we get into trouble!

7. November 2007, 02:01:51
alanback 
Subject: Re: Pupaphobia
Tuesday:  How about this one?  It's on the Wikipedia page for Pupa ... the pupa of another insect I hope never to meet, the "cockchafer" ...

Cockchafer pupa

<img>

7. November 2007, 01:54:09
alanback 
Subject: Pupaphobia
    An irrational fear of pupae?  pupils? puptents? 

2. November 2007, 18:05:54
alanback 
Subject: Re: The site is NOT working (again) for me tonight.
Mighty Orion:  Well, at least using the URL eliminates DNS as a possible source of the problem ... I just got "cannot connect to 89.187.130.22"  for the first time ...

26. October 2007, 20:34:22
alanback 
Subject: Re: DNS problems??
jryden:  It happens frequently that I cannot access the site for brief periods, and it always has, but nothing that would interfere with making timely moves in my games.  But then, I don't generally play games with time limits more restrictive than 2 days/regular weekends/regular vacations.

12. October 2007, 18:41:09
alanback 
Subject: Re: thanks Fencer
"Snoopy":  You mean the speed of your connection to the site?

11. October 2007, 02:50:07
alanback 
Subject: Re:
Kunoichi:  Seems like these questions should be posed in a private email to Fencer.

25. September 2007, 01:18:57
alanback 
Subject: Re: rich text
"Snoopy":  With what?

20. August 2007, 22:29:02
alanback 
Subject: Re:
Lambyless:  Yes, it was a real revelation to me when I played my first big tournament with precision dice and the rolls were just as "impossible" as they are online.

20. August 2007, 18:53:19
alanback 
Subject: Re:
Lambyless:  You're right, if it happens very often to the same person that would raise suspicion.  I was responding to the suggestion that it should never happen.

20. August 2007, 18:32:53
alanback 
Subject: Re:
rabbitoid:  Au contraire, if no one gets this, the random number generator is definitely malfunctioning.  Do you have any idea how many dice rolls are simulated every day on this site?  What can happen, must eventually happen, given enough opportunity.  A chance of one in less than 100,000?  That's probably an everyday event here.

20. August 2007, 02:47:58
alanback 
Subject: Re: just a question
bouncer:  Well, I play here as much as anyone and I don't have a clue who you are talking about.

20. August 2007, 02:43:21
alanback 
Subject: Re: just a question
bouncer:  Who are these individuals?

20. August 2007, 02:22:56
alanback 
Subject: Re: just a question
bouncer:  Well, that's one way to ensure they continue winning!

8. August 2007, 20:01:04
alanback 
Subject: My 2 cents
For what it's worth, I live in the Western US and use a high speed cable connection.  I generally don't have problems with slow page loads -- except in some of the forums.  However, it is extremely common for me to lose connection with the brainking server.  Happens on the average a couple of times per session.  The problem exists only with BrainKing.  I'm quite willing to believe that the problem lies somewhere between us, presumably in the web infrastructure in the Czech Republic.  I leave the interpretation to others.

6. August 2007, 03:57:27
alanback 
Subject: Re: Does Brainking have some flaw that only attracts unreasonable people to register here, or that attracts mostly unhelpful, selfish types of people?

srnity:

6. August 2007, 03:49:56
alanback 
Subject: Re: Does Brainking have some flaw that only attracts unreasonable people to register here, or that attracts mostly unhelpful, selfish types of people?
srnity:Actually, I have found many users here to be most friendly and helpful.  Bear in mind that like attracts like.

6. August 2007, 01:20:01
alanback 
Subject: Re:
Eriisa:  I like your use of the verb "moderate" in that sense.  You don't often hear it used that way, but it must be the original meaning.

27. July 2007, 21:19:11
alanback 
Subject: Re: Payment Methods
pauloaguia:  So your saying Fencer accepts Czech banks but not bank cheques?

27. July 2007, 21:16:47
alanback 
Subject: Re: Key mode
Hrqls:  I assume you're saying it works that way for translators, because it does not do so for me.

