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Moderator: Hrqls , coan.net , rod03801 
 BrainKing.com

Board for everybody who is interested in BrainKing itself, its structure, features and future.

If you experience connection or speed problems with BrainKing, please visit Host Tracker and check "BrainKing.com" accessibility from various sites around the world. It may answer whether an issue is caused by BrainKing itself or your local network (or ISP provider).

World Of Chess And Variants (videos from BrainKing): YouTube
Chess blog: LookIntoChess.com


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13. May 2008, 04:30:25
srnity 
Subject: Re: does anyone know?
paully: Can't you just click on anything (such as "Main page") and waalaa?

13. May 2008, 03:50:14
paully 
Subject: does anyone know?
how to leave the chat room once in?

4. May 2008, 07:11:21
alanback 
Subject: Re: Reloading time
tonyh:  Perhaps. but unless it is a Java application or something other than HTML, it still reloads the entire page.  That site may be faster for you than this site for a number of reasons.

4. May 2008, 07:03:43
tonyh 
Subject: Re: Reloading time
alanback: but does it have to be that way? On Gameknot, you can make your chess move and then press 'Submit' and it is much quicker.

3. May 2008, 23:47:17
alanback 
Subject: Re: Reloading time
tonyh:  Because it's not a backgammon board, it's a page of HTML, and every position has different source code.

3. May 2008, 19:52:23
Nilz 
Thanks. The game ID is 3116225. It was one of the first games I started on the site- I won't do it again!

3. May 2008, 13:38:40
tonyh 
Subject: Reloading time
Why does a Backgammon board reload every time one moves a piece?

1. May 2008, 16:11:57
Fencer 
Subject: Re: Force win
Nilz: I can delete the game if you give me its ID.
However, that's why every no time control game invitation contains a warning in a bold red font.

1. May 2008, 14:59:21
Nilz 
Subject: Force win
Is there a way to force a win over an opponent in a game where no time control is used? I'm a brain pawn, so I only have 20 slots, so I need to get rid of this game, because my opponent doesn't visit the site any more. Is there any way to do that or do I have to resign?

1. May 2008, 14:21:43
Fencer 
Subject: Re: Search BrainKing
MarkSteere: "Search in posts" just below the new post form?

1. May 2008, 14:13:34
MarkSteere 
Subject: Search BrainKing
Is there a feature to search the discussion forums? If not, can I suggest that?

29. April 2008, 17:34:30
Hrqls 
Subject: Re: The statistics on the Braininfo article
Roberto Silva: true .. i visit brainking.nl from work with ie and from home with firefox

and occasionally i visit brainking.com as well (with either browser from either location)

29. April 2008, 14:41:45
Czuch 
Subject: Re: The statistics on the Braininfo article
Fencer: Speaking of statistics.... do we have a calculation for a persons average daily moves anywhere?

29. April 2008, 13:53:30
Roberto Silva 
Subject: Re: The statistics on the Braininfo article
Ceiter: But the same user could visit BK with IE on one day and Firefox on another. How would that compute?

29. April 2008, 12:13:03
Ceiter 
Subject: Re: The statistics on the Braininfo article
rabbitoid: It might also base results on IP addresses. In that case, users with IPs that change periodically (like dialup AOL users, for example) would skew the results, but probably not horribly.

I've seen a lot of similar statistics that explicitly say "unique IP addresses", so I think it's fairly common practice.

28. April 2008, 13:42:39
Fencer 
Subject: Re: The statistics on the Braininfo article
rabbitoid: That's why I was writing about BrainKing "visitors", not "users".

28. April 2008, 13:02:16
rabbitoid 
Subject: Re: The statistics on the Braininfo article
Fencer: If it is an external S/W then it's certainly per hit or per page. It wouldn't know about your users.

28. April 2008, 12:23:45
Fencer 
Subject: Re: The statistics on the Braininfo article
rabbitoid: Well, I have to read the log analyzer documentation to find out how it calculates the results. But your idea of adding a BrainKing statistics page of browser usages is good too.

