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 Dice Poker

Dice poker and its variants

Dice poker
- single game - max. 340 points - Dice Poker (BOROWITZ vs. Labbeda) - 306 (BOROWITZ)
- combined game - max. 680 points - Dice Poker (Holyman vs. A663) - 577 - (A663, Holyman)

Triple dice poker
- single game - max. 2 145 points - Triple Dice Poker (Mick53 vs. overlander) - 1 855 (overlander)
- combined game - max. 4 290 points - Triple Dice Poker (crayzeejim vs. Bobes) - 3 554 (Bobes, crayzeejim)

Dice poker 6D
- single game - max. 529 points - Dice Poker 6D (G-444 vs. Scooter) - 466 (Scooter)
- combined game - max. 1058 points - Dice Poker 6D (GregW vs. Scooter) - 893 (GregW, Scooter)

Triple dice poker 6D
- single game - max. 3 324 points - Triple Dice Poker 6D (overlander vs. GregW) - 2 770 (GregW)
- combined game - max. 6 648 points - Triple Dice Poker 6D (overlander vs, ksenofont) - 5 385 (ksenofont, overlander)


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31. 1月 2007, 08:47:02
Hrqls 
件名: Re: Some suggestions...
jryden: i agree .. i often think i have some spares which i already filled in ... because i looked at my opponents side

a coloring would of my side would be best i think

31. 1月 2007, 03:14:06
jryden 
件名: Some suggestions...

Two options to help me stop tallying my opponents score as my own (am I alone on this one?)


1) Highlight my side when I am viewing the game (yes, I know the table lines are bold but apparently this isn't enough.)


2) Have my side always appear on the same side of the board.  This is done for Backgammon no?


I also heartily agree with krybulon: a bonus in dice poker would make this game much more interesting...


James


30. 1月 2007, 14:04:15
Mike UK 
件名: Yahtzee
Yahtzee without the bonus just isn't Yahtzee. It's a very different game. Can we have the real thing please? It IS out of copyright I believe.

29. 1月 2007, 11:39:03
Fencer 
件名: Re: Joker in Yahtzee
krybulon: No, the rules are set and I don't want to change them.

28. 1月 2007, 16:52:03
Herlock Sholmes 
件名: Joker in Yahtzee
Fencer, is it possible to introduce a Joker in Dice Poker ... ? I mean the second 5 in a row could work like this and the player could freely choose h/is/er score ?
Andy.

27. 1月 2007, 19:15:07
LionsLair 
件名: join us at the Dice Poker Fellowship!

Dice Poker Room


 welcome for all to enter and play team tourneys, stairs and fellowship matches!


anyone that wishes to join just send a request to join the fun!


27. 1月 2007, 03:32:36
janajana 
i quite like the tips at http://www.yahtzee.org.uk/

26. 1月 2007, 15:39:13
Herlock Sholmes 
件名: maxi Yahtzee link
you can play on-line maxi (6 dice) Yahtzee
http://www.afunzone.com/MaxYPE/maxy.htm
and Tripple Yahtzee on-line
http://www.rekenwonder.com/yahtzee/yahtzee.htm

26. 1月 2007, 15:21:31
Herlock Sholmes 
件名: for Yahtzee lovers
ever considered playing Yahtzee scientifically ?
this little, funny game has deep mathematics behind every roll. there is a new book entirely about Yahtzee and its strategy. check it out.
http://www.bellaonline.com/articles/art29081.asp

26. 1月 2007, 09:39:47
Hrqls 
件名: Re: Slowly
krybulon: lol! i didnt even realize there is no bonus at all in the single version .. i thought it just wasnt displayed .. will change my tactics indeed :)

in the triple version it is though :)

26. 1月 2007, 04:49:32
Herlock Sholmes 
件名: Re:
janajana:
Fencer likes to play Bridge. Maybe one day we will play this game on Brainking ....

26. 1月 2007, 03:51:01
janajana 
件名: Re:
krybulon: i do not know the rules to Bridge, sorry:-)

26. 1月 2007, 03:05:11
Herlock Sholmes 
件名: Re:
janajana:
sure I can play tripple variant, but bonus for Yathzee is like kontra for Bridge players ...

26. 1月 2007, 02:57:11
coan.net 
件名: Re:
janajana: This link was posted on the Czech board: http://www.howtodothings.com/hobbies/a2056-how-to-play-yahtzee.html

26. 1月 2007, 02:46:13
janajana 
to krybulon: you can always play the triple variant?.)

26. 1月 2007, 02:45:54
janajana 
does anyone know a good website where i can learn about the strategy of yahtzee?

