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If (canMove(player2))
{
endMove(player1)
}
else
{
player2.pass
}
I don't think the difficulty of the code is the point, only the fact that for silly reasons it is not implemented.
The point about chatting is not even correct, since what is the difference between making one move and typing a message, and making 6 moves and typing the same message? I don't get it.
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