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 Chess variants (8x8)

including Amazon, Anti, Atomic, Berolina, Corner, Crazy Screen, Cylinder, Dark, Extinction, Fischer Random, Fortress, Horde, Knight Relay, Legan, Loop, Maharajah, Screen, Three Checks

For posting:
- invitations to games (you can also use the New Game menu)
- information about upcoming tournaments
- discussion of games (please limit this to completed games or discussion on how a game has arrived at a certain position ... speculation on who has an advantage or the benefits of potential moves is not permitted)
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Community Announcements:
- Nasmichael is helping to co-ordinate the Fischer Random Chess Email Chess (FRCEC) Club and can set up quad or trio games if you send him a PM here.


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16. Julio 2007, 19:48:34
Kili 
Asunto: Rules of Behemoth Chess
In this game, after 30...,Kxh6, the white player losed his king but the game didn´t finish in this moment because the Behemoth played to h8 from h7. In case of playing to h6 capturing the black king, the game had would be a draw. It´s not clear in the rules if this possibility is correct.
If the king is captured before of the movement of the Behemoth, could the Behemoth move too?, could it capture to the other king?

16. Julio 2007, 20:15:33
Fencer 
Asunto: Re: Rules of Behemoth Chess
Kili: Yes. The Behemoth always finishes the move, even if a king has been captured by another piece.

16. Julio 2007, 20:19:13
Kili 
Asunto: Re: Rules of Behemoth Chess
Fencer: Ok, so there are not two movements, only one. The movement of the player and the movement of the Behemoth is indivisible.

17. Julio 2007, 08:07:49
Fencer 
Asunto: Re: Rules of Behemoth Chess
Kili: Right.

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