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 Line4

Line4 and variants.


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14. November 2007, 10:17:35
aaru 
Subject: SE for 8
5000 :D SE for 8
AntyLine4 - I need 4 players
Linetris - 4 players
Keryo Pente - only 1
Small Keryo Pente - 2

22. November 2007, 10:55:46
aaru 
5000 :D SE for 8
AntyLine4 - I need 4 players
Linetris - only 2 players

23. November 2007, 10:31:11
aaru 
Subject: http://brainking.com/pl/Tournaments?trg=25975&tri=238285&trnst=10&u=10078 Single Elimination for 8, AntyLine4 - I need 3 players
5000 :D Single Elimination for 8, AntyLine4 - I need 3 players

12. January 2008, 13:25:08
aaru 
Subject: 700
Pls sign up -> 700 ;) single elimination for 8, F/C 3/0.8/15
Anty Line4 - 2
Linetris - 1
Small Pente - 1
Small Keryo Pente - 2
Open Keryo Pente - 1
Five in Line Pro - 3
Five in Line Swap - 2
Lines of Action - 1
Battleboats - 2

15. April 2008, 09:51:39
aaru 
Subject: 800
Pls sign up -> 800 ;) single elimination for 8, Fisher's clock 3/0.8/15 with autopass



Anti Line4 - I need 3 players more

28. April 2008, 22:19:47
joshi tm 
In this game: Spinnen Lijntris (grillyx - joshi tm) what happens if someone plays h1? BK remove only the bottom row but I think the second row should be removed too.

28. April 2008, 22:39:37
aaru 
Subject: Re:
joshi tm: Remove first line
Line 2 going to place of line 1
Line 3 going to place of line 2
...

29. April 2008, 06:59:49
joshi tm 
Subject: Re:
aaru: I know that. But the second line is also filled up here. (And the game is over)

29. April 2008, 07:15:53
aaru 
Subject: Re:
joshi tm: Oh, I see it now.
In my opinion line 1& 2 will be remove.
Line 3 going to place 1, 4->2, ...

25. May 2008, 22:07:15
SunnY DaY 
Linetris (_shockwave_ vs. Tydlin)

Have a look at my game vs. Tydlin. What do you think?

Aaru, gramy w coś, co bedziesz sie ruszal przynajmniej raz na 2 dni? :)

14. June 2008, 15:19:11
SunnY DaY 
Another glorious win. I suppose I'll make it to #1 by the end of summer.

28. July 2008, 11:17:03
aaru 
Subject: 8000 & 1200
Hello

Maybe sth more?
Please sign up -> 8000 :D & 1200 ;) (single elimination for 8, Fisher's clock 3/0.8/15 with autopass & immediately start)
More informations about Fischer's clock on BrainKing & BrainRook

Anti Line4 - I need 3 players more

&

Anti Line4 - I need 3 players more

29. July 2008, 13:12:13
aaru 
Subject: 8000 & 1200
Please sign up -> 8000 :D & 1200 ;) (single elimination for 8, Fisher's clock 3/0.8/15 with autopass & immediately start)
More informations about Fischer's clock on BrainKing & BrainRook

Anti Line4 - I need 2 players more
&
Anti Line4 - I need 2 players more

7. September 2008, 23:42:24
aaru 
Please sign up -> 9000 :D, 1300 ;) & 1400 ;) (single elimination for 8, Fisher's clock 3/0.8/15 with autopass & immediately start)
More informations about Fischer's clock on BrainKing & BrainRook

Anti Line4 - 2
&
Anti Line4 - 3
&
Anti Line4 - 3

20. September 2008, 15:11:22
Mousetrap 
Subject: Line4 team
We need people to join our line4 team in The GBU Fellowship. This is a fun and friendly Fellowship with close connections with The Friendship Club. Pm me and ask for an invite if you are available and interested. Thanks very much.

