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 Backgammon

Backgammon and variants.

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18. 11月 2005, 04:21:19
alanback 
件名: Is this a table?
alanback (18. 11月 2005, 04:21:50)に変更されました。
No, it wasn't

18. 11月 2005, 04:17:45
alanback 
件名: Players ranked in top 50 in all 4 gammon games
alanback (18. 11月 2005, 04:27:54)に変更されました。
As of this afternoon there were only 12 players who were in the top 50 in all 4 "positive" gammon games. Here we are:

Name/Avg. Rating/Avg. Rank
arpa/2072/6.50
alanback/2049/5.00
frolind/2018/13.25
jelly/2015/18.75
qusar/2012/12.50
Pedro Martínez/1995/14.75
mrbugs001/1990/18.00
Hrqls/1987/20.00
Brian1971/1962/27.75
cindsman/1961/29.50
Zach/1936/37.50

17. 11月 2005, 00:27:49
A kind of Magic 
Thanks for all your help

16. 11月 2005, 21:44:51
Hrqls 
件名: Re: Run out of time
Luke Skywalker: ah, thanks! that explains, never noticed .. :)

16. 11月 2005, 21:44:08
Luke Skywalker 
件名: Re: Run out of time
Hrqls: There is a bug, timed-out games are listed under the date/time of the last move, not when they timed out (similar for resign and draw)

16. 11月 2005, 21:39:33
Hrqls 
件名: Re: Run out of time
aberann: ah ok! sorry .. i didnt look far enough in the past (only checked out your last 10 games)

your opponent had a much lower bkr than you did thats why you didnt win any ful bkr points (maybe you won a few tenths of a point though, not sure, but it wouldnt be much

16. 11月 2005, 18:27:15
grenv 
件名: Re: Run out of time
aberann: Dude, a 1300 rated player? You should lose points for it being such a close game!

16. 11月 2005, 18:18:00
nabla 
件名: Re: Run out of time
aberann: How many points did you expect to get by beating someone 830 (!) points lower than you ?

16. 11月 2005, 18:15:41
A kind of Magic 
件名: Re: Run out of time
Hrqls: This game has just timed out, I would have got clobbered if I had lost
http://brainking.com/en/ArchivedGame?g=1091915

16. 11月 2005, 17:55:27
Hrqls 
件名: Re: Run out of time
aberann: i dont see any game in which your opponent timed out ?

you can get no bkr change

  • when your opponent has a much lower bkr than you do
  • when its an unrated game
  • when the game times out before 2 moves are made

16. 11月 2005, 17:52:00
A kind of Magic 
件名: Run out of time
My opponent run out of time the game was nearly finished and I get zero BK points, that can't be fair

16. 11月 2005, 14:37:54
Shaffyre 
件名: Anti-backgammon tournament

16. 11月 2005, 13:46:43
Shaffyre 
件名: Re: Most moves in anti-backgammon
Vikings: Thanks, we sure have a long way to go. U got a chance to beat Fencer's record!

16. 11月 2005, 13:45:44
Shaffyre 
件名: Re: Most moves in anti-backgammon
Fencer: That sure is a lot of moves and we have a long way to go!

16. 11月 2005, 13:40:06
Hrqls 
件名: Re:
Fencer: you should rename yourself to gamma-omega-delta :)

thanks!

16. 11月 2005, 13:27:20
Fencer 
件名: Re:
Hrqls: Look now.

16. 11月 2005, 13:22:27
Hrqls 
件名: Re:
Fencer: lol :) ok i will give you a whole afternoon & night :)

16. 11月 2005, 13:20:13
Fencer 
件名: Re:
Hrqls: How dare you to move the board to the page top? Wait a minute.

16. 11月 2005, 13:04:43
Hrqls 
件名: Re:
Fencer: where ?

16. 11月 2005, 12:59:44
Fencer 
件名: Re:
Hrqls: On top of the board. Look again.

