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 Feature requests

Do you miss something on BrainKing.com and would you like to see it here? Post your request into this board!
If there is a more specific board for the request, (i.e. game rule changes etc) then it should be posted and discussed on that specific board.

For further information about Feature Requests, please visit this link on the Brainking.Info site : http://brainking.info/archives/20-About-feature-requests.html


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21. Septiembre 2006, 23:36:34
painintheear 
Asunto: random game option on the stairs
I recently noticed the stairs option today and thought it would be really neat if it had a random game option; like many of the tournaments. Playing a variety of games (why my win to loss ratio is like 1/3) is one of the main reasons i came to brainking in the first place and if i had to only choose one stair; then it'd me really hard to choose :) !

21. Septiembre 2006, 18:20:30
Chaosu 
mancala, also called wari(oware) can be played at kurnik.org live, so you can test it, also at ludoteka.com (no ratings). afaik it is also played at mind olympic games in Czech Republic

21. Septiembre 2006, 17:01:48
Summertop 
Asunto: Battleboats
How about add a submarine to the game.

1. You can't kill submarines

2. They can only move one square per turn (diagonal OK)

3. They use "sonar" to detect enemy ships. They can't pin point them. Just detect that there is one or more ships above them (in the 3x3 square grid with the sub in the middle). As you move the sub around, you could deduce an enemy's ship location.

4. You get all of your shots plus one submarine move per turn.

21. Septiembre 2006, 16:27:08
MadMonkey 
Asunto: Re: Ataxx rules
pedrored: Agreed, thats how i have played it before.

21. Septiembre 2006, 16:23:18
PerGioco 
Asunto: Re: Ataxx rules
pedrored: I agree with pedrored!

21. Septiembre 2006, 16:18:49
pedrored 
Asunto: Ataxx rules
There is something strange in this game

I played this game in Richard's Pbem server
These are the rules, with a difference in the jump mmovements. Infact you have to jump with the "horse move" too. For example from A1 you can jump also in B3 and C2


Object of the Game
The object of the game is to have the majority of your colour discs on the board at the end of the game.
A Minute To Learn
Black places two black discs and White places two white discs as shown in Figure 1. The game always begins with this setup.

A B C D E F G
1 o . . . . . x
2 . . . . . . .
3 . . . . . . .
4 . . . . . . .
5 . . . . . . .
6 . . . . . . .
7 x . . . . . o
Figure 1

A move consists of either a "growth" or a "jump". A growth is when you select one of your pieces and place a new piece in an empty adjacent space, including diagonally. A jump is when you select one of your pieces and move it to an empty space that is two position away. This includes diagonals and "knights moves".

j j j j j
j g g g j
j g . g j g = valid "growth" destinations from the center
j g g g j j = valid "jump" destinations form the center
j j j j j

Once placed, any opponents pieces that are adjacent to the new piece (either through growth or jump) are flipped the to the moving player's colour.

If you are unable to move on your turn, you are skipped. There is a chance that your opponent may be forced to make a move that will let you move again.

21. Septiembre 2006, 15:44:24
RagingSeas 
Asunto: Game request
Hi folks. I doubt this game will get as quick a response to getting on here as Ataxx, but I would like to see the Mancala type of games on here. You can find more information at Wikipedia.

It is mostly an African game played long ago.

21. Septiembre 2006, 14:25:38
hexkid 
Asunto: Re: New game: Ataxx
hexkid @ 2006-09-20 19:22 : Ataxx?
Fencer @ 2006-09-21 13:09 : Ataxx!

That was fast :)
Thank you.

21. Septiembre 2006, 13:56:01
Nirvana 
Asunto: Re: New game: Ataxx
Fencer:

Thank you

21. Septiembre 2006, 12:46:20
ScrambledEggs 
Asunto: Re: New game: Ataxx
MadMonkey: yes outbreak is a great game shame about the site!!!!

21. Septiembre 2006, 12:44:50
MadMonkey 
Asunto: Re: New game: Ataxx
hexkid: The Boogers version with 4 players looks interesting. We need some multi-player(more than 2 lol) games on Brainking.

Outbreak that they have Goltoken is another good game (Fencer ) LOL.

21. Septiembre 2006, 11:37:16
hexkid 
Asunto: Re: New game: Ataxx
Fencer: I found another page with lots more info on Ataxx (and Hexagon and variants).

