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 Feature requests

Do you miss something on BrainKing.com and would you like to see it here? Post your request into this board!
If there is a more specific board for the request, (i.e. game rule changes etc) then it should be posted and discussed on that specific board.

For further information about Feature Requests, please visit this link on the Brainking.Info site : http://brainking.info/archives/20-About-feature-requests.html


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30. March 2011, 09:14:09
Fencer 
Subject: Re:
MadMonkey: Yes mate. I think I can have a look at it.

30. March 2011, 09:13:40
Fencer 
Subject: Re: Rolling Dice and Auto-pass
tonyh: Hey, take it easy, man. It's just a meaningless detail, compared to, say, the situation in Japan or Libya. Don't take this site so seriously.

3. February 2011, 11:08:29
Fencer 
Subject: Re: i say again...
rabbitoid: Not recursively, just a single pass. I thought the typical situation in Anti Chess was that one player moves a piece and the opponent is forced to capture it, or am I wrong?

3. February 2011, 09:57:51
Fencer 
Subject: Re: i say again...
rabbitoid: Actually it's not that difficult because some games are already checking if your opponent can make a move after submitting your move (all checkers variants, for instance). So it would be only modified to "check opponent's moves and if there is only one, insert it to the database" condition.

2. February 2011, 23:43:10
Fencer 
Subject: Re: i say again...
kleineme: No. I will take care of it when it actually happens.

2. February 2011, 10:29:34
Fencer 
Subject: Re: i say again...
rabbitoid: Agreed.

2. February 2011, 09:18:12
Fencer 
Subject: Re: i say again...
plaintiger: The current model of games is not designed for mutual autopass (both players are unable to move several times in a row, which is very usual in Ludo games). You know, we started with Chess and similar games, and didn't expect to add games of this kind. However, the new (completely rewritten) game model will cover all different game aspects, including Ludo features. It will be included in the new version of BrainKing.

25. January 2011, 16:10:53
Fencer 
Subject: Re: only a simple minded person would expect that I have nothing more important to do than BrainKing,
Bwild: Dude, although I don't like to repeat myself, especially to people who don't want to understand, let me explain something to you:

There are several thousands of BrainKing users who mostly do what this site is meant to - they play games and are happy to use what is already done. Then, there are about 10-15 permanent complainers who are never happy, no matter what happens here. Most of them spend hours insulting one another in fellowships and then bother me or global moderators with funny complaints like little kids. Which of these groups is more important to me and my decisions, what do you think?

Unlike those who never achieved anything and only throw dirt to other people's work, I know what to do and I know what is really important. Nobody is forced to agree with me and, of course, nobody is forced to stay on BrainKing. We live in a free world, huh?

25. January 2011, 15:56:11
Fencer 
Subject: Re: Fencer
Bwild: You better think twice before posting something like that. If you bother to read carefully, you would know that I was merely responding to simple question, not making any promises. Second, only a simple minded person would expect that I have nothing more important to do than BrainKing, but I know it can be quite difficult to understand for some people.

Anyway, chuckle as you want, if it makes you happy. I have my own priorities and I see no reason to change them.

25. January 2011, 15:27:15
Fencer 
Subject: Re: Fencer
Bwild: I didn't ask you to repeat it.
By the way, this discussion board is not for jokes.

25. January 2011, 07:00:31
Fencer 
Subject: Re: Fencer
Bwild: Say what?

23. January 2011, 20:27:39
Fencer 
Subject: Re: Fencer
alexlee: Sooner or later. It's always more work than it seems to be.

23. January 2011, 08:32:13
Fencer 
Subject: Re: Fencer
ellieoop: Official tournaments will be included in the next version of BrainKing.

13. November 2010, 09:18:58
Fencer 
Subject: Re: Game Type Addition
fukuhara: Can you confirm that this page contains full and exact rules, which means that if this game is added, nobody would complain "hey, you forgot about this and that rule, and this is all wrong, you must delete all running games and rewrite the model"? I have bad experiences with variants that are not well known in Europe.

28. September 2010, 09:50:52
Fencer 
Subject: Re: Tournament Page Features
talen314: The current system does not allow to make more sophisticated filtering.
It might be possible in the future.

14. July 2010, 09:55:20
Fencer 
Subject: Re: die rolls that really ARE random
plaintiger: I recommend to visit Facebook, find pages of popular poker rooms and look at their respective discussion boards. You will find them full of such complaints: "Full Tilt Poker is rigged! Chip leader always wins! I have been playing poker for 20 years and I never saw something like that. Cards are definitely NOT random!".

Heh heh. Given the fact that online casinos and poker rooms are usually regulated in order to keep a fairness and balance, it is clear that no matter what you do, there will be always someone who provides a "guaranteed proof" of the opposite.

As I said many times, BrainKing dice rolls are driven by time in milliseconds (or even nanoseconds), so they cannot be more random and no player has a better chance than others.

However, all game models are being rewritten, so I will have a close look to all pieces of the code and if I find anything suspicious, it will be taken cared of.

2. June 2010, 21:14:03
Fencer 
Subject: Re: New board games
mella2000: Just 33 new games? Give me 2 days and you will have it.
Now seriously, it is very unlikely that I would ever do all of this. It might be easier if I release BrainKing game model API and delegate this work to skilled volunteer programmers.

16. April 2010, 19:21:20
Fencer 
Subject: Re: halma rules
diogenysos: Black has a disadvantage in a lot of games. Should we change them all? That's just a nature of board games.

