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 Ludo

Discuss about the Ludo game or find new opponents.

Ludo rules

A game by any other name....

I Love Ludo Hall of Fame...How many passes have you had in one game?


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9. March 2006, 07:32:49
Fencer 
I didn't read all posts here (I am too tired now) but I won't change the rules anyway.

9. March 2006, 09:42:31
Stevie 
Call it "dude, dont get mad" then, to save those who know real LUDO from getting confused etc

9. March 2006, 15:19:55
coan.net 
Subject: Re:
Pedro Martínez: I'm just trying to understand the rules in Czech, so please don't get mad at me for asking - just want to make sure I understand them.

So in Czech (area), you play Ludo with 1 die. If you roll a 6, you DON'T move any piece yet but roll the dice again. If you roll a 6 again, you still don't move any piece yet but roll again. Then lets say you roll a 3.

You then look for a piece which can be brought out of the home and moved 9 places, or look for a piece which can move 15 spaces. If none are found, the whole roll is not used.

Why I ask is it seems like people playing a board game would roll the first 6, and then move a piece - then roll again since they rolled a 6, then move something again with their second bonus roll. Just seems funny doing it the first way - but if you say that is how it is done, I will believe you - I just want to make sure we are both talking about the same thing.

9. March 2006, 15:57:05
Eriisa 
Subject: Re:
BIG BAD WOLF: good question. I thought if they rolled a 6, they moved onto the start square, then rolled again for the move.

(like a 6, 5) would be out, plus 5 steps. Not 11 steps)

9. March 2006, 15:58:38
Stevie 
oh vey,, Im sure Ive been asking the same thing ;op

9. March 2006, 16:03:48
anastasia 
Subject: Re:
Eriisa: thats what I thought..all the dice at the beginning confuss me,but I am EASILY confussed,lol

9. March 2006, 16:07:04
coan.net 
Subject: Re:
Stevie: The Czech must have very good memory. I can see kids playing this game, where one says "I rolled five 6's and a 3 for a total of 33", where the other kid would be saying "no, you only rolled four 6's and a 3 for 27"

Then I could see the fight on the playground, with the teacher breaking it up with one kid complaing the other is cheating, where both are placed in a special memory class to help with playing this game.

9. March 2006, 16:08:18
Stevie 
Subject: Re:
BIG BAD WOLF/anastasia: LMAO

9. March 2006, 18:10:43
Adaptable Ali 
Can anybody tell me the most moves they have made in one Ludo game LMAO

9. March 2006, 18:14:08
Stevie 
Subject: Re:
WatfordFC: my most so far is 61

9. March 2006, 18:19:11
Adaptable Ali 
Modified by Adaptable Ali (9. March 2006, 18:19:23)
WOW just made 30 passes and finally won the game lol

9. March 2006, 19:00:05
Pedro Martínez 
Subject: Re:
Modified by Pedro Martínez (9. March 2006, 20:31:24)
BIG BAD WOLF: There are two options: you can either do it as you described (you don't move any piece until you stop rolling sixes) or you can move your piece after each six, but if you were to end your moves on a spot with your another piece, you must return the "moving" piece to its original position and either move another one or pass. It's useful to use a pen and a piece of paper for this kind of situations. By the way, why do you think it's called "Dude, don't be mad"? People fight too often here when playing this game! LOL

9. March 2006, 20:25:52
Eriisa 
Subject: Re:
Pedro Martínez: ROFL!

9. March 2006, 23:31:08
Eriisa 
Subject: Game hints
Kissing frogs help to roll a 6



9. March 2006, 23:44:29
Groeneveld 
Subject: strange
why can i jump in,with my last pawn,and then play 6-6-4

what am i doing wrong

Groeneveld

11. March 2006, 23:30:01
Eriisa 
The first 6 is not played.

11. March 2006, 23:31:05
Eriisa 
After a couple of days of playing this game, I have discovered some genteel ladies are actually bloodthirsty maniacs!!!!


no names mentioned. LOLOLOL

12. March 2006, 02:49:13
Dolittle 
Subject: genteel lady!
Think I have run across 1 or 2 of those myself!!

*runs off to my corner*

12. March 2006, 03:23:31
Eriisa 

17. March 2006, 04:40:48
plaintiger 
i don't see any pattern regarding which die is used to determine the number of spaces moved on a three-die roll in which one die is a six. most often, if i roll a six plus two dice of different values, my piece moves the number of spaces determined by the lower-numbered die, but sometimes it moves the number of spaces determined by the higher-numbered die. is there any rhyme or reason to this, or is the distance of the move just chosen randomly from the values of the dice that aren't sixes?

and why do i sometimes roll four dice?

and above all, why aren't these questions answered in the rules?


