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 Feature requests

Do you miss something on BrainKing.com and would you like to see it here? Post your request into this board!
If there is a more specific board for the request, (i.e. game rule changes etc) then it should be posted and discussed on that specific board.

For further information about Feature Requests, please visit this link on the Brainking.Info site : http://brainking.info/archives/20-About-feature-requests.html


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15. September 2004, 18:35:30
Fencer 
Yes, these are very good ideas :-)
However, I will finish 9 new games first, they are almost done [only Jungle and Espionage pieces are missing].

15. September 2004, 18:31:06
x7x7x7x7x7 
Subject: Exactly.
My point exactly. I also believe that it would increase activity on the site which could increase advertising revenue.

15. September 2004, 18:23:19
coan.net 
Subject: Brain Game
Actually back when it was first talked about, Fencer liked the idea - like creating a new game on the site - the "Brain Game".

But other things could help Fencer out for example now he was a store that sells items, bonus brains for items bought. bonus brains for extending your own membership maybe. bonus brains for donations. So lets say you want someone on the list but don't have enough brains to buy it - maybe a donation of every dollar gets you 10 extra brains - which would in turn get Fencer extra $$ in return for brains - which in almost all cases does not really buy anything that will hurt Fencer or his goal to make this site self relient when it comes to $$ income.

Also another things that Fencer would gain is pawns would be watching some of the cool things paid members could do like post in different colors, etc... which I believe would get some more pawns to buy memberships. The more "fun" you can bring to the site, the more people you will get to support the site.

15. September 2004, 13:33:33
Czuch 
Subject: Re:
LMFAO!!!! What a great way to start my morning :)

15. September 2004, 10:45:28
rhiannon 
I bet that when God decided to create the world and everything in it you'll find that BBW will try and prove that he actually had the idea first. :D

Anyway, Fencer awards all these brains for tournament wins and spends time creating these extra icon, but what does he actually gain from it? I mean, he isn't getting any revenue from the idea. It looks to me that Fencer loses out.

15. September 2004, 05:19:10
coan.net 
Modified by coan.net (15. September 2004, 05:19:48)
And so you don't have to search, here is what I had at the time. This is just an outline, and more details may still need to be worked on.

=============================

Game Rules:
- Only Knights and above can earn Brains.
- If your membership expires, so does anything you have previously purchased. If you re-purchase a membership, you will be given back what you had before.
- Rules, prices, store items, etc... may change at any time.
- If you are found cheating in ANY WAY to gain more Brains - all your Brains will be taken away, and your privledge of playing with Brains will be taken away.

How to earn Brains:

1 Brain - for each TOURNAMENT game win. (Not sure if a rule can be put into place of limit 2 Brains per day against same person - to help curb any possible cheating)

2 Brains - for each tournament win (for tournaments with total 4-8 players)
3 Brains - for each tournament win (for tournaments with total 9-15 players)
4 Brains (16-25), 5 Brains (26-35)... and so on

SITE Tournaments ran by the site may contain EXTRA BONUS brains for tournament wins.

USER Tournaments can also include EXTRA BONUS brains which has to be "paid" for with users own brains.

=========
Brain Store

10 Brains:
- Post in different color
- Change background color in post
- Post in a ONE SIZE bigger font

25 Brains:
- Include different colors in profile
- Include different font sizes in profile

50 Brains:
- Add 1 Vacation day to total
- Add an icon (From selection of 10-20 different icons) to a post or message.

75 Brains:
- Have a tournament placed on the top of the tournament page list. (1 week max)
- Add an icon (APPROVED - user choice) to a post or message.

100 Brains:
- Add APPROVED (user choice) picture to profile (Max of 3 pictures - 300 Brains)
- Make your knight/rook icon different colors! (Choose between 5 regular color icons - red, blue, purple, orange, yellow)

200 Brains:
- You will not have the ability of your "smiles" to automaticly turn into cute smiley Icons forever! (So when you type :-) - it will show up as a small smile icon in any post or message!)
- Make your knight/rook icon different colors! (Choose between 4 cool animated icons - Glittery, flashing, tie-dye multi-color, spinning)

300 Brains:
- Extend Rook membership by 1 month (2 month for Knight)

500 Brains:
- ADD SPECIAL ICONS next to your name! (have a choice of 4-5 different small cute icons which will sit next to the rook/knight - and if user has enough Brains, can buy more then 1!)

