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 Chess variants (8x8)

including Amazon, Anti, Atomic, Berolina, Corner, Crazy Screen, Cylinder, Dark, Extinction, Fischer Random, Fortress, Horde, Knight Relay, Legan, Loop, Maharajah, Screen, Three Checks

For posting:
- invitations to games (you can also use the New Game menu)
- information about upcoming tournaments
- discussion of games (please limit this to completed games or discussion on how a game has arrived at a certain position ... speculation on who has an advantage or the benefits of potential moves is not permitted)
- links to interesting related sites (non-promotional)

Community Announcements:
- Nasmichael is helping to co-ordinate the Fischer Random Chess Email Chess (FRCEC) Club and can set up quad or trio games if you send him a PM here.


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<< <   25 26 27 28 29 30 31 32 33 34   > >>
3. Septiembre 2003, 21:25:40
truckman 
Thank u Fencer, i think u know my mentor Jestone. Again thank u very much.

3. Septiembre 2003, 10:05:21
Fencer 
truckman: Try, for example, this tournament.

3. Septiembre 2003, 02:10:02
Kevin 
Simply go to the tournament page, click on "Loop Chess", and click the link above the currently signed-up players list that says "Sign me up for this tournament". Then you should see your name in that tournament. If there isn't a link and there is a message instead, that means you are ineligible to enter the tournament (membership level, rating, etc) and that message will tell you why.

3. Septiembre 2003, 01:16:40
truckman 
Asunto: Tournament
I would like to participate in to a loop chess trnmt, but i don`t know how to apply, please i need some help.

28. Agosto 2003, 01:28:51
jestone 
Asunto: The 4 Horsemen & a pawn
Last time it was a trio of horses working together to achieve the goal. This time it might be called the 4 Horsemen of the Apocalypse, with some help of the lowliest of the lowly, a pawn, to deliver the coup de grace.

Let's pick up the action around Move 20.

(In all fairness to my worthy opponent, he returned the favor in our 2nd game in the tourney. Ya' win some and ya' lose some, right?)

27. Agosto 2003, 07:52:32
Kevin 
This has been suggested before, and Fencer does not want to have the system perform any automatic moves. There are two reasons he told me.

1. He wants both players to be able to send a message with each move, regardless of if they move a piece or not.

2. In certain games, multiple forced moves in a row (sometimes many) are possible (Backgammon, reversi, etc). This could be confusing to new players if the board was suddenly way different from when they last saw it.

27. Agosto 2003, 05:53:05
DrP 
Do you think Anti Chess would be better if when you can only make one move the computer automatically makes that move for you?

26. Agosto 2003, 20:17:48
Zucan 
Asunto: Oops...
A couple things... first, I want this first one to be Atomic Chess related... It should be labeled "First Atomic Team Fellowship Tournament!".

Secondly, Fencer does not yet have support for playing team fellowship games on here, so I am doing it by hand, which means making the tournaments invite only and manually populating the sections, if I can manage to do it.

If you have any questions, just ask!

Zucan

26. Agosto 2003, 19:38:49
Zucan 
Asunto: First Fellowship Team Tournament!
I am going to run the first ever Fellowship Team Tournament. So, a couple things need to be considered... I found 14 teams that support Atomic Chess. Out of those 14, only 8 teams have people in them. Out of those 8, only 5 teams have more than 2 people in them.

The question is how can we run a tournament with such a wide variance on the number of players currently signed up for Fellowship teams. Maybe we should just say that only 4 player teams are allowed to play. The tourney would then have 4 sections, one for each board. The highest rated player of each team would be in the first section, the second highest rated player of each team would be in the second section, etc.

Do we want this to be the only round? Or should we then take the winners of each section and run the tournament again with just them? We could keep doing this until only one team stands and we have a team champion.

Anyways, I need suggestions on what you all would like to see... I think I would like to start it by the end of September. That way, we can get the word out to all the atomic team players and maybe we can get more people to sign up on the teams. It will also give a chance for players to move around to the teams they want to be on before the tournament starts.