25. 1月 2007, 21:32:30
Herlock Sholmes 
件名: Slowly
but surely I am adjusting to our Dice Poker without a bonus. Tactics changes dramatically.
There is no more conflict between upper and lower portion of a scoring table. 55564, for example, is always recorded as 3 of a kind now.
There is no more fight to get at least 3 of each kind ... rather than this, upper portion is used as a trash can, especially spaces for 1's, 2's and even 3's ... a race to fill in a lower portion is on ... is it better or worse ? well, it's different and it took me a while to accept the fact that I will never have a bonus points
in our Dice Poker.
Regards,
Andy.

24. 1月 2007, 18:02:20
Herlock Sholmes 
件名: Hollywood style of Dice Poker
have you ever played card game GIN ? and did you try to score using Hollywood scoring tables ?
Here is how it works: there are 3 games played and the same time ... each player has three columns, first one for the first game, second for the second, and so on, lol.
For our purpose we substitute card's hand or deal with Poker Dice roll. The idea is the same
for both types of games.
Results for the first game (here, our roll) is posted into the first column, just like in regular Dice Poker game. Second roll is posted into the first and the second column and of course, the player decides where to score in these coulmns (he may choose to score in different spots, for example, in the first coulmn he ma score 66655 as a 3 of a kind while in the second column he may choose to score Full House).
Third roll is recorded in the first, second and third coulmn. From now on, every roll is recorded into 3 coulmns ...
Whoever wins 2 out of 3 games is the winner of the whole match.
Very interesting variant of recording scores and winnings.
Regards,
Andy.

24. 1月 2007, 17:31:28
Herlock Sholmes 
件名: Re: Hi guys
joshi tm:
doubling cube should keep Dice Poker simple ...
but without a bonus this game is missing very important feature. there is a book about Yahtzee strategy called "Advantage Yahtzee" ... check it out on Amazon.com. I have this book, it's very interesting for Yahtzee players. Bonus makes this game very exciting and without it we miss
huge portion of the flavor. Doubling cube would substitute this lacking excitement.
Tripple Yathzee is a different spiece. It's a very complicated game and there is no need for any doubling cube at all.
Regards.

24. 1月 2007, 17:24:35
joshi tm 
件名: Re: Hi guys
krybulon: I think the dice Poker basic game should be hust basic. That's also why there is no bonus in that game. So only in the triple.

24. 1月 2007, 17:20:58
Herlock Sholmes 
件名: Re: Hi guys
joshi tm:
please explain what is your point ? I believe I am not following now ... I was thinking about doubling cube only for Dice Poker not for Triple variant ...

24. 1月 2007, 17:17:30
joshi tm 
件名: Re: Hi guys
krybulon: Well, if the game is almost a draw (in favor of the opponent) and you just need to roll that yatzee of 100 in the triple pokergame...

24. 1月 2007, 17:10:09
Herlock Sholmes 
件名: Re: Hi guys
joshi tm:
it's interesting idea and I was thinking about it
recently ... however, I think that doubling cube should be enough for Dice Poker, at least to the point that it would pass a test with many games ... putting too many things to calculate the outcome would cripple the fun of the game itself ...
and we are suppose to play for fun with a little touch of gentle gambling ... I think that building gammon and backgammon combined with a doubling cube into Poker Dice would call for extensive statistical tools to solve any move ...
let's talk to Fencer to implement doubling cube.
Thanks for your consideration.
Andy.

24. 1月 2007, 16:51:56
joshi tm 
件名: Re: Hi guys
krybulon: Then there should also be possibility for something like Gammons of BG's. Say, a difference of 50 points should be a gammon-type thing? And 100 points for a BG thing?

24. 1月 2007, 16:02:27
Pafl 
件名: Re: Maximum
270 my maximum so far ...

24. 1月 2007, 15:39:45
Herlock Sholmes 
件名: Re: Hi guys
joshi tm:
exactly the same what it does for backgammon game.
let's say you have 150 points and there is only one turn left for you and the only empty slot is
6's in the upper portion of the scoring table.
Your opponent is going to roll after you and he/she has 140 points so far and the only option is to go for 40 points (big straight).
What are the options for you ? You may get 18 points fairly easily or maybe 24 with a good roll, so you score may go up to 168 or 174 ...
Opponent, when lucky, can get 40 points and outscore you with 180 points ... without a doubling cube you go for win/lose result but with a doubling cube you may force your opponent to resign and get your win without risking a losing game. If an opponent accepts your doubling cube he/she take a hudge risk of losing 2 points since to get 40 points is problematic ...
there many similar situation during the game that may call for a use of a doubling cube ...
I hope it explains my thinking ...
What do you think now ?

24. 1月 2007, 15:23:28
joshi tm 
件名: Re: Hi guys
krybulon: What could a doubling cube do?

24. 1月 2007, 15:19:48
Herlock Sholmes 
件名: Hi guys
how about a doubling cube for Dice Poker ?
Be first in the world to introduce this feature ... yuo don't need excitements anymore ?
Andy.

