AbigailII: it looks like nature helped to make this game kind-of-equal for both sides ... but on the other hand, players do not even need approach each other if they choose so ... they may choose to grab as many high value squares and commit suicide ... this is one of the strategy I can see now ... Abigaill, thanks for your analysis ... I think this game has more to it than just jumping ... as one of my opponent said: you get out of this game what you want ... kids can play and collect points and computers can use their brain power to find a perfect solution for every possible move ... Andy.
(hide) In the mood for a quick game that is guaranteed to finish within 2 hours? Create a new game of your preference, select the Time for game and set Time to 0 days / 1 hour, Bonus to 0 days / 0 hours and Limit to 0 days / 1 hours. (TeamBundy) (show all tips)