14. October 2008, 08:12:54
aaru 
Subject: 1500, 10000, 1600
Please sign up -> 1500 ;), 10000 :D, 1600 ;) (single elimination for 8, Fisher's clock 3/0.8/15 with autopass & immediately start)
More informations about Fischer's clock on BrainKing & BrainRook

Line 4 - I need 2 players more
Anti Line4 - 4
Linetris - 1
&
Line 4 - 2
Anti Line4 - 4
Linetris - 2
&
Line 4 - 2
Anti Line4 - 4
Linetris - 2

12. March 2009, 21:32:11
JerNYC 
Subject: Why so few open invites for Spider Line 4?
Every time I check for open invites, it's always the same two people. Plus, myself, but I can't see my invites for obvious reasons. I get the feeling on BK that players are very protective of their ratings and not really willing to defend them openly. Or, I think they only want to play people of a much lower skill level so they know there's no risk for them. It's a shame because I think there are a lot of good players and there should be more open competition.

9. October 2009, 14:27:57
SunnY DaY 
Subject: New line4 ideas
I've been thinking how to "refresh" line4 games here. I have searched the internet for some unusual variants of line4, and reported to Fencer as soon as I had found something interesting. Now, after holidays, I'm full of new ideas that I want to share with other players:

*** A mix of line4 and connect6. It combines line4's board, gravity and goal, and connect6's number of placed discs.
*** Same as above, but the goal is opposite (like in anti line4). The rule "do not put in the same column your opponent did in last move" is not applied.

I've been thinking about some additional features, because putting 2 discs a turn is much more challenging and tricky.
In order to balance chances there are two things that could be done:
*** A player, instead of putting his two discs, puts one disc of his color and is allowed to destroy any other (his or his opponent's) disc that is on the top of a particular column. Beacuse this feature enables 3-fold repetition, when the same situation occurs for the third time, the game is a draw.
Example: White starts by playing e1. Black plays c1 and destroys white's disc in e1. The c1 disc is the only one on the board now.
*** A player, instead of putting his two discs, puts one disc of his color, and is allowed to put two NEUTRAL discs (both in the same column) in a column of his choice. These neutral discs are just blockers, they don't belong to any player, and they cannot be used to create a line of 4 discs.

Of course those blockers should be limited by adding the tetris feature, and:
*** to 2 uses/player/game;
*** no more frequently than once in 5 moves.

9. October 2009, 15:45:40
SunnY DaY 
My fellow, tenuki has just chipped in an idea: neutral discs could dissappear when they create a line of 4, making all discs above them fall down.

Another idea:

How about rhombus-shaped 10x10 board. Discs fall down diagonally (from either left or right side) and can block making part of the board unplayable and stick to other discs.

13. October 2009, 12:53:29
jadawin 
I think all those ideas could be funny to play.
But I can't see the playability before I've tried some games..

28. March 2010, 22:33:09
furbster 

1. August 2013, 19:00:33
Raistlin 

19. June 2014, 11:58:32
playBunny 
Subject: Re: Why so few open invites for Spider Line 4?
JerNYC: [..] open invites, it's always the same two people. [..] I get the feeling on BK that players are very protective of their ratings and not really willing to defend them openly. Or, I think they only want to play people of a much lower skill level so they know there's no risk for them.

It may be that one or two high rated players are setting rating limits in their open invitations but it's unlikely that many are doing so. It's certainly necessary for high-rated platers in games of chance such as backgammon but there it's about avoiding the low-rated players because they have luck on their side (ratings-wise, not playing-wise).

More likely is that high-rated players simply do not create open invitations, just like middle and low rated players don't create invitations. It's just not most people's style of game creation.

However, you can test your theory about hidden invitations by going to the WaitingGames page, logging out, going back to WaitingGames and refreshing the page. You'll see it in window-shopping mode, that is, you'll be a guest who can look but not touch. As such, you get to see all the goodies that you can't see as a logged in player. If there's no difference then there are no games with limits or made by players who you have blocked or vice-versa..

3. April 2015, 22:09:31
Brian1971 
Subject: April Line Games
Currently looking for new members to Brian's 1971 Pub. On April 15th we will start our next batch of tournament games featuring Line 4, Linetris, Spider Line 4, Spider Linetris, and Connect 6. Please request membership so you can play in these tournaments. Thank you.

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