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Please use this board to discuss Tournaments and Team Tournaments, ask questions and hopefully find the answers you are looking for. Personal attacks, arguing or baiting will not be tolerated on this board. If you have, or see a problem or something you are not happy about or think is wrong, please contact one of the above Moderators OR contact a Global Moderator HERE



Tournaments




Team Tournaments

May 2024 - Nackgammon 4 - starts 25th May

June 2024 - Frog Finder 4 - starts 8th June

June 2024 - Plakoto 3 - starts 22 June





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10. June 2006, 12:52:21
Harrold 
Subject: How
How do I start a tournament

10. June 2006, 11:21:30
saeco 
Subject: all games tournaments

7. June 2006, 23:18:22
TC 
Subject: Top 10% Faster Backgammoners for 2006-06
Hi, to 'The Best and The Fast Gammon Players,

This is an opportunity, check your weight against to other best players if you inside the top 10% any of Gammon Games.

Don't be afraid of endless games and tournaments! If you don't like to join to the Gammon Tournaments without end (related with the move time of the opponents), our games finish before the next month tournament generally.

We choosed publicly announce this Traditional but popular Tournaments here, in the tournaments discussion group and some fellowship groups to all the best and fast players who are inside the top 10% of any type Gammon Games.

Inside the top 10% any type Gammon player (Back, Nack, Crowded, Race, Hyper, Anti), is eligible to join to all other games in this Tournaments before the begin time. (June 15, 2006).

To check where you are in the ratings click to the related links:

Backgammon
Nackgammon
Anti Backgammon
Backgammon Race
Crowded Backgammon
Hyper Backgammon

Others, outside of top 10% players, will be deleted before the tournaments begin without excuse...

Match type: 3 points match with doubling cube
Tournament type: one match for each two players
Maximum number of players per section: 8
Final match type for two players section: 5 points match with doubling cube
Time control: Time: 2 days, Bonus: 3 hours, Limit: 9 days, no days off (red signed)

(That means after beginning you have 2 days (48 hours) for your first move. Per your another move, you'll have 3 hours bonus for your other move time. 9 days is limit time for the opponents, after the move of other side.)

Please click to the Tournament addresse and 'feel free to join to any type of Gammon Games'. You are eligible to join, to all Gammon games without restriction, only if you inside of top 10% in any Gammon Games';(for now we have only six type of Gammon games).

2006 June: Top 10% - Fast Backgammoners 2006-06

With your join to this Tournament, hope to play good matches and enjoy!

*********************************************

If you interested who were the best and fast in the previous Gammon Tournaments, please click to following addresse:

2006 May : Top 10% - Fast Backgammoners 2006-05
2006 April : Top 10% - Fast Backgammoners 2006-04
2006 March : Top 10% - Fast Backgammoners 2006-03
2006 February: Top 10% - Fast Backgammoners 2006-02
2006 January : Top 10% - Fast Backgammoners (Invited)

Thank you!

7. June 2006, 20:02:55
Fencer 
Subject: Re: Antichess
Retep: From rules: "Who loses all pieces including the king or cannot make a legal move, wins the game."
However, this question belongs to the Chess Variants 8x8 board.

7. June 2006, 19:57:47
Retep 
Subject: Antichess
http://brainking.com/de/ArchivedGame?g=1652454

This game should be a draw.. a bug?

7. June 2006, 02:34:34
Nirvana 
Subject: Tournament
Modified by Nirvana (7. June 2006, 14:17:46)

6. June 2006, 13:20:52
Universal Eyes 
Subject: Re:Congrats
Modified by Universal Eyes (6. June 2006, 13:22:39)
To Miro007 on winning A WHAM BAMS #6 Battle boats tournament.

5. June 2006, 19:42:46
toedder 
Subject: BB+ launching tomorrow

5. June 2006, 10:02:39
furbster 
Subject: Re: tournaments and the tournament tip
Fencer: Thats such a good idea, it also irritates me a bit that i only ever see certain players tournements advertised all the time.

4. June 2006, 15:54:15
Rose 
Subject: Re: tournaments and the tournament tip
Fencer:

4. June 2006, 15:13:08
Fencer 
Subject: Re: tournaments and the tournament tip
tiv noi: Good idea, maybe I'll add a special rule to the tournament creation system.

4. June 2006, 15:04:14
Rose 
Subject: Re: tournaments and the tournament tip
tiv noi: I removed the tourament tips because all that was ever coming up were her tournies as well. I hope they are all deleted. Are there still over a years worth that she set up?