1000 Brains:
- Add an APPROVED message to the "system news" which will show up on everyones main page for 48 hours.

15. September 2004, 05:15:19
coan.net 
I while back I purposed a whole "brain" game system - that is you could win brains by winning games, tournaments, etc...

Then you could also "bet" or wager brains, or buy things with the brains like special icons next to your name, extra vacation days, etc.....

It was in a lot more detail - I believe if you search or scan through here far enough you could find it.

15. September 2004, 05:03:46
x7x7x7x7x7 
Subject: Re: Another BG suggestion.
I did read it. My suggestion was to expand the concept.

15. September 2004, 04:36:32
Brian1971 
Subject: Re: Another BG suggestion.
I think Rex you need to read the section on how acquire brains and what they are and what theyare good for. Brains has nothing to do with playing the games.

15. September 2004, 04:33:24
x7x7x7x7x7 
Subject: Another BG suggestion.
It would be cool if we could wager Brains on BG.

What do you all think?

14. September 2004, 20:28:31
ughaibu 
It would be fun if Fencer put everyone on his enemies list and banned himself from all the boards.

14. September 2004, 18:15:54
danoschek 
Subject: it appears
over the new msg field as soon as you hide a first one - for each board new. ~*~

14. September 2004, 18:10:49
vitalik 
Where is ignore lister?

14. September 2004, 04:32:31
Purple 
Subject: How Hard?
To make sent personal messages retractable if they have not yet been read?

14. September 2004, 02:43:49
danoschek 
Subject: this feature is really a moodmaker :D
try the big button 'remove' besides the ignore lister ... ~*~

14. September 2004, 02:41:44
grenv 
Modified by grenv (14. September 2004, 02:43:03)
i tried hide and it seems to work (hiding that players posts for that board only).

Now, how do I unhide?

Never mind, next time back onto the board the option appears.

14. September 2004, 01:59:48
danoschek 
Subject: I do it
<with my autopass chant ... >:) ... ~*~

14. September 2004, 01:56:20
Vikings 
Modified by Vikings (14. September 2004, 01:57:44)
thanks for the hide featurebut it doesn't seem to work for me

13. September 2004, 22:45:11
danoschek 
Subject: I second
Modified by danoschek (13. September 2004, 22:45:53)
screen capablanca is another already mentioned idea ... ~*~

13. September 2004, 22:42:13
x7x7x7x7x7 
Subject: Here's an idea...
Loop Gothic. What do ya think?

12. September 2004, 18:08:59
ughaibu 
In this the internet age our main form of physical exercise is that of clicking with the mouse finger, without regular and profuse clicks one'll keel over smitten by a cardial infarction. Treasure those extra clicks man, they're what's keeping you going.

12. September 2004, 18:02:13
Czuch 
Subject: Re:
Ohhhhhh....now I see, you LIKE features that slow down play, as you LIke to not be bothered when playing slow?

12. September 2004, 17:39:16
ughaibu 
WHAT? Baby, baby, baby, if you your sweet self are engaged elsewhere, for example in the futile clicking on full tournaments, you will not see that the oppo's still made no moves, it don't speed up the games themselves but it reduces the chances of noticing that one's partner hasn't moved, or to re-express it "is playing slowly", savvy?

12. September 2004, 17:35:47
grenv 
ughaibu is trying to say that extra clicks slows down the fast players. This seems like a small effect, but I'm sure it was the comic effect that was sought.

12. September 2004, 17:30:16
Czuch 
No... I still dont get your point. If my 'your turn to move' box is empty (I have no games to play) how does that slow down games? lso if I do have games to play, it would be quicker if I dont have to wade through tournaments to find out if they are full or not.

12. September 2004, 16:13:10
ughaibu 
If one is busy futily clicking full tournaments one doesn't notice one's empty "your turn to move" box, see?

12. September 2004, 15:45:21
Czuch 
Subject: Re:
What does one have to do with the other?

It doesnt have to be an indicator anyway.... it should not even be listed on the 'tournaments waiting to sign up' page at all.

12. September 2004, 10:17:06
ughaibu 
If Fencer adds a "tournament full" indicator there'll be more complaints about players moving slowly, just enjoy those extra clicks and you'll be fine.

