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4. December 2011, 10:27:29
joshi tm 
Modified by joshi tm (4. December 2011, 10:27:55)
It 's a shame that the 6x6 tiny variant doesn't exist. ;)

I like Fast Espionage the most (yup, with the volcanoes), or Open Small Espionage.

For time control you should have the vacation on, as the new format only allows 45 vacation days (60 if they would pay another membership) . If those are all gone, that's over for them. It's fair to assume that players visit the site daily, so use a fixed time per turn, say 1,5 days per turn. If you hate the vacation system, do fixed weekends only or even no days off.

27. November 2011, 21:56:28
joshi tm 
Subject: Re: Volcanoes
Dark Prince: Always on the middle ranks, but placed after both players set up an army. I think it would be a big improvement to alreadt place volcanoes on the map before setting up an army, as a player can set up accordingly to the different terrain.

27. November 2011, 07:59:31
joshi tm 
It's a shame we can't check the "knowledge" positions anymore of your game: Klein Spionage (Nothingness - Sandoz) as every piece is uncovered.

Looks like an awesome game. The volcanoes were pretty annoying here.

18. November 2011, 17:47:49
joshi tm 
Modified by joshi tm (18. November 2011, 17:56:56)
How about a tiny Espionage game which features only a 6x6 square board and a piece set like this:

yyyyyy
yyyyyy
------
------
xxxxxx
xxxxxx

1 Base
2 Mines
2 Saboteurs
2 Spies
2 1's
2 2's
1 3 ( or a 5, it does not matter since it should be just the highest level piece)
I do not know if this is te best piece setup, maybe remove a mine in favor for another 1 or 3. The 3 can be captured by a Saboteur. Two moves per turn, no volcanoes. The game should go really fast as there's nowhere to run in this game.

Edit: If this set is used, with spies on B2 and e2 white can move those spies in such way that Black's pieces are revealed inmediantly as they move. That should not be possible, so maybe remove the extra spy as well in favor to another 1 to have a set like this:

1 Base
1-2 Mines
2 Saboteurs
1 Spy
3 1's
2 2's
1-2 3's ( or a 5)

@dAGGER: I like the idea to remove a rank and file to get the armies closer. The idea at IYT is also good to play I think.

15. November 2011, 12:42:44
joshi tm 
I knew this one had been discussed in the past. Do you know why it didn't work?

15. November 2011, 00:06:08
joshi tm 
Subject: Corner Espionage
How about having a 10x10 Espionage board where the board setup looks like this:

xxxxxxx---
xxxxxx----
xxxxx-----
xxxx-----y
xxx-----yy
xx-----yyy
x-----yyyy
-----yyyyy
----yyyyyy
---yyyyyyy

The 28 X's represent Black and the 28 Y's represent white. The way different setup can change the strategy of play using the same Espionage rules (but removing a 1 and 2 soldier from the original 30 pieces). And of course, no one says you have to put the main base in the corner!

1. October 2006, 19:53:00
joshi tm 
Subject: Re: Loop Espionage
Marfitalu: Good idea, but the rank to drop pieces should be rank #1.

11. September 2006, 22:54:02
joshi tm 
Why are the captured pieces not displayed?

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