4. June 2006, 14:55:26
saeco 
Subject: tournaments and the tournament tip
as MysticRiver's membership will expire tomorrow, will the over 200 tournaments created by her be deleted? it would really enhance the tournament tip which now says Race For The Gold Backgammon 2100+ 8 Players (Backgammon) most of the time.

4. June 2006, 05:13:19
baddessi 
Subject: Congratualtions....

to  bones43902


for winning the tournament:


Baddy's Birthday Battleboats     


1. June 2006, 12:57:52
Kimberly 
Subject: Afraid of a bunch of girls?
Must be or you'd sign up for Amazing Grace #4 (by UGO) Dark Battleboats

2. June 2006, 00:52:08
Harassed 
Subject: Players needed
All games, 5 players, fast, fun

Los Alamos Chess - 1 player needed
Pahtum, Reversi 8x8, Dark Chess, Pente, Czech Checkers - 2 players needed

1. June 2006, 21:05:56
Universal Eyes 
Subject: Congartulations
Modified by Universal Eyes (1. June 2006, 21:08:03)
<img>To mrloupcity on winning the crowded backgammon tournament,as we'll as the backgammon race tournament.

1. June 2006, 21:04:16
Universal Eyes 
Subject: Congartulations
<img>To otep on winning the hyper backgammon tournament.

28. May 2006, 17:33:40
TC 
Subject: Winner of the top 10% tournament: Hannelore
Hannelore is the Number "1", between 7 good players of the tournament 'Top 10% Faster Backgammoners for 2006-05 (Hyper Backgammon)'

Top 10% Faster Backgammoners for 2006-05

Congratulations Hannelore!

Thanks to all other players!

Top 10% Faster Backgammoners for 2006-05

27. May 2006, 05:13:37
ustica tnp 
Subject: Re: past tourn..
BIG BAD WOLF: true. thank you Wolf.

27. May 2006, 03:13:44
coan.net 
Subject: Re: past tourn..
ustica tnp: Looks like a bug with that saying that it is still running - But that is not stopping you from joining anything else.

Pawns are limited to 1 tournament total, and you are still in many others which are still running.

27. May 2006, 02:30:14
ustica tnp 
Subject: past tourn..
why this says run "http://brainking.com/en/Tournaments?trg=2060&tri=6803"
and i don t have games.and becose this i can t join any tourn..?

25. May 2006, 12:06:50
saeco 
Subject: small ambiguous tournament
small ambiguous
3 spots left

24. May 2006, 06:19:28
Walter Montego 
Subject: Re: Minimum number of players
Hrqls: It shouldn't be a problem with random games. Wouldn't reseeding the players for the next round be easy enough to do? Or just leave it seeded as it was in the first round and continue the pairings based on the first round seeding?

24. May 2006, 05:59:29
Universal Eyes 
Subject: Re:Congrats
Way to to go sarok on an awesome final to win the reversi 8x8 in the q107 club members tournanament.

Mike.:o)

23. May 2006, 20:18:35
Kimberly 
Subject: waiting for opponent
Dark Battleboats name of tourney GB 3 or G8 3 Everyone welcome

23. May 2006, 19:29:25
nabla 

22. May 2006, 19:35:22
Hrqls 
Subject: Re:
MidnightMcMedic:

22. May 2006, 18:38:59
Eriisa 
Subject: Re: Ludo-64 Elimination Tournament
BossLady: It will automatically start in just a little bit.

22. May 2006, 13:31:49
BossLady 
Subject: Ludo-64 Elimination Tournament
I have just won my game with titeh and now am wondering how the next game starts? Will someone contact me? :-)

22. May 2006, 15:23:56
Antje 

21. May 2006, 21:06:13
nabla 

21. May 2006, 07:40:15
MidnightMcMedic 
I must have gotten lost in the thread. I thought you guys were asking for a feature to the tournaments. Sorry, carry on with the friendly discussion

20. May 2006, 15:06:07
baddessi 

19. May 2006, 18:54:14
Czuch 
Subject: Re: Minimum number of players
MidnightMcMedic: I was under the impression that feature requests or discussions about something that has its own board IE 'tournaments' or 'backgammon' should be brought to that board and not to the 'general' feature requests?

19. May 2006, 17:04:09
Hrqls 
Subject: Re: Minimum number of players
MidnightMcMedic: nah .. its not a feature request .. just a discussion about how the tournaments are done

we can take it to another board though if you want, 'brainking' or 'general chat' or any fellowships board :)

19. May 2006, 17:03:11
Hrqls 
Subject: Re: Minimum number of players
Marfitalu: but how is are the players seeded when they are norated ?

