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 BrainKing.com

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18. October 2006, 22:47:19
Adaptable Ali 
Fencer: I have uploaded a bigger picture which has been approved but it isnt appearing on my page

18. October 2006, 21:07:49
MadMonkey 
Subject: Re:
BIG BAD WOLF: Thats a shame, we could have some real cool ones. Oh well, have to settle for just .gif smileys then. Mind you the new smileys you can get move and talk now lol

18. October 2006, 21:05:10
coan.net 
Subject: Re:
MadMonkey: I've been asking about that for awhile (animated gifs). I asked about it when image icons where first allowed, and even recently when I seen you can upload gif files.

(But if you notice, it automaticly converts them all to .jpg format.)

18. October 2006, 20:57:27
MadMonkey 
I just wondered why .gif file can be uploaded, but dont work.
Will they ever be allowed to work Fencer ?
My poor monkey used to wave lol

18. October 2006, 20:53:49
Hrqls 
Subject: Re:
MadMonkey & Fencer: oops!!! sorry :(
tired and misclicked ... please repost mm :(

18. October 2006, 20:52:55
Fencer 
Subject: Re:
MadMonkey: Of course animated gifs don't work. Have you seen any on BrainKing, except smileys?

18. October 2006, 15:35:37
coan.net 
Subject: Re: time limits
imsoaddicted: Could be - the system is setup now to automaticly know about "down" time and turn off the time control funtion. Of course myself I don't know of any downtime, but who knows what the site did while I was sleeping.

18. October 2006, 15:15:32
coan.net 
Subject: Re: random games
imsoaddicted: Yes - since a "random" game will be choosen from the list of "real" games, and you will win/loss/rating will be applied to the "real" game that you played.

18. October 2006, 13:36:52
ScrambledEggs 
Subject: time limits
is time control of has ive got games that are -5hrs on my list

18. October 2006, 12:11:30
ScrambledEggs 
Subject: random games
do you actually ever get a rating in random game tournaments?

18. October 2006, 11:18:06
MadMonkey 
Subject: Re: team match page layout
hexkid: LOL, i just realised that. Its seems funny when you look at it. Maybe it could be set out different

18. October 2006, 11:13:58
hexkid 
Subject: Re: team match page layout
MadMonkey: The team match page does not show which games are or are not finished.
The 0 below game 1909255 "belongs" to your opponent, not to the game; the 1 below game 1909256 "belongs" to you.

18. October 2006, 10:55:11
MadMonkey 
Modified by MadMonkey (18. October 2006, 10:56:58)
Fencer: Could you have a look at the Korg Triton (Gaming Palace vs. Blizzards) Match. I am winning 1-0 at the momment, but have a look at games 1909255(i won, shows still playing) and 1909256(is still playing, says i won). The score is right, so its not a major issue, it just tells me i have finished the game i am still playing and vicer versa.....most odd.
So i had a look through the Korg Triton tournament, and it seems to be totaly Random as to which one is says is which LOL. I know it does not SEEM(more of a worry) to effect the result, just seems odd when you finish a game, to go and look there to find out according to the system you are still playing it, but have in fact finished the one you are still playing LOL
The GOOD news is that it seems to be doing it in all TEAM tournaments, so that may help you track down whats causing it.

18. October 2006, 10:53:31
ScrambledEggs 
Subject: Re: muti games
Hrqls: thanks it was muti game battleboats im resigning or i be here till the 12th of never..lol

18. October 2006, 10:52:39
MadMonkey 
Subject: Re: muti games
imsoaddicted: I thought that the other day when using hexkids priority games system. I forgot to take it out the list before the game finished. The i couldnt find the game in my games finished. Odd really as it is the game that is finished so it should be there really.

18. October 2006, 10:50:53
Hrqls 
Subject: Re: muti games
imsoaddicted: be careful though, when you resign a game in a backgammon type with doubling cube, then you will give your opponent as many points as he would have gotten when he would have played all his stones out at your position

so when you still have a stone on the bar, and you resign, then you will give your opponent a backgammon. while if you played it out it might have been a single point

18. October 2006, 10:24:51
King Reza 
Subject: Re: muti games
imsoaddicted:When the full match is finished.

18. October 2006, 10:23:36
ScrambledEggs 
Subject: muti games
if your playing a muti game match and you resign a game does the game you resign go on your game total or does it only count when the full match is finished?

18. October 2006, 02:33:32
jurek 
Subject: Re: thank you
jessica: Many questions can find answers here: http://brainking.com/en/FAQ

18. October 2006, 02:23:49
jessica 
Subject: thank you
thanks for explaining that. i couldn't find it anywhere on the rest of the site.

18. October 2006, 01:52:58
gogul 
Subject: Re: How?
jessica: What is BKR and how is it calculated?

BKR means "BrainKing Rating" and is calculated by US Chess Federation formula for each kind of a game separately according to your game results. The player who finishes at least 4 rated games of one kind (everybody who defines a new game can specify whether the game will be "rated" - the result will be calculated for BKR - or not), earns "provisional BKR" displayed by italic font (e.g. 1870). After finishing 25 rated games of one kind the provisional BKR changes to "established BKR" and is displayed by normal font (e.g. 1853). If you complete more games, your BKR is more accurate because is based on more results.

:)

18. October 2006, 01:49:47
jessica 
Subject: How?
how do I get a BKR and how many games do I have to play to get one if that is the case?

17. October 2006, 23:33:29
gambler104 
Subject: Stairs
I thought at some point Fencer mentioned that at some point, empty stairs would be removed. However, I am currently in a stair where I am on level 17 and the next highest player is on level 12 and I think it has been like this for a while.