21. Septiembre 2006, 11:24:49
PerGioco 
Asunto: Re: New game: Ataxx
Fencer: Yes, clean board, no holes. There are also ataxx variants with a different board (holes).

21. Septiembre 2006, 10:50:23
Fencer 
Asunto: Re: New game: Ataxx
hexkid: Is it played on a clean board, with no holes?

21. Septiembre 2006, 09:56:04
pedrored 
Asunto: Re: New game: Ataxx
hexkid:

it's an amusing game, I have played several games in Pbem server

21. Septiembre 2006, 08:22:16
Baked Alaskan 
Asunto: Re: RTE
hexkid:

Well now that we all know what it is, can my question be answered please?  LOL



21. Septiembre 2006, 08:21:32
Fencer 
Asunto: Re: Captured Pieces (finally added)
Mystery Man: That's how it worked before, right?

21. Septiembre 2006, 00:50:35
Mystery Man 
Asunto: Captured Pieces (finally added)
Congrats, all well & good. I just wish it wasn't added in the middle of my game. ALTHOUGH, this does bring up a good thought;
Fencer, what do you think about the idea of adding "Dark" variants of Jungle and Espionage games? (the choice of NOT showing the Captured Pieces) I prefer a little mystery in the games, know what I mean? :)
Thanx friend.......

20. Septiembre 2006, 23:21:58
Walter Montego 
Asunto: Re: RTE
hexkid: Thank you for the pictures. It appears that I have the Java scripting turned on as Reza's post directed me to the link. Would the Computer Discusion board be the place to ask you about the imagine hosting?

20. Septiembre 2006, 23:15:19
hexkid 
Asunto: Re: RTE
Modificado por hexkid (21. Septiembre 2006, 11:26:22)
Walter Montego: The RTE is a mechanism to type with the mouse :)

You need JavaScript enabled to view the link that opens it up.

I made three screenshots, just for you ...
a) No JavaScript
b) JavaScript on (update with some text in it)
c) The RTE ready for editing (update with with text in it)

20. Septiembre 2006, 23:14:54
Walter Montego 
Asunto: Re: RTE
King Reza: That's slick. Now I know how some people have been changing the font, color, and size in their posts.
Thanks.

20. Septiembre 2006, 22:56:03
King Reza 
Asunto: Re: RTE
Walter Montego:Check the blue link on top of the box you type your messages in.

20. Septiembre 2006, 22:38:23
Walter Montego 
Asunto: Re: RTE
Baked Alaskan: What's Rich Text Editor?

20. Septiembre 2006, 20:22:34
hexkid 
Asunto: New game: Ataxx
Ataxx on Wikipedia

I've only ever played it against my mobile phone :))

20. Septiembre 2006, 19:26:03
Chaosu 
Pente have total 6 variations and no separate category

19. Septiembre 2006, 13:45:40
Baked Alaskan 
Asunto: Re: RTE
King Reza:

Rich Text Editor  

19. Septiembre 2006, 13:34:01
Jason 
Asunto: Re: RTE
King Reza: rich text editor

19. Septiembre 2006, 13:28:53
Adaptable Ali 
Asunto: Re: RTE
King Reza: hmmmm Right To Execute

19. Septiembre 2006, 13:10:45
King Reza 
Asunto: Re: RTE
Baked Alaskan:What's RTE?

19. Septiembre 2006, 09:51:51
tonyh 
Asunto: Stairs
could players who have not visited the site for, say, three months, be removed from Stairs leagues?

19. Septiembre 2006, 03:07:40
Baked Alaskan 
Asunto: RTE
I would like to use the RTE just for certain members.
Is this possible?

16. Septiembre 2006, 20:46:41
mctrivia 
Asunto: Re: move option
Modificado por mctrivia (16. Septiembre 2006, 20:50:14)
King Reza: You can have that feature if you use hexkids grease monkey script.

user scripting fellowship

However that would be nice if implemented directly on bk.