26. July 2007, 23:58:21
alanback 
Subject: Re: Key mode
Eriisa:  I don't see any difference when I replace en with xx.

26. July 2007, 22:06:04
alanback 
Subject: Re: Key mode
pauloaguia:  I don't feel that I know any more than before I asked ... it's ok, I was just curious.

26. July 2007, 21:16:29
alanback 
Subject: Re: Key mode
pauloaguia:  What is key mode?

21. July 2007, 19:50:10
alanback 
Subject: Re: Smiley settings.
AbigailII:  I'm interested to know whether you adopt the same approach to your interactions with people off the web -- do you ignore body language, facial expression, tone of voice, etc.?  I believe smileys are intended to substitute for those nonverbal cues that convey so much of our meaning (as much as 90%, according to some authorities).  I'm sure most people would agree that a great deal of information can be conveyed by a wink! 

19. July 2007, 23:37:31
alanback 
Subject: Re:
Eriisa:  Perhaps "passionately opinionated"

18. July 2007, 23:22:00
alanback 
Subject: Re:
Bernice:  I think the answer lies in very limited access to computers and, for that matter, to telephones.  According to the link below, there were only around 190,000 internet users in Cuba as of December 2006, most of which were probably commercial users.

http://www.internetworldstats.com/car/cu.htm

18. July 2007, 03:32:57
alanback 
Subject: Re: turkish checkers
gogul:  Why not?  It never hurts to ask

12. July 2007, 04:28:02
alanback 
Looks like we need an additional smiley :-)

9. July 2007, 03:34:01
alanback 
Subject: Re: RSS bug?
Modified by alanback (9. July 2007, 03:35:49)
fakar10:  I thought that might be the problem.  It's working now, it will be interesting to see what it does to My Yahoo when the list is empty.

9. July 2007, 02:32:12
alanback 
Subject: RSS bug?
Here's what I see when I click on the RSS icon:

XML Parsing Error: no element found
Location: Line">http://brainking.com/en/GameListRSS/games.xml?u=2741
Line
Number 1, Column 1:

7. July 2007, 01:56:49
alanback 
Subject: Hide
Looks like I put the k-word on hide just in time.

6. July 2007, 20:11:44
alanback 
Subject: Re: Rated games
pauloaguia:  Probably just as well.  I got myself banned from IYT for a short time on account of my "spidering" their site.  Of course, I was collecting information on all users, not just myself, and my scripts used to run for 6 to 8 hours at a time.

6. July 2007, 18:21:44
alanback 
Subject: Re: Rated games
pauloaguia:  How good are you at cgi scripts?  I used to compile statistics on the tournament games at ItsYourTurn by downloading web pages and extracting the necessary information from them.  I wrote a couple of scripts in perl that automated most of the process.  In this case, I see the graph page has a URL of the form The">http://brainking.com/en/BKRGraph?u=2741&tp=23
 
The only thing you would have to change in the URL to download different graphs would be the "tp=nnn".  You could either make a data set of all the game types you play, or just download graphs for every type of game that is played.  If you wanted to you could then extract the line showing "Counted Games", and print out a report showing counted games w/t/l for each game type.


6. July 2007, 03:16:52
alanback 
Subject: How fortunate
That my social contract with BK allows me to hide users.

6. July 2007, 01:46:26
alanback 
Subject: Re: social contract
kintori:  I have been flippant in response to your comments, but I urge you to consider whether anyone else takes this so seriously or otherwise agrees with your conclusions.  My perspective may be wrong, but in my view you are wasting your intellectual powers on trivialities.

6. July 2007, 01:26:31
alanback 
Subject: Re: social contract
kintori:  Thank you for proving my point :-)

6. July 2007, 00:03:38
alanback 
Subject: Re: social contract
kintori:  Is there something in the concept of a "game" that escapes you?  You're taking this waaaay too seriously.  Moreover, I would dispute the existence of any "social contract", particularly one in which the terms are dictated by you.

I admit I have no knowledge of the situation you describe, and if I did I might be offended by a player's conduct.  But to elevate this to a moral level is overkill.

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