24. 1月 2007, 15:19:18
Hrqls 
件名: Re: Maximum
Fencer: k in the triple it helps more .. i agree .. i just wondered about the difference :)

24. 1月 2007, 15:18:22
Fencer 
件名: Re: Maximum
Hrqls: That's correct.

24. 1月 2007, 15:16:56
Hrqls 
件名: Re: Maximum
Fencer: btw the triple one shows the bonus (35) but the normal dicepoker doesnt

24. 1月 2007, 15:14:13
Hrqls 
件名: Re: Maximum
Fencer: lol! true .. but i can only count with 6s .. see the way i made my fullhouse and my 5-of-the-same :)

24. 1月 2007, 15:12:57
Fencer 
件名: Re: Maximum
Hrqls: Ha, this is a proof! You are too good at math, you don't need a bonus hint.

24. 1月 2007, 15:10:57
Hrqls 
件名: Re: Maximum
Pafl: the maximum is to fill all fields with 5 of the same (except the straight ones) .. and if possible 5*6

this means :
5*1 = 5
5*2 = 10
5*3 = 15
5*4 = 20
5*5 = 25
5*6 = 30
bonus = 35
5*6 = 30
5*6 = 30
5*6 =25 (i think this counts as full house as well :))
1234/2345/3456 = 30
12345/23456 = 40
5*6 = 50
5*6 = 30
-----------
total 375 (if i did the math right (by head))

24. 1月 2007, 15:07:21
Pafl 
件名: Maximum
Right, who has got the most points in a single game so far ? And what is the maximum, anyway ?

24. 1月 2007, 12:49:22
Hrqls 
件名: bonus
Fencer: hmm .. the bonus itself isnt tripled ?

24. 1月 2007, 12:47:05
Hrqls 
件名: Re: enough for the bonus ?
Fencer: tsk! you know there can only be 1 lazy ... the other has to work for 2 ;)

24. 1月 2007, 12:32:44
Fencer 
件名: Re: enough for the bonus ?
Hrqls: And I am too lazy to add it.

24. 1月 2007, 12:25:24
Hrqls 
件名: enough for the bonus ?
would it be possible to show the total of the first part (1-6) to see if you have enough to obtain the bonus .. and if not .. how much more you need ?

especially in triple its a math i am too lazy to do :)

24. 1月 2007, 09:34:52
Hrqls 
件名: Re: dice not rolling?
Hrqls: in this game i rerolled the die with 6 on it twice .. and got it back as 6 again both time (on move 2)

the chance for that is 1/36 .. so it will happen quite some times during the day :)

24. 1月 2007, 09:19:55
Hrqls 
件名: Re: dice not rolling?
talon: it happened to me as well .. but there is also a chance that rerolling the dice will give the same numbers ..
chance 1/6 for rerolling 1 die
chance about 1/36 for rerolling 2 dice
etc.

24. 1月 2007, 00:58:15
talon 
件名: dice not rolling?
is anyone else experiencing the dice not changing after a roll? It has happened to me in a number of the Dice Poker (not yet in the Triple) games. I use a WebTv browser so maybe its a WebTv thing? But what a fun game!

23. 1月 2007, 11:30:12
Hrqls 
件名: yathzee! .. eh i mean ..DicePoker!!
my first! .. but i guess i am not the overal first ?
did about 6 moves in total and already got one .. i love this game :)

check it out!

23. 1月 2007, 04:37:05
ScrambledEggs 
件名: score cards
a thick stripe down the middle to seperate each players scores would be nice save us oldies getting muddled..lol

23. 1月 2007, 02:56:04
ellieoop 
件名: Re: Highlighting?
ellieoop (23. 1月 2007, 02:58:19)に変更されました。
i have the newer version of webtv, it's the msntv2, i can see the opponents last move highlighted in blue, but the # are way too small, rod can probly tell me how to set it so it would be larger, i'm back on my laptop and there is a huge difference in how the game looks.

22. 1月 2007, 16:40:00
Herlock Sholmes 
件名: Re: Click on Dice
BIG BAD WOLF:
it happened to me also. I clicked on the far left box but missed it for some reason and lost my good chance to roll ...

22. 1月 2007, 16:35:59
coan.net 
件名: Click on Dice
Fencer: Any chance to make it when you click on the dice themselves, it will also check that box. Just makes for a little bigger target then the small boxes.

There has already been a few times I thought I clicked the box, but must have been off just a little and too quickly hit roll before I noticed my mistake.

Being able to click on the dice to also check them would hopefully get rid of a few of those mistakes.

22. 1月 2007, 15:16:21
Herlock Sholmes 
件名: I is time to present it to Fencer ?
let him get better (flu or something)and maybe he will consider this idea ...

22. 1月 2007, 12:46:35
janajana 
like it lots

22. 1月 2007, 01:19:09
ellieoop 
excellent, the site rocks.

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