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<< <   89 90 91 92 93 94 95 96 97 98   > >>
5. 12月 2011, 00:18:37
Gabriel Almeida 
件名: Re: auto vacation
happyjuggler0: No, it's not ridiculous, happyjuggler! Notice it is a "Hypergammon game". A move must be carefully studied!

4. 12月 2011, 10:27:45
lukulus 
件名: Re: auto vacation
happyjuggler0: Yes, it is ridiculous, but no one was forced to play in such conditions.

4. 12月 2011, 05:23:10
happyjuggler0 
件名: Re: auto vacation
Nothingness: I assume this is the tournament you are talking about:

Back*turnajek

It has a time control of 30 days per move. With weekend days, that is 6 weeks per move, so there is no reason for him to lose vacation days.

It is ridiculous to have a tournament with time controls that long....

4. 12月 2011, 05:02:25
Nothingness 
件名: auto vacation
I'm involved in a tournament where one individual has not made their fist move yet in over a month. They are on Auto vacation mode and their alloted amount of vacation has not gone down each day, it stays the same and they still have not even been logged in since October. is this a glitch? also does auto vacation ever deduct if i move in some games and not in others? if i have 30 days and i move in 3 of my 5 games will i still lose a day? since i did not move in those two games?

4. 12月 2011, 01:31:28
Papa Zoom 
件名: Re:
Fencer: Ok, I think I figured out what I was doing wrong (in my thinking). It always went to an online player before because there were online players available for moves (like just now). Sorry about the bug report. I get it now.

3. 12月 2011, 20:50:42
Papa Zoom 
ok, so maybe I've just never noticed this before. If I have online players, and I choose one of those to start, it always goes to the next online player. And if I run out of online players, it goes to the main page. Then if I start playing off line players, it goes to the next offline. hmmm. I've never noticed it before but I'm usually zoning out and watching TV as I play.

3. 12月 2011, 18:57:52
Bwild 
件名: Re:
Artful Dodger: if your hearing a squeak....turn up the stereo! lol

3. 12月 2011, 18:45:24
Papa Zoom 
件名: Re:
rod03801: But this is the way it's always worked for me. I have my filter set to go to online opponents. It's ALWAYS gone to the main page when there is no online opponent. It NEVER has gone to the next available game. NEVER. Until now. And it doesn't do it in every case. The way it is filtering now is not the way it has filtered for me in the past. And IF it's supposed to go to the next game if the selected filter criteria isn't there, well that's not working consistently for me either. So either way, there's a problem. I tested this several times and sometimes I go to next game (when there is no online player) and other times back to the main page even though there are still several game in which for me to move.

3. 12月 2011, 18:38:51
rod03801 
件名: Re:
rod03801 (3. 12月 2011, 18:39:54)に変更されました。
Fencer: Personally, I think going to the Main Page would be more appropriate. That lets you know that the particular "filter" you chose, contains no more games in that "category".

I know it works that way with Move and go to Next Fischer clock game. When there are no more, it goes to the main page. I like that!

And if that means that particular choice is "broken" , PLEASE don't fix it!

3. 12月 2011, 17:24:28
Papa Zoom 
Like just now I moved in a game. And the only other game available is an off-line opponent. After submitting my move I was sent to my game page (as it usually does in that situation). Only lately has it gone to next game. And then not in all cases. So that only adds to my confusion.

3. 12月 2011, 17:22:17
Papa Zoom 
件名: Re:
Fencer: I'm confused. It's set to online opponent. I thought it was supposed to go back to the game page if no online opponent is available (sometimes this is exactly what it does.)

3. 12月 2011, 17:16:44
Fencer 
件名: Re:
Artful Dodger: That's how it is supposed to work. If no game is found, according to your filter, the first available game is selected instead.

3. 12月 2011, 16:37:17
Papa Zoom 
I wonder if anyone else is experiencing this problem. My game settings are set to send the next game to online opponents. If someone is online, after submitting the current move, the next online opponent game appears. All is good. But, if there is no online opponent, it still goes to the next game instead of just going to the game sheet. It's never done this before and just started a few days or so ago. Odd.

1. 12月 2011, 06:38:24
Papa Zoom 
件名: Re:
ScarletRose:

1. 12月 2011, 04:37:54
ScarletRose 
件名: Re:
Artful Dodger:  I can vouch for that! LOL

1. 12月 2011, 03:33:56
thisbeme 
Read the directions multiple times, could easily have meant every tournament had a prize!

