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 Feature requests

Do you miss something on BrainKing.com and would you like to see it here? Post your request into this board!
If there is a more specific board for the request, (i.e. game rule changes etc) then it should be posted and discussed on that specific board.

For further information about Feature Requests, please visit this link on the Brainking.Info site : http://brainking.info/archives/20-About-feature-requests.html


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7. October 2004, 17:57:54
Orlandu 
Subject: Abalone...
I still like to see abalone on this site...
By the way... How can you put your picture on the site...

7. October 2004, 07:02:18
Kevin 
Modified by Kevin (7. October 2004, 07:02:32)
Right - the whole splitting of the completed game database by year thing...

It would probably be better anyways to have a separate page for number of completed games of each game type separated by year - one for 2002, one for 2003, etc (like on players' profiles)

7. October 2004, 05:50:26
Kevin 
And how about also adding a page that displays the number of completed games of each game type? (or even on the same page - either in another column beside the "running games" column or in a separate chart altogether)

6. October 2004, 16:15:25
Nirvana 
Subject: ataxx game
or something similar please.
Abalone is good as well.

6. October 2004, 10:06:48
Fencer 
Interesting idea.

6. October 2004, 10:03:15
ughaibu 
On the statistics page of running games, when we click on the game type wouldn't it be nice to be taken to a page showing all the running games of that type.

5. October 2004, 21:53:39
ughaibu 
How about the top rated players win their weight in chocolate? BKR points = grams.

5. October 2004, 20:14:03
eagle eye 
Subject: statistics request
How about to have a number of unique players with established BKR close to the game name in finished and running games statistic pages? ... and may be number of games per name played in the last 1, 3, 6 months?

4. October 2004, 15:25:25
grenv 
Subject: Re: no list of captured pieces in espionage period
I'm not asking for anything you can't get from a scan of the board. If you capture a ?, you get a ? in the list of captured pieces.

4. October 2004, 10:07:29
danoschek 
Subject: no list of captured pieces in espionage period
Modified by danoschek (4. October 2004, 10:08:36)
contradicts not only the spirit of the game
- we aren't in disneyland, are we ? ~*~

3. October 2004, 22:19:18
ughaibu 
Thanks. I'll consider it but generally I dont like the idea of an enemies list so dont want to comply with such a culture.

3. October 2004, 22:16:34
rod03801 
actually, the one person on my enemies list is only there, because I discovered by mistake that I was on theirs. So, I put them on mine, so I could see what was up.. I CAN see what their "last action" was, on my Enemies page, as I assume they must be able to see MY last action also.. I did not even know this person, so was suprised to find myself on their enemy list.. I discovered later, this person is actually an alternate ID of someone else..

I was frankly surprised that we can see each other's actions in this way. I was under the impression that putting a person on your enemies list kept them from "seeing" what you are doing, etc...

So, Ugh if you do want to see this, you will have to put that person on your own enemies list yourself..

3. October 2004, 22:02:46
ughaibu 
As far as I know I'm only on the enemies list of two members. One for no reason, I've never messaged or played with that member, the other hinted that it was because I invited him to 90 games at one move/day, at that time he was complaining all over the boards about slow opponents, I was being helpful.

3. October 2004, 21:58:21
ughaibu 
No private messages, no visible games in the waiting room, how can I annoy them? Public boards become nonsense if we dont know whether or not our interlocutor exists.

3. October 2004, 21:52:04
coan.net 
You may find this shocking, but some people don't like to be annoyed. If you do not want them to see what you are doing either, you can also put them on your enemy list.

But this site is here to play board games, not be annoyed by people.

3. October 2004, 21:41:24
ughaibu 
No, some nutcase puts me on their enemies list, they can see what I'm doing, can they? I cant see them, where's the sense? I did nothing except annoy those idiots.

3. October 2004, 21:32:54
coan.net 
The point of putting someone on your enemies list is so that person will stop bothering you - so it's good that the enemy can't see what your doing - in my opinion.

3. October 2004, 21:28:13
ughaibu 
Subject: rod03801
Thanks, I have no designated enemies, it's about those who put me on their enemies list, does the same apply?

3. October 2004, 21:24:03
rod03801 
Ugh, I believe you can already tell if an enemy is online, by visiting your Enemies page. If they are not online, it shows what their last action was...
(At least it appears that way with the one person I have on my enemies list.)

3. October 2004, 20:41:04
ughaibu 
About the enemies. Fine, I dont mind that I cant message them and the other all sorts of this and that but I'd like to know if someone who has me as an enemy is online, what harm can I do? I dont want to post messages on public boards directed at some brainless lunatic when I dont know if he's online to respond, how do I know what time it is in Canada? So it would be convenient to see the idiot is here and that he might be reading or have read the messages.

3. October 2004, 14:10:29
ughaibu 
That's the problem, I dont know how many I've got and if I should start feeling a desire to edit them under control.

3. October 2004, 14:01:25
Eriisa 
you have that many notes???? lol

3. October 2004, 13:20:42
ughaibu 
Subject: Fencer
Could we get a number to indicate how many notes are in our notepad please.

