alanback: That's much what GoldToken said. There's no need to protect the player from a catastrophic blunder, in fact slightly unfair to the opponent. But they disable the cube when it's dead for both players which, in my mind, contradicts that argument. Even if it isn't an established rule I'd still implement dead cube = no doubling.
(hide) Play a game in real time with an online opponent! For this to be possible, you and your opponent have to select the action "Move and stay here" as default and then reload the page with the F5 key! (TeamBundy) (show all tips)