Zucan

22. Agosto 2003, 20:38:02
Kevin 
I think you did win. It's done it to me before where it takes a while for it to realize i've won. So probably (hopefully) if you wait a while it'll realize you have won.

Or, if you don't want to wait, you can message Fencer about it and see what he says.

22. Agosto 2003, 19:25:45
DrP 
Asunto: Game ID 171250
Why have I not won? I cannot make a move.

21. Agosto 2003, 18:44:12
Pioneer54 
Asunto: Re: A tactical question
Interesting, and that would seem a natural outgrowth of this variant concept, as opposed to trying to keep track of which piece used to be a pawn, etc., if not captured right away.

OK, thanks for the input!

21. Agosto 2003, 09:55:59
WhisperzQ 
Asunto: Re: A tactical question
The reason being that at the end of your turn you have captured his piece (whcih you get to keep) and exchanged your pawn for another piece. In his turn he will be able to take the piece which now occupies your eighth rank, whatever it is, except that it won't be a pawn or a king.

21. Agosto 2003, 06:07:39
ughaibu 
The piece you promote to.

21. Agosto 2003, 05:31:09
Pioneer54 
Asunto: A tactical question
This is NOT covered in the rules!?:

I have a pawn on my seventh rank. If I capture a piece with that pawn, and promote it, then my opponent immediately takes it, does he get a pawn in hand or does he get the piece I promoted to?

20. Agosto 2003, 19:35:19
Kevin 
If you want to play me, send me an invite. I'll play you here or on Goldtoken, if you like.

20. Agosto 2003, 05:56:35
unbeatableking 
Asunto: stale mate
hey people that message was for kevin only not anyone else the one about about the reply to stalemate only not the anti-chess one!!!!!!!!

20. Agosto 2003, 05:55:19
unbeatableking 
Asunto: Re: stale mate
i challenge you to a game of chess just reply to me [snip W.]

20. Agosto 2003, 05:53:27
unbeatableking 
Asunto: anti-chess
i like anti-chess because it' a new and improved way of chess now if anybody wants to challenge me just send me a private message and i'll get back to you a.s.a.p thanks!!!

16. Agosto 2003, 04:46:57
WhisperzQ 
What a cool tool ... for others who read this and want to know ... if you edit the message you will need to put the & lt and & gt back in as the code is translated each time it is posted so in Fencer's post if edited and updated without the resubsitution it would look like this :)

Don't use absolute URLs. Something like this works for everyone:
THIS LINK


Now all Fencer has to do is teach us how to actually get the & lt and & gt (sans spaces) to write to the page without being changed into < and > :)

15. Agosto 2003, 22:37:06
Kevin 
Ah, yes :-) Thanks!

15. Agosto 2003, 22:03:28
Fencer 
Use &lt; and &gt; instead of < and > :-)

15. Agosto 2003, 20:10:13
Kevin 
How do you get it to show up without making it a link? :-)

15. Agosto 2003, 11:57:09
DrP 
Suggestion: If you only have one possible move, the computer makes that move for you and throws the game back to your opponent.

15. Agosto 2003, 07:39:26
Fencer 
Don't use absolute URLs. Something like this works for everyone:
<a href=/game/ArchivedGame?g=134248>THIS LINK</a>

15. Agosto 2003, 07:08:12
ughaibu 
Asunto: Big Bad Wolf
Thanks.

15. Agosto 2003, 05:53:15
coan.net 
That's because some users do not put the "www" before the link - and your "cookies" are set with the "www" in it.

They THIS LINK which is what he has below (but with the "www")

15. Agosto 2003, 05:46:27
ughaibu 
Asunto: Fencer
When I click Jestone's "here" link I get sent to page one http://brainking.com/game/FirstPage

14. Agosto 2003, 19:47:12
cya peeps 
Asunto: Re: 3 knights mate
Nice ending for those who haven't seen it. Nice job jestone! Just don't do that to me. :)

14. Agosto 2003, 18:45:43
Fencer 
Asunto: Re: 3 knights mate
Nice cavalry :-)

14. Agosto 2003, 18:28:42
jestone 
Asunto: 3 knights mate
I just finished a game that has a rather unique final position. Click HERE to see it.