1. 12月 2011, 03:04:54
Papa Zoom 
件名: Re:
rod03801: Read the directions first??? What? Are you crazy? We're guys. We don't do directions.

1. 12月 2011, 03:03:29
rod03801 
件名: Re:
thisbeme: People should be responsible for themselves. Read things before you sign up. The site itself shouldn't have to babysit anyone and decide for them what they do. The site can only (and should only) stop you from doing what you can't do that would be against the terms of your membership level.

1. 12月 2011, 02:52:39
thisbeme 
The is a difference between a knockout tournament that has started and a tournament that hasn't started.

I forgot what a pain being a pawn was!
When I started here I withdrew from a prize tour to play another prize tour and won it, only to find that I wasn't going to get the prize because the prize was over multiple games :( !
Multi tournament free prize events are a tease. Pawns shouldn't be allowed to enter events they can't win.

30. 11月 2011, 23:12:56
happyjuggler0 
件名: Re: tournament removal
rod03801: You mean he won't be able to play in all 2700+ tournaments he signed up for? Whatever will he do?

30. 11月 2011, 23:04:03
rod03801 
件名: Re: tournament removal
thisbeme: Well, unless you plan on renewing, I think you can pretty much assume all of those tournaments on your "open" list, will all be tournies you will be removed from.

30. 11月 2011, 21:41:33
thisbeme 
件名: tournament removal
Would be helpful to which tournament I've been removed from, instead of a generic message!

30. 11月 2011, 17:24:04
Thom27 
件名: Re: the old randomness topic...
Aganju: Me too! Somtimes, when I went quickly from one back-/nackgammon game to another, I got the same dice roll again. I wasn't sure if it is a bug, it may have been coincidence. But if others observe it too, there must be something about it.

I generally don't trust the dice generation on BK very much.

There is a way to solve this topic: by using a CSPRNG (cryptographically secure pseudorandom number generator). It is surprisingly easy to program one by using a block cipher like XTEA and encrypt a counter value to obtain random numbers, with a secret key. The code may be published so that the users know that the random number generation is well programmed. The random numbers cannot be predicted, though, if the key is kept secret. One might even use a different key for every game and publish the key after the game has ended, so that the users can check if the random numbers in their game have been created correctly.

30. 11月 2011, 16:46:04
Aganju 
件名: the old randomness topic...
Again I have reason to mistrust the randomness of dice roll. I just played 9 backgammon games in a row, and all 9 opponent had a 6-6 roll .
Nine in a row, without anything else in between. Does anyone believe this is pure chance? Two days ago, I had a streak of 5 such 6-6 rolls (didn't complain about that one, though).
Generally, I have the feeling if you play fast enough, you can get the same roll again in the next game, for about 10 to 15 seconds. So whenever I have a nice double roll, I hurry really up to play, as I can manage to 'roll' the same double in the next three or four games. Try it, if you don't believe it. And if a roll is bad, like 1-2, I typically wait ten secs until I press 'Send Move'.
I remember Fencer claims that the current server milliseconds are used for the randomizing; there could be an error in the code there, and it uses the single digit seconds instead? or some other error. Re-Randomizing for every roll is not a good solution anyway; there are much better ways to make good random numbers (my Minor topic in my masters degree was 'Random Number Generation'; it was a while ago, but I still remember some things).

30. 11月 2011, 15:59:28
Papa Zoom 
件名: Re: I always wonder
rabbitoid: good question.

30. 11月 2011, 10:55:28
rabbitoid 
件名: I always wonder
Why people go to a play site, then pay it money in order to avoid playing. I must be thick, but the logic escapes me.

29. 11月 2011, 21:57:58
Justaminute 
件名: Re: Vacation days when paid membership runs out
Fencer: I had around 24 days left as a rook bought a red code and went up to 34 days three hours.

29. 11月 2011, 19:29:53
Fencer 
件名: Re: Vacation days when paid membership runs out
pedestrian: It should not happen. I will check it.

29. 11月 2011, 19:15:08
pedestrian 
件名: Vacation days when paid membership runs out
I think this subject has been discussed before, but I was under the impression that the bug had been fixed:

When someone lets their paid membership run out, it seems as if they're rewarded with another 10 vacation days because they are now a pawn. I don't think this is the way it is intended to work?

29. 11月 2011, 18:55:06
Fencer 
件名: Re: Black Rook and Bonus
Gabriel Almeida: 20.

