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 Feature requests

Do you miss something on BrainKing.com and would you like to see it here? Post your request into this board!
If there is a more specific board for the request, (i.e. game rule changes etc) then it should be posted and discussed on that specific board.

For further information about Feature Requests, please visit this link on the Brainking.Info site : http://brainking.info/archives/20-About-feature-requests.html


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6. March 2008, 16:53:29
ColonelCrockett 
Subject: Facebook App
Fencer,

is there any chance of seeing a Facebook application that can display a player's games (on turn) to him/her and a nice little banner to anyone viewing his profile?

26. February 2008, 20:32:56
ColonelCrockett 
Subject: Re: Color-coded board frames
Fencer: "idiots are too ingenious" :-D

22. February 2008, 16:22:26
ColonelCrockett 
Subject: Re: Japanese Chess
MadMonkey: I don't get to play as many games of Shogi (japanese chess) as I'd like here but let me see if I understand the problem. You're not Japanese. You'd like to play with the traditional kanji pieces but you are stuck playing with the international pieces unless you want to lose alot of games while learning. I had this same problem ... and I didn't need a brainking feature to solve it. At first I simply changed my settings here at brainking to reflect the kanji but after losing a few games from moves that could've been avoided had I used the international symbols I went back to the drawing board. There is a great program out there called "Shogivar". If you can find it and download it (free) you'll be on your way. it uses only the traditional pieces and its playing strength is average. You can play game after game against it until you've learned the kanji pieces. That's what I did and it didn't require any hover=power feature here on brainking to complete.

Yoroshiku Onegaishimasu

16. February 2007, 20:45:32
ColonelCrockett 
it woul;d be nice if there were somewhere that explained the cost of membership in USD($). There may be such a place but I can't seem to find it.

11. September 2006, 16:39:18
ColonelCrockett 
Subject: Re:
Fencer: lol, sorry, I've seen other players place translation requests here and took the chance, I'll place the question apprpriately.

9. September 2006, 17:36:56
ColonelCrockett 
what is the prize for this event?

NAROZENINOVÝ TURNAJ -- SPECIÁL!

20. February 2006, 17:35:29
ColonelCrockett 
Subject: Re: Statistics
grenv: I never thought of that . . . that makes the whole thing more complicated.

20. February 2006, 17:24:24
ColonelCrockett 
Subject: Re: Statistics
eagle eye: actually the number in a specific country is unimportant unless you compare it with the countries population, the % of population with internet access, and the number of population old enough to move a mouse . . . I don't see a real reason to know how many players from a specific country there are playing a specific game. (half the time players forget to input their country anyway)

8. February 2006, 18:34:52
ColonelCrockett 
Subject: Re: Single-elimination tourneys
playBunny: thanks, I found the Nirvana tournaments and confirmed. ;)

8. February 2006, 18:11:07
ColonelCrockett 
Subject: Re:
furbster: I'll check further and see if I can tell, thanks.

8. February 2006, 18:01:58
ColonelCrockett 
Subject: match elimination
Is it possible to create a tournament that is single elimination but has three game matches? (example: I enter an elimination tournament of dark battleboats, I am given one opponent like normal but I have to play a three game match to decide the winner and the winner of the match goes to the next elimination round). I could see the benefit for both battleboats as well as gammon and most of the variants of both.

19. January 2006, 16:25:00
ColonelCrockett 
Subject: Re: BKR Percentile
mctrivia: I like this idea, also. It would put a players true skills in better perspective.

6. December 2005, 21:43:51
ColonelCrockett 
Subject: Re: Battleboats
rabbitoid: but it can only go the limit of a single time control (not time control plus a few minutes like normally, or potentially two full time controls)

6. December 2005, 16:19:58
ColonelCrockett 
Subject: Re: Battleboats
mctrivia: that's interesting, I could see where such a feature would be good . . . however, with the two player structure of the games here . . . is it possible?