17. March 2006, 04:44:25
Pedro Martínez 
Subject: Re:
plaintiger: The answer is easy and you can actually find it in the rules.

Combine these two rules:

1. "The very first placement in the game is supported by three rolls instead of one."

2. "If a six is rolled, the player rolls the die again."

17. March 2006, 04:46:18
Eriisa 
Pedro's right.

so the first six causes a 2nd roll. The 2nd six causes a bonus roll, and the 2nd six plus the 3 roll is the number of moves.

I'm guilty of not reading the rules closely, but I figured it out just by watching how the game runs.

17. March 2006, 04:49:17
Pedro Martínez 
Subject: Re:
Eriisa: I think tiger means for example a roll of 4+1+6+2, which is followed by his first piece going to E3.

19. March 2006, 10:50:40
Hrqls 
in the netherlands this game is known as 'mens erger je niet'

which translates to 'man, dont be upset'

this translates to the same name as the czech one it seems.

we use different dice rules though. when you roll a 6 you can move a piece in, or move another piece already on the board for 6 steps, you then roll the die again, the new roll can be used with any piece you like, etc. when you cant use the die then your turn is over. but you dont have to move any pieces back.

i guess we use the czech name, but the english rules ... maybe because we are located in between geographically ? ;)

i like it when any rules though .... just know which rules are used where and you can have fun :)

(my gf and i play rummicub with different rules as well, before we start we agree which rules we use that particular time :))

19. March 2006, 11:57:31
Hrqls 
Subject: various rules
we also have different rules for a cards game called 'klaverjassen' (i think its called 'spades' in english)

i live in alkmaar, close to amsterdam, and studied in amsterdam where i played the game a lot

my gf studied in leiden, close to rotterdam, where she learned the game.

there are 2 sets of rules, the amsterdam type, and the rotterdam type, everyone in the netherlands knows which type they play, and most know both sets of rules

before we play a game we agree upon which rules we use

both types are still called klaverjassen though :)

(my gf also learned scrabble in a different way, she has a different boardgame called 'boardscript' which has a few different rules, but its still mainly scrabble, we play that game most of the time now.)

the scrabbles have different names and different rules

the klaverjassen types however have the same name, just different sets of rules which we agree upon (and we also did in college when played the game with people from either amsterdam or outside :))

21. March 2006, 07:12:25
Bernice 
Modified by Bernice (21. March 2006, 07:21:03)
look at this....20 moves so far with out a 6....

http://brainking.com/en/ShowMove?g=1471779&m=67

***edited to make it 20***

21. March 2006, 07:28:35
Adaptable Ali 
Subject: Re:
BerniceC: Rose is having the same problem with our game too.

21. March 2006, 14:10:05
Bwild 
luck of the cyber die

27. March 2006, 19:46:35
Eriisa 
Subject: Ludo Moderator
I would like for someone to take over moderation on this Ludo board. If you are interested, please send me a PM.

Qualities and that we look for in a moderator can be found at the bottom of the page on the UserAgreement

27. March 2006, 23:13:20
Groeneveld 
Subject: Re: Ludo Moderator
Eriisa:

I am interested
could you tell me what to do
keep an eye on the forum,and on the message that are placed there??

28. March 2006, 01:45:24
mctrivia 
Subject: Re: Ludo Moderator
Groeneveld: Pretty sure you need to get a paid membership first.

Brain Knight 1 year 20EUR
Brain Rook 1 year 30EUR
Eternal Rook life 300EUR

28. March 2006, 01:49:21
Bwild 
Subject: Re: Ludo Moderator
mctrivia: and to be main mod..be a paid member at least 6 monthes.

28. March 2006, 01:50:46
mctrivia 
Subject: Re: Ludo Moderator
Kipling: Really I didn't know that. Do you know how to set moderators in chat rooms?