16. Septiembre 2006, 15:02:40
ScrambledEggs 
Asunto: Re: move option
King Reza: great idea

16. Septiembre 2006, 14:52:53
gambler104 
Asunto: Re: move option
King Reza: That sounds like a really good idea.

16. Septiembre 2006, 11:40:42
King Reza 
Asunto: Re: move option
joshi tm:Well, actually I think these options are getting inconvinient all of them being there at the same time.  If I want to choose one, I have to look through a long list and find it.  That's while many of those options are not used by me.  There are only a few that I use.  So I think it'd be nice if we could choose which ones to appear on our list.  Then Fencer could add as many as he wanted, an dwe could choose those we need.

16. Septiembre 2006, 07:28:03
joshi tm 
Asunto: move option
How about an option; Move and go to the next game with the same tournament name?

15. Septiembre 2006, 23:25:38
TeamBundy 
Asunto: Re: Battlebboats games
El Cid: I don't know if this is what was meant, but a cool feature would be to be able to "drag and drop" the boats onto the board! That would really help out big time! :)

15. Septiembre 2006, 20:05:37
Fencer 
Asunto: Re: Profile page
pauloaguia:

15. Septiembre 2006, 18:59:01
pauloaguia 
Asunto: Profile page
On the main Profile page, users can write a text about themselves. Some users have a very looong text in there, and you have to scroll all the way down the page to find the Friends/Enemies links and the invite to a game option.
Why not push these actions to the top of that text, so that all the options are easilly accessible?

15. Septiembre 2006, 13:32:12
MadMonkey 
Asunto: Re:
Modificado por MadMonkey (15. Septiembre 2006, 13:32:54)
MadMonkey: Just replying to myself.
I requested a 'Move and goto next TEAM Tournament' option in the Drop list (dont shout i know its a good idea).
I was just wondering why the 'Move and goto next game of this Tournament' do what it says it should do??
It seems it does not count Team Tourny's as actual Tournaments, most odd...

15. Septiembre 2006, 12:15:29
King Reza 
Asunto: Re: Interviews
Marfitalu:In other words, he means that there will be a button on every user's profile by pressing which people can ask him/her to be interviewed.  And, I have access to a chart sort of thing which says how many players, and how many times each, hav ebeen asked to be interviewed.  Each month, I'll choose the most wanted person.  I think it's a nice feature, but I'm not sure if it's easy to make.

14. Septiembre 2006, 20:18:07
El Cid 
Asunto: Re: Battlebboats games
Mr. Shumway: I think he means not having to re-select the boat, on the right of the game board

14. Septiembre 2006, 20:08:41
toedder 
Asunto: Re: Battlebboats games
Amandakmg365: Do you mean the following: if you just placed the boats randomly by choosing the "random placement of remaining pieces" option and don't like the setup, that you can generate another random position with one (new) button instead of clearing the board and randomizing it afterwards.

14. Septiembre 2006, 19:55:52
coan.net 
Asunto: Re: Battlebboats games
Amandakmg365: I don't understand the question either then.

If you are just looking to remove 1 piece that you don't like the placement of, then just click on that 1 piece.

If you don't like ANY of the layout of ALL of the pices, then like Mr. Shumway said - choose the "clear this position" option below the board to clear the board where you can then start over.

14. Septiembre 2006, 19:38:05
Amandakmg365 
Asunto: Re: Battlebboats games
Mr. Shumway:


Hello: What I was saying was that if we don't like the boat placement then to be able to use one click to remove and place again.

14. Septiembre 2006, 15:55:49
toedder 
Asunto: Re: Battlebboats games
Amandakmg365: Just click on the boat itself. If you want to remove all placed boats, select the option "Clear this position" under the board.

14. Septiembre 2006, 15:43:07
Amandakmg365 
Asunto: Battlebboats games
Hello: This is for the players when they have to place their boats. Would it be possible to have a place to click on that lets us remove the boats and place them again? Thank you.

13. Septiembre 2006, 13:57:42
Fencer 
Asunto: Re: Pond drop down box
Modificado por Fencer (13. Septiembre 2006, 13:58:14)
El Cid: Read this.

13. Septiembre 2006, 13:03:35
Vikings 
Asunto: Re: Pond drop down box
El Cid: correct, usefull feature

13. Septiembre 2006, 13:01:55
El Cid 
Asunto: Re: Pond drop down box
Vikings: In games, you can also choose which pond you want. And the reason why I made that request is that I didn't remember anything like that, but it looks like it has been done

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