1. December 2005, 00:11:32
ColonelCrockett 
Subject: Re: WOO HOOOO
alanback: I make the rules, therefore I'm above them, lol. :)

1. December 2005, 00:05:50
ColonelCrockett 
Subject: Re: WOO HOOOO
Princess Alison: smiley's are a mandatory activity for every post. :)

1. December 2005, 00:01:01
ColonelCrockett 
Subject: Re: WOO HOOOO
Princess Alison: wait, what's the topic of this board? ;)

30. November 2005, 23:56:28
ColonelCrockett 
Subject: Re: WOO HOOOO
playBunny: at least it was mostly a discussion on topic. :)

29. November 2005, 23:34:52
ColonelCrockett 
Subject: Re:
grenv: client software "can" give access to your computer (which means sensitive information)

29. November 2005, 23:31:00
ColonelCrockett 
Subject: Re: Software Program
mctrivia: I've heard that some client software has built in backdoors for "easy" access and fixing of some errors.

29. November 2005, 23:25:31
ColonelCrockett 
Subject: Re: Software Program
mctrivia: I wasn't disputing the advantages, just stating an obvious concern (for me personally). There are measures Fencer can use to increase the security of a Client Software Platform, I've just seen too many clients that aren't safe.

29. November 2005, 23:16:59
ColonelCrockett 
Subject: Re: Software Program
Fencer: some people dislike software clients (privacy concerns). Just keep that in mind . . .

22. November 2005, 23:00:22
ColonelCrockett 
Subject: Re: IYT Tournaments
Purple: yes, very poetic, lol :)

22. November 2005, 02:56:35
ColonelCrockett 
Subject: Re:
ScarletRose: the IYT downtime was awful! however, everyone got to see a side of Pat Chu we never expected.

15. November 2005, 17:50:27
ColonelCrockett 
Subject: Re: Politics
BIG BAD WOLF: Politics stems directly from culture. You will have the same problems with a cultural board as you would a political. Of course if things get too heated Fencer can use that handy-dandy delete key, LOL. :)

29. October 2005, 16:04:40
ColonelCrockett 
Subject: Re: halloween feature request
nobleheart: hehe, for some that is a year round necessary feature, LOL.

25. October 2005, 22:08:17
ColonelCrockett 
Subject: Re:
Badinage: I can do that too, I guess that wasn't clear to jason.

25. October 2005, 21:40:45
ColonelCrockett 
Subject: Re: Move Defaults.......
Jason: well then, I should upgrade! believe me, as soon as the "extra" funds roll in I have that plan, I wanna be here a long time! I love this site!

25. October 2005, 16:15:31
ColonelCrockett 
Subject: Re: Move Defaults.......
Badinage: that's not a bad idea. My default setting is "go to main page" but for dark battleboats (variant of choice) I change the setting to "stay here" I'd like to be able to "set it and forget it". LOL :)

25. October 2005, 02:19:08
ColonelCrockett 
Subject: teaching services
it may be an interesting feature to show who offers to teach a game, of course they can only charge a fee if they pay Fencer.

18. October 2005, 18:00:44
ColonelCrockett 
Subject: Re: How about
Fencer: the romulans and borg will just have to translate themselves, LOL.

18. October 2005, 17:57:30
ColonelCrockett 
Subject: Re: Ratings and Rules
playBunny: hehe, you mean your as lazy as most of us? (myself included). I guess I have no life but the extra few seconds of clicking and navigating for "ratings to rules" really doesn't matter to me . . . however, the "game to rules" link is a must (especially when I can't remeber is a dog can eat a wolf in jungle, LOL).

18. October 2005, 17:54:38
ColonelCrockett 
Subject: Re: How about
Fencer: it depends on the feature . . . ;)

18. October 2005, 17:51:52
ColonelCrockett 
Subject: Re: How about
Andersp: but he'd never get any sleep, LOL.

18. October 2005, 17:46:04
ColonelCrockett 
Subject: Re: Ratings and Rules
playBunny: there is already a link to the rules pages on the main menu bar, isn't that close enough to the rules for that game?

11. October 2005, 18:26:14
ColonelCrockett 
Subject: Re: training games
Luke Skywalker: interesting concept but if you can takeback moves doesn't that defeat the whole "dark" concept? (you can miss and simply takeback)

6. July 2005, 23:35:15
ColonelCrockett 
Subject: Re: change to game page
danoschek: perhaps a key is then necessary so that people know what the image links mean . . .

6. July 2005, 23:14:27
ColonelCrockett 
Subject: change to game page
there should be a link to message an opponent on the game screen. (the current method is clicking the name and then clicking "send message" beside their name in their profile). This change sounds almost silly at first, right up until you have to deal with a dial-up connection on an extra page.

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