28. March 2006, 01:52:27
Bwild 
Subject: Re: Ludo Moderator
mctrivia: do you mean fellowships?

28. March 2006, 01:54:13
mctrivia 
Subject: Re: Ludo Moderator
Kipling: Yes.

28. March 2006, 01:56:01
Bwild 
Subject: Re: Ludo Moderator
mctrivia: sure..I'll pm you with the details.

28. March 2006, 01:57:54
mctrivia 
Subject: Re: Ludo Moderator
Kipling: thanks.

28. March 2006, 01:59:47
Bwild 
Subject: Re: Ludo Moderator
mctrivia: no problem

28. March 2006, 02:54:13
Eriisa 
Subject: Re: Ludo Moderator
Kipling: Thanks, I had thought that, but I hadn't had time yet to look it up.

28. March 2006, 09:26:00
Groeneveld 
than i shall think about it....

28. March 2006, 18:03:05
coan.net 
Subject: Ludo Variants
mctrivia posted this on Feature Requests, but I thought it would be interesting to discuss what we all would like to see in a Ludo Variant if Fencer was to make one.

mctrivia's suggestion:

1) Rolling 6 or 1 will get you out
2) Get to roll again if you roll a 6 or a 1
3) Consective rolls do not need to be done on the same piece. Can use 6 to get out then use next move on a different piece to move.
4) 4 players if possible.

My Suggestions:

1) Rolling 6 or 1 will get you out
2) Roll 2 dice every time. Even if you get a 6 or 1, you get no "bonus" roll
3) Yes, you can use 1 dice on one piece, and the other dice on another pices if wanted.
4) Oh.... yes, 4 player version would be good. Question: If someone wins, do the others play for 2nd & 3rd place, or whoever is closer to finishing is put into 2nd place? Also if someone resigns or times out, do their pieces get removed from the board and the others continue to play? (leaving the removed player in 4th place.)

What other ideas do people have. Maybe if we can come up with 1 set of "variant" rules that most people agree with, we might have a beter chance to get Fencer to make it. Ludo has recently taken over as the 2nd most currently played game on the site, passing Hyper Backgammon (and only behind regular backgammon).

28. March 2006, 18:08:01
Bwild 
Subject: Re: Ludo Variants
BIG BAD WOLF: tourny's divided into games with up to 4 players each with a deciding game of the individual winners would be very interesting.
problem would be...someone with 700 games who only plays at the last moment...would stretch he matches out to years to finish

28. March 2006, 18:21:30
Adaptable Ali 
Subject: Re: Ludo Variants
BIG BAD WOLF: Half of your suggestion and half of Mctrivia's

28. March 2006, 18:23:51
Pedro Martínez 
Subject: Re: Ludo Variants
Modified by Pedro Martínez (28. March 2006, 18:24:06)
BBW: Two thirds of yours and a third of Watford's.

28. March 2006, 18:33:44
Bwild 
Modified by Bwild (28. March 2006, 18:36:29)
my guess is more than 2 will never happen...therefore I like McTivia's original suggestion of getting out one both ones and sixes...and being able to seperate the dice. throw in "auto-pass an it could be called "hyper Ludo"

28. March 2006, 18:35:16
Adaptable Ali 
Being able to seperate the dice i think is the best one

28. March 2006, 18:39:36
Eriisa 
Subject: Re: Ludo Variants
BIG BAD WOLF: I still think the 4 player game is the best idea.

28. March 2006, 19:13:33
coan.net 
Subject: Re: Ludo Variants
Eriisa: Of course now that I think about it, a 4 player version is not really a variant - but should be an additional option to the current game (and of course an additional option to any variants that might also happen.)

I still think if a person is able to roll 2 dice every time (no bonus roll if you roll a 6 or anything like that), plus if you are able to get out on a 1 or 6 - both those things together will be able to help speed up the game. (Since the slow pace of the game at times seems to be one of the bigger complaints)

28. March 2006, 19:16:13
Bwild 
Subject: Re: Ludo Variants
BIG BAD WOLF: auto-pass would solve alot.

28. March 2006, 19:19:54
coan.net 
Subject: Re: Ludo Variants
Kipling: You know that annoys people when that word is used. "a lot" is two words - a lot, not alot.

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