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18. August 2011, 14:46:49
Pedro Martínez 
Subject: Re: stalemate
Dark Prince: OK, I got confused by those quotation marks.

18. August 2011, 14:34:37
Pedro Martínez 
Subject: Re: stalemate
Dark Prince: Where exactly at BK is that rule written or referred to?

7. February 2011, 19:11:26
Pedro Martínez 
Subject: Re: Time to Reverse illegal move
Dark Prince: Unless Fencer is on a vacation or something, the reversal will definitely not take longer than a few days.
I believe your assumption would be correct indeed. The problem with undesired identification of pieces would have to be taken as an inevitable side effect though.

7. February 2011, 18:19:18
Pedro Martínez 
Subject: Re: illegal move
Dark Prince, Chaos:

Have such moves been reversed?
Yes, they have.

How long does it take?
It depends on the method of reporting the illegal move. It takes Fencer much less time (and effort) if reported to him directly via PM than if reported in the BugTracker (or at least this is what my experience tells me).

What happens if unidentified pieces become identified as a result of the illegal move?
I have no idea. Good question though. :)

7. February 2011, 17:03:01
Pedro Martínez 
Subject: Re: illegal move
Modified by Pedro Martínez (7. February 2011, 17:04:27)
Chaos: Well, people who have accounts and play at BK are deemed to have agreed to the User Agreement and to the rules of all games that are played here. My understanding is that when my opponent (or anyone else on this site) makes an illegal move (i.e. a move which is not in agreement with the rules applicable to BK games), I am fully entitled to require the management to have such a move reversed. Therefore, I think the list of “obligated players” is rather redundant since they are obligated to that effect (not to make illegal moves) already.

7. February 2011, 16:47:33
Pedro Martínez 
Modified by Pedro Martínez (7. February 2011, 16:47:43)
So, umm, what happens if an “obligated player” makes an illegal move?

7. February 2011, 01:10:42
Pedro Martínez 
Subject: Re: Retracing
Modified by Pedro Martínez (7. February 2011, 01:11:43)
Dark Prince: No worries, it will have been fixed with the introduction of BK 3.0… which is expected to take place very soon… or has been for the past two years…

22. August 2010, 20:18:23
Pedro Martínez 
Subject: Re: just a reminder
Modified by Pedro Martínez (22. August 2010, 20:19:59)
Pedro Martínez: And the German version is even stricter:

Generelle Regeln: (gelten für Spiele und Diskussionsforen)

1. Jeder Spieler auf BrainKing darf nur einen Account haben. Multiple Accounts sind verboten und können zum Ausschluss führen.

[General Rules: (to be applied to games and discussion forums)

1. Each BrainKing player may only have one account. Multiple accounts are prohibited and may lead to a ban.]

22. August 2010, 19:50:48
Pedro Martínez 
Subject: Re: just a reminder
Vikings: The Czech version says this:

Základní pravidla: (aplikovaná na celém serveru)

1. Každému hráči je povoleno mít právě jedno registrované konto. Používání více kont stejnou osobou, především za účelem umělého zvyšování hodnocení pomocí úmyslně prohraných her je považováno za nesportovní a podobné chování nebude tolerováno.

[General Rules: (applicable throughout the site)

1. Each user is allowed to have only one registered account. Use of multiple accounts by one person, in particular with the view of boosting ratings by losing games intentionally, shall be regarded as unsportsmanlike, and such conduct shall not be tolerated.]

Now I wonder which version takes precedence?

28. April 2010, 19:02:43
Pedro Martínez 
Subject: Re:
Nothingness: Take a 3-day bank and do the same math you did with the 10-day bank. I guarantee you will arrive at the same results. It's actually the bonus what the key is. The bonus tells you the average speed with which you need to move without timing out. With both 3-day and 10-day bank, you need to move, on average, 1 move per day (if the bonus is 1 day), so the total length of the game will stay the same.

26. April 2010, 22:17:00
Pedro Martínez 
Subject: Re:
Nothingness: What espionage freaks site?

23. April 2010, 15:37:33
Pedro Martínez 
Subject: Re:
lukulus: OK, got it. I would use “apply” or “use” instead of “plug in,” but it's just me being me there. :) However, the idea of volcano ash should be taken up! Maybe it can be used to shoot down the skydivers…

23. April 2010, 15:08:47
Pedro Martínez 
Subject: Re:
lukulus: Do I understand it correctly that “rejecting an aerial” is a response of sorts to an aerial ejected by the opponent, preventing the effect of the opponent's aerial?

21. December 2009, 11:07:42
Pedro Martínez 
Subject: Re: Resher
Resher: You will definitely not upset me if you stay in the tournament. Having the experience of a number of ongoing espionage games against you and having seen your finished games (and knowing you would have won them easily even if completed “normally”), I was just surprised when I saw you listed as a beginner. That's it. No hard feelings.

21. December 2009, 08:24:24
Pedro Martínez 
Subject: Re:
Nothingness: OK. Obviously you haven't seen any of his games.

21. December 2009, 03:36:36
Pedro Martínez 
Subject: Re: Espionage Beginners Tournament- BIG prizes to be won!
SL-Mark: So Resher is a beginner?

25. August 2009, 08:50:27
Pedro Martínez 
Subject: Re: one game for each two players
Dark Prince: Yes. It is a bad translation. It should read "Round-robin, one game against each opponent."

25. August 2009, 02:12:12
Pedro Martínez 
Subject: Re: Are the tournament games rated?
Dark Prince: That is correct.

16. March 2005, 14:46:50
Pedro Martínez 

2. March 2005, 03:52:37
Pedro Martínez 
Subject: Re: confused
Backgammonfan28: This never happened to me...are you sure you attacked the 5 with your sapper and not a spy?

28. February 2005, 17:03:03
Pedro Martínez 
Hercules - yes, 2700 is the maximum BKR.

28. February 2005, 17:02:30
Pedro Martínez 
BuilderQ is correct. That is the formula used here for computing BKRs. I translated it into Czech for Fencer so I know.

24. February 2005, 01:18:17
Pedro Martínez 
ROOK! ROOK! ROOK! ROOK! ROOK!

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