16. 11月 2005, 12:57:45
Hrqls 
件名: Re:
Fencer: *nod* but not on top of the board ;)

i know i know .. i should find another dutch innocent to send you a question .. and then blackmail you again :)

16. 11月 2005, 12:56:08
Fencer 
件名: Re:
Hrqls: The number in the brackets.

16. 11月 2005, 12:54:58
Fencer 
件名: Re: Most moves in anti-backgammon

16. 11月 2005, 12:48:40
Vikings 
件名: Re: Most moves in anti-backgammon
Shaffyre: you got a little ways to go to get to this http://brainking.com/en/ArchivedGame?g=451097

16. 11月 2005, 12:42:00
Hrqls 
件名: Re: Most moves in anti-backgammon
Shaffyre: come on ... dont prolong your opponents suffering ... finish him! ;)

16. 11月 2005, 10:33:24
Shaffyre 
件名: Most moves in anti-backgammon
Anybody knows what the record number of moves in anti-backgammon is here? I just passed the 300 moves mark in a game!

16. 11月 2005, 07:32:08
Hrqls 
Fencer:uhm ... i dont want to be too spoiled ... but ... would it be possible to also show the match type at the top of the board ?

that way it would be possible to see how close the points are to the end of the match :)

(something tells me i need another blackmailing action to ask this properly :))

16. 11月 2005, 07:18:36
Hrqls 
件名: Re: history of match points
playBunny: *nod* but thats like work .. i am lazy :)

i am trying to find out how many points i got when my opponent resigned .. i think 3 ... but not sure how many points i already had before that .. i will go through the games though :)

15. 11月 2005, 23:12:41
playBunny 
件名: Re: history of match points
Hrqls: It's easy. Go to the game and count the number of times the cube doubled, unless the game ended with a dropped cube in which case ignore that one. Then check to see whether the opponent lost a single, gammon or backgammon (applauding their foolishness if they did the latter by resigning prematurely). Then do the arithmetic thing.

15. 11月 2005, 22:00:18
Hrqls 
件名: history of match points
how can i see the history of points in a match ? how can i see how many points the last game gave me ?

15. 11月 2005, 20:29:48
playBunny 
件名: Re: Beware Greeks bearing cubes
grenv: Greek backgammon tradition eschews the cube. Given the chance they'd eschew it and spit it out.

15. 11月 2005, 20:21:18
Hrqls 
件名: Re: thanks to Fencer
SueQ: ssssshhhh .. dont tell anyone ;)

(i blackmailed fencer to do it :))

15. 11月 2005, 20:19:08
SueQ 
件名: Re: thanks to Fencer
Hrqls: LOL..I wondered what the "thanks" was for...but now I see it!! The score at the top....NICE!!

15. 11月 2005, 20:14:05
Hrqls 
Fencer: thanks! :)

15. 11月 2005, 20:00:41
grenv 
件名: Re: Men behind
WhiteTower: Having a block on the 4 point can be very useful if you're behind. In fact a block on the 7 point can be annoying if your opponent is trying to jump over it to get home.

It all depends on how far behind in the race you are.

I didn't understand the part about being Greek.

15. 11月 2005, 19:22:18
playBunny 
件名: Re: Men behind
WhiteTower: Why would you break the block and run with one of the men?

1) Because you're not that far behind in the race and it's worth running and hoping for a tasty double to get the other guy moving too.
2) Because you've run out of timing and running a single man is necessary to prevent your home table from collapsing.
3) Because the odds of a hit and return hit are higher than the odds of catching a man by having a block.

Do you have any positions in your games that we could be specific about?

15. 11月 2005, 18:41:06
WhiteTower 
件名: Re: Men behind
grenv: Then let me make it a lot more simple. I never played (nor will ever play) cubed bachgammon - I'm a Greek, after all :) For me, every game is life or death - win or loss. There are no backgammons and gammons to consider. Only whether I can stop the SOB who's started taking men off while I have an anchor at their home. Should I "raise" the anchor, leaving one man, or should I leave them both, assuming at the same time I am at either position 1, 2 or 3 (4 or further isn't worth it probably) and that a nasty block is awaiting the unlucky man to be hit by me?