28. April 2008, 12:13:28
rabbitoid 
Subject: The statistics on the Braininfo article
I'm somewhat sceptical about your figures. Can you elaborate?
How do you define "use of a browser"? global number of page requests or per user? since heavy user X will use the same computer, browser and environment (most of the time) he will bias the statistics to his browser, no?
Still, the data is interesting. Could we have, somewhere in the statistics, a breakdown of the use of browsers?
By the way, the "Statistics" doesn't show as a link on my page, but maybe that's only because I'm condemned to IE6 at work . Never mind, I can still see it using the address http://brainking.com/en/Statistics

24. April 2008, 16:07:09
Adaptable Ali 
oh wow, yes i have lol

24. April 2008, 16:06:54
Adaptable Ali 
Subject: Have i done it lol

24. April 2008, 16:01:21
Adaptable Ali 
Subject: Re:
gogul: aw thank you very much

24. April 2008, 15:57:07
gogul 
Subject: Re:

24. April 2008, 15:55:06
Adaptable Ali 
I deleted the post about how to add the pics on your messages, please could somebody point me in the right direction, thank you

24. April 2008, 15:00:11
ScarletRose 

Ut Ohhhhhh! Mouse!!  Watch out!! I think my cat caught glimpse of ya!



24. April 2008, 03:56:30
Mousetrap 
Subject: Re: This is a cool feature
MadMonkey: I have now. Cool! Thanks.

24. April 2008, 03:50:31
Mousetrap 
Subject: Re: Did you not read
MadMonkey: Ok!

24. April 2008, 01:36:04
MadMonkey 
Subject: Re: This is a cool feature
Mousetrap: Did you not read Fencers Blog lol .......................go look now

24. April 2008, 01:32:01
Mousetrap 
Subject: Re: This is a cool feature
MadMonkey: How did you do that?

24. April 2008, 00:26:44
MadMonkey 
Subject: Re: This is a cool feature
coan.net:

23. April 2008, 23:43:35
coan.net 
Subject: Re: This is a cool feature
Vikings:

23. April 2008, 23:23:20
Vikings 
Subject: This is a cool feature

23. April 2008, 12:17:15
Adaptable Ali 
Subject: Re: smileys
Bernice:

23. April 2008, 12:04:06
Bernice 
Subject: Re: smileys
Snoopy: welcome.........it is your fault, and there is noway it isnt....we all have been told at different time.s...why I have even been told....."go to another site", you arent wanted ROFL HAHAHAHAHAHAHAHAHAHAHAHAHAHAHHHAHGAHA

23. April 2008, 05:41:46
coan.net 
Subject: Re: 6 6 6 6 6
joshi tm: I did it once, but you can easily find out how many are active.

Go to Players List

Sort by last action

Then just start going back pages at a time and you can roughly figure out how many have been on in the last week - the last month - etc....

23. April 2008, 05:15:49
joshi tm 
Subject: 6 6 6 6 6
Modified by joshi tm (23. April 2008, 05:16:13)
Totaal aantal spelers: 66666, waarvan op dit moment aanwezig: 120 // Number of players: 66666 , online 120

Congratulations for having another milestone reached! But how many of these accounts are active?


22. April 2008, 23:26:39
beach 
Subject: Re: smileys
Modified by beach (22. April 2008, 23:44:52)
Hrqls: thanks everyone for all your suggestions I have tried them all and still no luck, no smileys for me :( also just noticed that I no longer have the rich text editor for the message box)

22. April 2008, 12:52:06
Hrqls 
Subject: Re: smileys
Snoopy: please could you try to clear your browser cache ?
also try to press ctrl-F5 which might help when graphics arent loading

22. April 2008, 05:42:21
BadBoy7 
Subject: Re: smileys
beach: HI.mine are the same way no smileys in blank box also that dragon dont go across the top as it used too.i am using the same IE 7 as you too

22. April 2008, 05:27:22
ScarletRose 
Subject: Re: smileys
beach: See if you have any windows updates.. usually tools to win updates.. or you can check to see if your java needs updated.. not sure what system you are running or what other online gaming you do.. I don't mind helping you with your internet option settings.. it is under the Tool Menu as well..