19. May 2006, 16:10:47
MidnightMcMedic 
Subject: Re: Minimum number of players
Maybe this should be taken to the Feature Requests board?

18. May 2006, 21:09:08
Hrqls 
Subject: Re: Minimum number of players
Marfitalu: is there used 'no average' at the moment ? or is there used the rating at which everyone starts ? (which is 1300 ? or 1500 ? or .. ?)

18. May 2006, 13:02:39
Hrqls 
Subject: Re: Minimum number of players
gambler104: *nod* i prefer that type of seeding as well

the problem with random game types though is that you dont know the ranking of the player, so you cant base the seeding on the ranking

(thanks for posting the way of seeding though, i forgot i asked about that :) i didnt know it was different per game type)

18. May 2006, 00:10:18
Walter Montego 
Subject: Re: Minimum number of players
gambler104: The system of seeding a tournament based on the rankings for a single elimination tournament is based on the premise that the final match should be against the number 1 and number 2 rated players. The groupings are done in such a way that this will happen if the higher rated (lower numbered seed) will always win their match in the early rounds. If the lower rated player upsets the higher seed, then they get to carry on in that person's place. They earned it, right?

17. May 2006, 23:49:08
gambler104 
Subject: Re: Minimum number of players
Hrqls: The seeding in these tournaments is like in chess instead of in other games. In a 16 player field 1 plays 9, 2 plays 10 and so on. After the first round I don't know how they pair so you would have to ask Fencer. But I would prefer 1-16, 2-15 over the system we use now.

17. May 2006, 17:44:01
gringo 
Subject: Re:
Modified by gringo (17. May 2006, 17:44:48)
Daniel Snyder: Thank you, Daniel. But it looks like now it's way over the deadline or not? So is this a bug? Anyway, all these tournaments way over their deadline which I have to browse through for an endless time to see how many more players they need in whatever game to start are really starting to bother me... :-/

17. May 2006, 17:19:33
Orlandu 
Subject: Re:
gringo: The Tourney Started Early and When finished it still had time when the creator put the Deadline on...

17. May 2006, 15:11:49
gringo 
One question: Why does this (finished) tournament appear in the new tounrament section?

Eastern Bunny

17. May 2006, 11:37:36
TC 
Subject: Winner of the top 10% tournament: alanback
alanback is the Number "1", between 6 good players of the tournament 'Top 10% Faster Backgammoners for 2006-04 (Crowded Backgammon)'

Top 10% Faster Backgammoners for 2006-04

Congratulations alanback!

Thanks to all other players!

Tepedeki %10 - Hızlı Tavlacılar 2006-04

17. May 2006, 09:16:30
Hrqls 
Subject: Re: Minimum number of players
Walter Montego: random seeds would give random byes

i like the idea of giving each player in a round the same type of game .. it takes away some factor which is in the random tournaments now though and less different game types would be played in the total tournament (by all players combined) (i think its nice when a lot of different games are player because it gives more established ratings, in the end ;))

another option would be to average the rating over all possible game types and use that average .. it can be wrong though when there are some unrated types in the average .. i dont know whats done with the seeding of unrated players in normal tournaments now?

16. May 2006, 18:49:21
Walter Montego 
Subject: Re: Minimum number of players
Hrqls: I hadn't thought of the random game type tournaments. I can think of a few ways.

One way would be to seed them randomly!

Another way depends on how the actual game to be played first is chosen. Does everyone in the tournament play the same game in the first round? If so, after the game is chosen the players could be ranked and seeded by the rating they have in that game. For the second round, you could re-seed the field or keep it as is.

A third way would be for the games to be played to be picked for each round in advance and then the total rating to be used for the seeding. Whether or not the game order is revealed to players if it is done this way would be up to the tournament creator.

I'm sure some other ways can be thought up. I like the second way that I just made up of these three ideas. Allowing the tournament to be started after the deadline with a pared down list could also be done. Say you have a 32 player tournament, but only 21 sign up by the deadline. Even after the deadline is extended it is still 21 entrants, start the tournament with the top 16 seeds. Yes, the ranking and seeding of them is a problem for a random game, but idea number two would work for that too.

16. May 2006, 17:54:56
nabla 
Subject: Ambiguous Chess Prize Tournament

16. May 2006, 17:41:11
Hrqls 
Subject: Re: Minimum number of players
Walter Montego: there is a problem though with rating people in random tournaments .. how do you rate the players in a tournament which choses the games randomly from all possible game types ?
(or from just the line types, or the gammon types)

i dont know how the seeding is done nowadays with the random tournaments

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