13. Agosto 2003, 21:09:02
Junkster 
Asunto: Re: A good game!
well, here's hoping to someday be a decent player

13. Agosto 2003, 21:06:06
Zucan 
Asunto: A good game!
If anyone is interested, check out the following game:

http://brainking.com/game/ArchivedGame?g=165709

Basically, we ended up in a situation where the kings were next to each other. The only way to win the game in situations like this is to force the opponent king into a situation where you can blow a piece up that blows their king up without blowing yours up...

Thanks to slmoore25 for a great game and the permission to post the game for others to learn from!

Zucan

4. Agosto 2003, 09:33:56
danoschek 
Asunto: hey
you pouty ... and what about atomic
and the merciless whispering ? grrrr :P ~*~

4. Agosto 2003, 09:20:54
WhisperzQ 
Asunto: Re: Liking fortress chess
I do too, but I am sure Dano would thrash me in that too :(

3. Agosto 2003, 09:49:38
danoschek 
Asunto: Re:
I do ... ~*~

1. Agosto 2003, 08:32:57
cya peeps 
Asunto: Loop Chess Tournament

26. Julio 2003, 21:43:00
Chancellor1 
who likes fortress chess??

9. Julio 2003, 08:31:00
Caissus 
Asunto: FischerChess
I suggest to change the less played "Corner Chess" in the more public "Fischerrandom Chess". The new name is Chess 960 because of the 960 possible startpositions.
Rules are here : http://www.chessvariants.com/diffsetup.dir/fischer.html

23. Junio 2003, 21:47:00
gaspard 
Asunto: Re: Gaspard
OK, thanks ughaibu.

23. Junio 2003, 19:24:27
ughaibu 
Asunto: Gaspard
It stays as promoted so be careful.

23. Junio 2003, 19:23:08
gaspard 
Asunto: A detail of rules
Is it anybody can say to me if for Loop chess, a promoted pawn which is captured becomes again a pawn as to Crazyhouse or keeps the promotion as for Chessgi?

21. Junio 2003, 23:01:00
gaspard 
Asunto: Re: Relative piece values
jestone, you wrote :
"While there is no general consensus on bughouse values, here is an approximation.
Q=10, N=7, R=4, B=2, P=1"

Do you think that these values are also applicable for Loop Chess? Otherwise, which are values for this last game?

By looking on the Web, I found the other proposed values :
Q=4, N=2, R=2, B=2, P=1

Anybody can say to me what we can retain of it?

20. Junio 2003, 08:06:12
waterdancer 
Asunto: Re: Some analysis to even up this game
I like it Gary- it would be interesting to see some games, for sure. I would wonder though, whether or not having three such compact and powerful pieces might not give an advantage though.

19. Junio 2003, 20:55:35
eggman 
my feeling is the game is ok i have played as black and won.just have to restrict whites pieces rather than attack.

17. Junio 2003, 22:41:57
Kevin 
I have had some problems with removing pieces...sometimes it doesn't remove the piece when i click on it.

But this problem might be that the page isn't refreshing properly - did you try refreshing the page after you clicked on the board?

17. Junio 2003, 09:34:23
pitchdarkBat 
Asunto: Re:
Yes, the last piece (whatever piece is) highlights, then I click it over the board but it remains outside...

17. Junio 2003, 01:43:35
Kevin 
What piece is it? Does it let you click on its picture on the right?

16. Junio 2003, 11:35:46
pitchdarkBat 
Asunto: HELP
I cant't place my last piece, I've put all my pawns in different squares and bishops in different colors !
I tried to keep another piece as last one, but nothing changes...

14. Junio 2003, 20:30:50
jestone 
Asunto: Re: Loop Chess tourney needs 3 more!!
Now only 1 more player & we can start.

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