21. April 2008, 23:13:19
beach 
Subject: smileys
Can someone help me my smileys haven't worked since last Thursday, when I click on them just a blank box opens up, I am using IE7,

20. April 2008, 15:51:02
MadMonkey 
Subject: Re:
Roberto Silva: Yes, that is why Byes are often seeded in Tournaments, the higher rated seed normally go through

As in football, the Top Teams normally do not have to qualify, Golf, the Masters, Top seeds do not have to qualify, it is common place in the world of Sport Competitions.

On BrainKing i do not think seeding (even done by BKR) is fair though, and it probably would have to be just Random, but at least EVERYONE gets to play.

Anyway, if i dont make it a Private Tournament, i will give up on the idea & will award the Prizes elsewhere. People here are all to happy to look backwards, not forwards

Its such a shame, i have just been asked by someone that if they get a life membership, could we use the 10,000 BKR points as Prizes and Memberships.

Well, we know the answer to that now....do not bother

20. April 2008, 15:34:42
Roberto Silva 
Subject: Re:
MadMonkey: I think your idea would be unfair because some players would have to win more matches to qualify for the Final Elimination while others would qualify by winning shorter tournaments.

I like rabbitoid's idea though.

20. April 2008, 11:54:20
MadMonkey 
Subject: Re:
rabbitoid: Yes, a good idea OR set it for 128, and if we do not get enough start a 64 one, a 32 one, a 16 one, a 8 one one etc..etc.. until all the players were used up. Then all them winners could play each other in a Final Elimination (which would be the same as having Byes, but a lot more work).

Either way the code would still have to be written, and if doing that why not do a proper job and write a couple of lines of code so that everyone could play, everyone would be happy (well, the BrainKing players would)

Its a system that is used world wide in nearly all sporting Tournaments.

Question: Does someone hold something together with a piece of tape, or use a nut & bolt and do it right (well , i know what i mean)

20. April 2008, 10:51:17
Fencer 
Subject: Re:
rabbitoid: That's a good idea.

20. April 2008, 10:46:29
rabbitoid 
Subject: Re:
Fencer: Counter proposal:
Set an open ended elimination tournament, with a fixed starting date. On the starting date, all players which are above the 8, 16, 32... limit, in the order of their subscription, are chopped off. So that it's a first come - first play tournament

As MadMonkey rightly points out, trying to guess in advance if you can interest 32 or 64 or 128 people in your tournament is impossible.

20. April 2008, 07:33:14
Baked Alaskan 
Subject: Re: well said Czuch
Czuch:




19. April 2008, 22:58:11
MadMonkey 
Subject: Re:
Czuch: 100% agree

I know i put forward a lot of Feature Requests, but thinking about it, most the things would of been found out given a proper testing period before releasing to the site & therefore would not have to be mentioned and looked at is if it was just nit picking

19. April 2008, 22:50:37
Roberto Silva 
Subject: Re:
Czuch:

19. April 2008, 22:39:09
Czuch 
Subject: Re:
coan.net: I have a whole fellowship (IE paying members), dedicated to multi player games, full of people waiting for that one too!

Fencer,I dont think anyone will disagree that you have a great site here, and that you certainly are more responsive to our wants and needs than any other site owner.... having said that, my opinion is that people would prefer quality over quantity, and you have provided many new innovations when the old ones are not yet perfected.

For example, you rating system is adequate, but it is not state of the art, and there is no reason for the best turn based game site on the web to not have the best possible ratings sytems.

You wasted a lot of time begrudgingly implementing an auto pass type of system that people do not find adequate or meeting our requirements, and you get nothing but greif for your efforts.

You gave us ponds to alleviate our craving for multi player type of games, but I dont remember one update made to the format that has been requested, IE more control in the number of players or other variables like the amount of the bonus etc

I understand there is a lot to do and a lot of requests and you really can never please everyone. But you have only added to the amount of requests and complaints by adding and adding before perfecting.

Like I said before.... the best gamesite on the web should have the best of everything, not the most

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