15. 11月 2005, 17:02:36
grenv 
件名: Re: Men behind
WhiteTower: There are too many variables to answer that in all cases, but in general keeping an anchor (2 on the same bar in your opponents base) means you are putting yourself at risk of being gammoned in exchange for a chance of winning, so you would do it only if losing the race.

If you're losing you would run a piece only if you were trying to save a gammon (say you were 4-0 up in a 5 point match), otherwise try to keep the anchor and build your own prime up forward.

15. 11月 2005, 16:58:44
Hrqls 
件名: Re: Men behind
WhiteTower: depends on the distribution of your opponent .. if he has holes in his home then he is likely to have some moves in which he cant bear off .. so you might still have a chance

it also depends if you have a nice block in your own home, if you dont have that .. then dont leave both pieces there

it also depends if its a cube game or not .. with a cube game you might want to make sure you wont be (back)gammoned

it also depends on the match score .. when you are far behind you might want to take some more risks .. although i am not sure about that one

i most often move only 1 piece out and leave the other there to be caught by my opponent

15. 11月 2005, 16:56:12
Hrqls 
件名: Re:
grenv: true :)

15. 11月 2005, 16:51:46
grenv 
件名: Re:
Hrqls: 6 points. Obviously no opponents pieces had been borne off or a gammon would not have been "obvious".

15. 11月 2005, 12:22:05
WhiteTower 
件名: Men behind
Say one has 2 men together in opponent's home, where men have already started being born off. What is the best practice then?

- Take one man out and see if dice for the opponent is bad enough for a forced hit, allowing one to hit back given more nice dice?
- Leave the men together, hoping for some dice for the opponent to force an open man etc.

Does any of these two scenarios have any distinct advantage, even under conditions?

15. 11月 2005, 09:26:11
Hrqls 
件名: Re:
bumble: my guess would be 6

(or if your opponent already beared off some pieces earlier in this game, than you get 2 points)

15. 11月 2005, 09:21:18
bumble 
A scenario. The cube is '2' and is in possession of my opponent. I have the guy on the bar and am bearing my pieces off at a rapid rate of knots. A backgammon or gammon is obvious. The guy resigns. How many points do I get?

15. 11月 2005, 01:42:54
plaintiger 
件名: Re:
Fencer: thank you very much, sir. i think and hope that will help make the role of the cube in a match a little clearer to newbies totally unfamiliar with it. would have helped me a couple weeks ago when i was a cube newbie (would that be a "cubie"? ).

14. 11月 2005, 22:10:48
Hrqls 
件名: Re: (back)gammon
Pedro Martínez: *nod* thats how i read it as well (as its written that way ;)) .. i just wondered if it had to be done all at once .. without getting back at the bar .. glad it doesnt though :)

14. 11月 2005, 22:08:34
Pedro Martínez 
件名: Re: (back)gammon
Hrqls:
:)

Single game (1 point) - the winner's opponent has borne off at least one piece.

Gammon (2 points) - the opponent hasn't borne off any pieces.

Backgammon (3 points) - the opponent hasn't borne off any pieces and still has some pieces either on the bar or in the winner's home area (the six pipes where the winner bears off own pieces).

14. 11月 2005, 22:02:50
Hrqls 
件名: Re: (back)gammon
Pedro Martínez: ok thanks .. so i can then best use the cube in case i am such a position :)

14. 11月 2005, 22:02:06
Pedro Martínez 
件名: Re: (back)gammon
Hrqls: No.

14. 11月 2005, 22:01:18
Hrqls 
件名: (back)gammon
is it still possible to (back)gammon someone when (s)he moved some pieces out of the board before already, and was sent back by the opponent, who then finished the game (maybe even with the player on the bar)

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