3. October 2004, 11:47:10
bumble 
....doughnuts. (H.Simpson Esq)

Tomorrow Fencer will give us his impression of Scooby Doo.

*appeals to red dragon to moderate this post*

3. October 2004, 09:31:35
Fencer 
Mmmm.

3. October 2004, 05:46:23
grenv 
I agree. List of all pieces captured (if unkown then ?). List of all your own pieces captured as well.

3. October 2004, 05:37:47
coan.net 
The more I play Espionage, I would agree that having a list of known pieces captured would be nice.

And still a great suggestion - have an option to put game notes field above game board.

And still a great suggestion - have an option to put the "move" buttons above the game board (Once move is finished - less page scrolling - faster game play)

2. October 2004, 19:38:11
ellieoop 
good idea, that would make it so much easier.

2. October 2004, 18:19:14
rod03801 
Subject: notes
and... of course the notes would be much more helpful at the top of the game page..

:-)

2. October 2004, 18:14:54
Nothingness 
Subject: note taking
the notes option should be only 1 space and not 1 for each move you make. so i dont have to keep rewritting my moves ever single turn plsuy there to far south and i need to be abelt o look at the boards adn notes simultaneously!

2. October 2004, 17:34:16
smelly socks 
Without a doubt! :)

2. October 2004, 17:19:21
pauloaguia 
that's what I already do... But I can try and satisfy my laziness, no? ;)

2. October 2004, 17:10:39
smelly socks 
Subject: pauloaguia
How about typing the starting number of pieces and ranks in your hidden notes box then reducing the number accordingly when a piece is captured?

2. October 2004, 13:01:32
pauloaguia 
you could always show the captured piece as a ? I guess...
But I would prefer to see the pieces that were already taken from me. At least in these first times when I never know exactly how many pieces I have of each kind...

2. October 2004, 09:39:15
redsales 
there's some logic to that, i guess!

2. October 2004, 08:32:56
Maxxina 
Redsales : i was talking about it with fencer , and it will be not added . Sometimes when ? attack some your unit and you win , if you know what you take , its not going to be espionage :]

2. October 2004, 08:16:24
redsales 
Fencer, for Espionage, could you please add a captured pieces window?

1. October 2004, 17:18:35
x7x7x7x7x7 
Subject: Cylinder Chess
Modified by x7x7x7x7x7 (1. October 2004, 17:20:56)
I'm glad to see this varient added. I've like this game for a long time. One suggestion I would reccomend, and is reccomended on the Chess Varient web site, is to shift the pieces 4 files over so that the rooks occupy where the K and Q are.

This does not affect the playability of the game as the board "loops" and is a tremendous visual improvement.

Yes, I have play tested it many times OTB.

(K B N R R N B Q)

1. October 2004, 17:09:52
CaoZ 
Subject: Re: In Jungle
In the jungle all the animals have a number the big number like stratego win over the small numbers, with an exeption, the rat can capture the elephant but not from water. like the spy in stratego can kill the number 1. only the rat and can kill the elephant and of curse the other elephant who atacks first.
Elephant (8)
lion (7)
Tiger (6)
Panther (5)
Dog (4)
Wolf (3)
Cat (2)
rat (1)

the tiger and the lion can jump over the water

1. October 2004, 12:08:50
bumble 
Off to the Cave we go.....! :D

1. October 2004, 12:07:46
Stevie 
Subject: Re: In Jungle
ummmmmmmmmmm Ive seen a film about that ;oÞ

1. October 2004, 12:06:42
bumble 
Subject: Re: In Jungle
Er, define 'take', BBW. I'm trying to shake off a mental image of a mouse lying down, looking up at the elephant and squeaking, 'Take me, take me'.
What time's my next appointment.....?

1. October 2004, 06:05:36
coan.net 
Subject: Re: In Jungle
I believe the elephant can take any animal (except the mouse)

It's a new game & may still have bugs, so if you know what game it is - Post the game number & Fencer can take a look to make sure the programming is correct.

1. October 2004, 05:41:42
ScarletRose 
Subject: In Jungle
Isn't the elephant permitted to take the white tiger??

I am currently playing the game and a few moves back it wouldn't let me on the sqare to do so..

1. October 2004, 00:04:58
kitti 
Subject: Switched colors
Can we get an option to switch colors in reversi, just like the new option in checkers?

Or better yet, make black move first as default like it is supposed to be.

30. September 2004, 22:13:35
ughaibu 
Subject: CardinalFlight
I've been involved in game design and a lot of ideas that sound good dont actually make interesting or even playable games. It's best to play test the ideas and make adjustments as necessary.

30. September 2004, 22:07:32
CardinalFlight 
Subject: ugh:
No, I have never played this version of chess.

30. September 2004, 22:03:53
ughaibu 
Have another beer.

30. September 2004, 21:59:57
Stevie 
Subject: Re: Red Dragon
Modified by Stevie (30. September 2004, 22:00:18)

30. September 2004, 21:58:54
Purple 
Subject: Re:
we crossed in the mail red.

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