12. September 2004, 00:10:36
Czuch 
Subject: Re:
A one or two turn battleboats game would be fun...

12. September 2004, 00:04:38
Brian1971 
I dont know if it is really autopass but it is something similar to it. i am not sure what else to call it though. However you would have to submit your move after each shot like ending your turn to avoid cheating. The other battleboats games dont need it as this is something different. I mean imagine like in battleboats plus getting a hit and keeping your turn until you miss completely. A person could get a hit on the first turn and keep shooting until they sink them all. That would be 5 shots each go around. The other player would never get a turn to play. So my idea takes original battleboats and adds a twist. I call it Bonus Battleboats because the bonus is keeping your turn by getting a hit. You can play this version if you get one of those handheld battleship games by Milton Bradley. The handheld battery game has this version on it.

11. September 2004, 23:30:35
Czuch 
Subject: Re: Autopass
That isnt really aotopass is it Brian? It would technically still be your turn if you got a hit, and wouldnt need to be passed back to you... Sounds like it could be a fun variation. It could even be done with dark boats or any of them for that matter, and would definitly help speed up the game :)

11. September 2004, 23:22:23
bumble 
Subject: Waiting tournaments
I agree, IMup - it's a pain trawling through the tournaments to find they're already full.

11. September 2004, 23:20:00
Brian1971 
Subject: Autopass
I still dont see the taboo on this subject on Fencer's part. I still would like to see my idea of battleboats bonus implemented. To do it without anyone cheating you would have to have an autopass type of feature built into the program however. The idea for those who dont know is you get to one shot per turn and keep your turn as long as you get a hit. However this would be easy to cheat. So you would have to submit the move officially before you know the result. After the submission of the move, if you get a hit on a ship the game would autopass your opponent's turn and allow you another shot. Important the shot would have to be submitted like normal before you would know if it was a hit or not to prevent cheating.

11. September 2004, 22:49:47
Czuch 
Or... maybe they should not even still be listed under games waiting to sign upanymore, since they are already full. Maybe have them listed under games waiting to start or the like?

11. September 2004, 22:42:17
Czuch 
When browsing the tournaments that are waiting to be signed up for, it would be nice to have them marked when they are already full. Instead we have to go through two seperate links, only to find out that it is already full. :)

11. September 2004, 22:10:10
rhiannon 
Uh-oh! *starts stacking sandbags*

11. September 2004, 19:41:39
Andersp 
Come on Stevie!!..thats Kevin's line!! :)

11. September 2004, 17:36:48
danoschek 
Subject: oh since the voice of reason was called ... 0:)
Modified by danoschek (11. September 2004, 17:37:14)
indeed there's a single valid argument against autopass:
i.e., in that case your roll would be triggered by your opponent.
actually something that game purists certainly wouldn't like ... ~*~

11. September 2004, 17:16:17
MidnightMcMedic 
NOT the A.P. word again!!! *hides*

11. September 2004, 17:10:45
Stevie 
and doesnt include autopass LMAO

11. September 2004, 16:19:27
x7x7x7x7x7 
Subject: Re:
Understood

11. September 2004, 15:57:40
Fencer 
Modified by Fencer (11. September 2004, 15:58:14)
Not immediately, of course.

11. September 2004, 15:53:42
x7x7x7x7x7 
Subject: Re:
Sounds good to me. Thanks.

:-D

11. September 2004, 13:53:09
Andersp 
Subject: All missing backgammon rules will be added, of course.
YIPPPPPPPPIEEEEE!!! :)

11. September 2004, 12:51:31
danoschek 
Subject: okay kev
let's say it is not a bug - it's a humbug ... ~*~

11. September 2004, 06:59:46
Fencer 
All missing backgammon rules will be added, of course.

11. September 2004, 04:38:35
Kevin 
No, if the queen moved like a king because that's what the programmer intended it is NOT a bug. A bug is when the code doesn't do what is desired. If the code does exactly what you planned for it to do, it is COMPLETELY bug free.

11. September 2004, 01:39:33
Eriisa 
whew, somebody said the d.c. word, but at least no one said the A word!!!

*running away from bumble*

11. September 2004, 00:35:04
grenv 
i disagree. The code has a bug because the requirements were incorrect and that was passed on to the code.

If it were more obvious you would probably agree.

for example, once again, if the queen moved only one square at a time because the engineer didn't understand the rules of chess, I would consider that a bug, or defect, not a missing feature.

10. September 2004, 23:15:28
Rose 
Subject: Battleboats
Love the new bolded letter+# combo that shows u when u have a hit.. TY

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