17. October 2006, 19:29:20
jessica 
Subject: Thank you
Summertop, pauloaguia, and volant for clearing that up for me.

17. October 2006, 10:53:37
King Reza 
Subject: Re:
Fencer:Well, I'd put it as "The file is too BIG" not too long!

17. October 2006, 10:34:04
Fencer 
Subject: Re:
King Reza: It means your file is longer than 100 kB.
It would make no sense to accept longer files when a typical length of an icon file is 2 kB.

17. October 2006, 09:30:37
King Reza 
What does it mean when the system says "The file is too long" when I try to upload a file?

17. October 2006, 08:24:41
Fencer 
Subject: Re: tournaments
imsoaddicted: Yes, you are right.

17. October 2006, 08:14:33
ScrambledEggs 
Subject: Re: tournaments
Jason: strange because this person has re entered twice now but a couple of weeks ago i was removed from a tournament and i tryed to resign and it stated tournament organiser has removed you and i couldnt re enter

17. October 2006, 08:09:59
Jason 
Subject: Re: tournaments
imsoaddicted: well if things are still as they used to be then yes they can (i only know this because i removed someone sometime ago and they re entered at the very last moment) .

17. October 2006, 07:10:34
ScrambledEggs 
Subject: tournaments
am i right in thinking if i remove someone from a tournament they cant reenter

17. October 2006, 07:08:33
Walter Montego 
Subject: Re: ULTIMA is a very good 40 year old chess variant
Ray Garrison: Hi Ray, I'm an Ultima fan myself, but you might want to put this post in the Feature Request discussion board or in the 8 × 8 Chess variants board or other Chess variants board.

17. October 2006, 07:00:48
Ray Garrison 
Subject: ULTIMA is a very good 40 year old chess variant
Ultima is a very good chess variant that was invented by Abbott in the early 1960s. It is has been one of my favourite variants of the past two decades. I would love to see the game at this site, possibly with a tweak or two in the rules. I have some very good suggestions as to minor rule changes, having played hundreds of games of this variety. Is anyone else interested in seeing ULTIMA at brainking.com?

17. October 2006, 00:52:01
Papa Zoom 
Subject: Re:
bouncybouncy: ;)  yep...I can still keep Fencer busy.  He has to approve my changes.  ;)

16. October 2006, 23:18:12
Chimera 
Subject: Re: hi
jessica: click on My Profile, at the top of the new page at the top click on Edit, on the next page select a country.

16. October 2006, 23:17:34
pauloaguia 
Subject: Re: hi
jessica: Just state your country in your profile. Go to your profile page and click (edit)

16. October 2006, 23:17:30
Summertop 
Subject: Re: hi
jessica: Edit your profile and enter your location (Country)

16. October 2006, 23:14:24
jessica 
Subject: hi
can anyone tell me how to get my national flag next to my name.

16. October 2006, 23:13:53
Adaptable Ali 
Subject: Re:
Groucho: oh gawd, yeah, blimmin heck, no stopping u now LOL

16. October 2006, 23:10:51
Papa Zoom 
Subject: Re:
bouncybouncy:   It will be my new favorite feature.  ;)

16. October 2006, 23:03:40
Adaptable Ali 
WOW the new "Change Icon " feature is brilliant, thanks Fencer

16. October 2006, 22:46:58
"GERRY" 
Subject: LANG DAY AGAIN
LOL:)

16. October 2006, 02:23:01
heavenlyemma 
Subject: Re: Fischer clock timed games
Walter Montego: Hey could be fun if we had a choice viewing a cam while playing the other opponent while online, of their choice of course

16. October 2006, 02:12:17
Walter Montego 
Subject: Fischer clock timed games
Modified by Walter Montego (16. October 2006, 02:12:34)
I like to play faster paced games, but 1 hour games on a turn based site is not what I like. Until Fencer actually adds live play, I'm not going to play such quick games. A move or two a day with time off when needed works fine for me. The original days per with vacations allowed can be abused readily. Yeah I know, it's within the rules so it ain't abuse. What's within the rules isn't always what's meant when one plays a game though.

After the Fischer clock timing of games was added to the site, I decided to experiment with them. It's taken me awhile to get a feel for how it goes. It's just a matter of figuring out how many moves per day or week you like, starting with some amount of time, and then setting a maximum for when you might be away or a little longer. I think it works very well. It is something that takes getting used to and seeing how it works for yourself. I'm talking about periods of a day to a week with maximums from one week to three weeks. The amount of time the bonus is set for becomes the average time per move after subtracting the starting time of the clock.

16. October 2006, 01:21:11
heavenlyemma 
Subject: Re: One hour games
"Have Fun": There is a simple thing to do, is do not join and play these kind of games. :)

16. October 2006, 01:04:44
"GERRY" 
Subject: Re: One hour games
rod03801: Yes ROD they can go for almost 2 hours.If there is alot of players.I do not TRY ROD.I always Have A Good Time :)

16. October 2006, 00:45:09
rod03801 
Subject: Re: One hour games
"Have Fun": Actually, no, there is no way to enforce a "1 hour and 9 minute" game either, with the current time constraints available. 2 hour total time is the lowest possible to enforce.

I never said I didn't like them, and no I generally don't play them.

And the only times I have ever had anything to say about your feature requests are when you go off topic. Let's not twist things around. Try and have a good evening! :-D

16. October 2006, 00:34:12
heavenlyemma 
Subject: Re: One hour games
"Have Fun": It's his choice.

16. October 2006, 00:32:36
heavenlyemma 
Subject: Re: One hour games
Mousetrap:

16. October 2006, 00:30:15
Mousetrap 
Subject: Re: One hour games
heavenlyemma: Oh well that is no good to me then with 42 kids and 613 games and only one candle to play them all the candle will have gone out before I finished.

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