8. April 2010, 21:24:12
Fencer 
Subject: Re: Chess Variants Experimental Board
Herlock Sholmes: If I have time for it, it might appear in the next version of BrainKing.

7. April 2010, 07:20:57
Fencer 
Subject: Re: tourney sample
Nothingness: The seeding is 1-x x-4 3-x x-2 which should ensure that top players would meet in the final round. Other start positions (marked by x) are not important, ergo randomly filled.

6. April 2010, 20:17:13
Fencer 
Subject: Re: tournament snake format
Nothingness: That's how it works. If a tournament is created with this option.

5. April 2010, 17:54:32
Fencer 
Subject: Re: page setup
Nothingness: Drag and drop boxes will be implemented in BrainKing 3.0.

4. April 2010, 14:17:40
Fencer 
Subject: Re: Weekend and vacation days issue

2. April 2010, 18:42:21
Fencer 
Subject: Re: Flag identification
cowboynoel: That's how it works on BrainKing since 2004.

6. March 2010, 17:22:09
Fencer 
Subject: Re: All established BKR
Undertaker.: That would be possible, of course. However, the Main Page will be completely redesigned and best BKR box either removed or moved to another location, so I would like to keep this issue open until I have something live to show.

28. February 2010, 13:42:25
Fencer 
Subject: Re: Shogi variants
niccar: Will be considered.

23. February 2010, 19:43:50
Fencer 
Subject: Re: Changgi. Korean Chess
Dimarr: I definitely plan it. But cannot promise any date of release.

26. December 2009, 10:07:44
Fencer 
Subject: Re: New feature
rabbitoid: I will think about it.

2. September 2009, 12:04:32
Fencer 
Subject: Re: Ponds
rabbitoid: A live solution, similar to poker tables, should be the preferred attitude. My opinion.

10. August 2009, 18:02:17
Fencer 
Subject: Re: Time limit feature for tournaments
AbigailII: How would you use vacation days in Fischer's clock games? Just adding 24 hours instead of a timeout?

10. August 2009, 16:27:37
Fencer 
Subject: Re: Time limit feature for tournaments
coan.net: That sounds good.

9. August 2009, 16:44:39
Fencer 
Subject: Re: Time limit feature for tournaments
AbigailII: Good for you. Because there will be nothing but automatic vacation in the new version of BrainKing. And everything will be extremely easy, understandable and hack-proof.

25. July 2009, 18:05:27
Fencer 
Subject: Re: Liar's Dice
kleineme: Thanks. Bluff is not a bad name.

25. July 2009, 16:29:19
Fencer 
Subject: Re:
MadMonkey: Don't forget to put it to your list.

25. July 2009, 16:26:37
Fencer 
Subject: Re:
MadMonkey: Easy and reasonable.

22. July 2009, 17:33:12
Fencer 
Subject: Re: Liar's Dice
coan.net: It's a pure coincidence but I've been watching Dead Man's Chest a week or two ago and thinking about this game as well. However, if it is implemented on BrainKing, it would be a multiplayer game, similar to poker tables, not a two player turn-based one.

6. July 2009, 00:20:36
Fencer 
Subject: Re: discussion boards
Czuch: I want to make a brand new discussion board system for the new major update of BrainKing.

3. July 2009, 12:54:16
Fencer 
Subject: Re: Doubled Dice Chess - new game proposal
AbigailII: What is your point, anyway?

6. June 2009, 16:25:35
Fencer 
Subject: Byes
Modified by Fencer (6. June 2009, 16:28:33)
Single elimination "byes" have been added.
And it works just as I think it should work.

By the way, it works only for tournaments created after the time of this post. The tournament creation form now allows to specify the minimal and maximal value of the number of single elimination tournament players.

For instance, if you create a tournament with minimal 4 and maximal 32 players, and 10 players actually sign up, it will be created as a 16 players single elimination with 6 initial byes, assigned to top rated players.

6. June 2009, 08:34:55
Fencer 
Subject: Re:
Teachme2play: And what do you suggest to add instead?

30. May 2009, 08:38:39
Fencer 
Subject: Re: Schaholin - new game proposal
ChessVariant: 1) It is with a random start position or do white knights occupy 1-4 rows and black bishops 5-8 rows?
2) Are you sure this game would be balanced?

18. May 2009, 19:24:56
Fencer 
Subject: Re: Massacre Chess
ChessVariant: I like it.

12. May 2009, 21:12:30
Fencer 
Subject: Re:
"GERRY": Never.

17. April 2009, 16:39:06
Fencer 
Subject: Re: Single elimination tournaments
coan.net: I hope nobody would complain if the system still deletes tournaments with less than 4 signed players.

16. April 2009, 12:30:55
Fencer 
Subject: Re: Reversi
rabbitoid: I know. It was a joke. But nobody ever showed me a reliable proof of exact rules that are absolutely clear about the colors.

16. April 2009, 11:58:48
Fencer 
Subject: Re: Reversi
midyear: Who cares? It's just a color.

7. April 2009, 16:16:36
Fencer 
Subject: Re: Achievements
pauloaguia: To be released later today.

6. April 2009, 15:08:41
Fencer 
Subject: Re:
joshi tm: That's more like it.

2. April 2009, 13:22:20
Fencer 
Subject: Re: Holidays and auto pass
Undertaker.: I see 35 only.

19. February 2009, 08:24:33
Fencer 
Subject: Re: Poker, multiplayer... Ponds!
rabbitoid: True.

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