29. 11月 2011, 18:54:02
Gabriel Almeida 
件名: Re: Black Rook and Bonus

thisbeme: RED CODE...


Fencer, how many available bonus we have?


29. 11月 2011, 18:28:23
Bwild 
Lol

29. 11月 2011, 18:25:50
Fencer 
件名: Re: Black Rook and Bonus
Gabriel Almeida: Yes. Although it is not officially documented, a Black Rook purchased with a red code can be duplicated and the owner can give to another user, use it as a tournament prize etc. Of course, he cannot sell it back to BrainKing and except us to pay 360 EUR for it. Bonuses are not refundable.

29. 11月 2011, 17:19:52
Gabriel Almeida 
件名: Re: Black Rook and Bonus

thisbeme: You can trust in me... buy a Black Rook Membership, and you'll receive another and can do with it what you wish: sell, give, change for tournaments prizes... Fencer will accept it. And other players have already buy a Black Rook Membership with that logik, with a red code: 2 BR for the price of 1.


Fencer can, certainly, confirm what Im saying. Is that right, Fencer?


29. 11月 2011, 16:55:45
cd power 
件名: Re: Black Rook and Bonus
thisbeme: I guess so... I modified my response below while you were typing yours.

29. 11月 2011, 16:51:51
thisbeme 
件名: Re: Black Rook and Bonus
cd power: It does if you wish to give away or sell the 2nd black rook!

29. 11月 2011, 16:49:15
cd power 
件名: Re: Black Rook and Bonus
cd power (29. 11月 2011, 16:52:31)に変更されました。
thisbeme: On the paid member page, there is a drop-down menu. For 36 Euros, you get 12 months white brain rook, plus whichever applicable color bonus. For 360 euros, you get the "forever" black rook, and then you are done... bonuses do not matter at that point.... IF you are only buying for yourself... I see what Gabriel is saying... you can get another black rook forever and gift it to someone. I can not confirm nor deny if that is true... I trust Gabriel is correct then.

29. 11月 2011, 16:30:22
thisbeme 
件名: Re: Black Rook and Bonus
cd power:

The paid member page says "black rook forever"

My question was if a black rook is purchased what effect does the bonus code have?

Are you saying Gabriel is wrong?

29. 11月 2011, 14:13:58
cd power 
件名: Re: Black Rook and Bonus
cd power (29. 11月 2011, 14:15:00)に変更されました。
thisbeme: No, the bonus codes are not "Forever" Black rooks. They are white rooks... red code = 2 years of white rooks. Purple code = 1 year + 3 months. Other codes = 1 year + whatever %. However, if you purchase every single bonus code, then you will get the black rook bonus (forever).

29. 11月 2011, 11:33:05
Gabriel Almeida 
件名: Re: Black Rook and Bonus
thisbeme: Red Bonus it's ok... 2 memberships forever. That's correct. You can offer the other one. Or you both (you and some other person) can buy it together, so it's similar to a 50% discount!

29. 11月 2011, 11:09:53
thisbeme 
件名: Black Rook and Bonus
Red bonus = 2 membersips forever?

Green = Forever+ 1 month?

Purple = forever + 25% of forever = 2 memberships forever?

Blue = forever + 50% of forever = 2 memberships forever?

Cyan = forever + 75 of forever = 2 membership forever?

If you have 25% of inifinity it is still infinity!

26. 11月 2011, 09:36:04
Fencer 
件名: Re: Just noticed
rod03801: I am sure that #3 is the correct answer.

26. 11月 2011, 01:06:16
rod03801 
件名: Re: Just noticed
MadMonkey: I did a test tonight, and went through and only had 10 pawn games to move on, and they all came up, one right after other, using "move and go to next game with non paying member". Then, when they were done, it went to main page, as expected.

HOWEVER, I noticed that once I started then moving on my games, every time I submitted a move, it went to the next game with a rook (or whatever), instead of going to the Main Page. (I hadn't changed the default action).

So, I wonder if there's any connection.

So, what I found with "Move and go to next game with non paying member"
1. If it is from pawn game, and there is another pawn game it goes to another pawn game
2. If it is from a pawn game, and there is NOT another pawn game, it goes to Main page
3. If it is from a Rook game, and there is not a pawn game, it continues to just go to next rook games (or whatever level), without going back to Main Page.

I didn't get to test it, but I think #4 would be If it is from a Rook game, and there IS a pawn game, it would go to a pawn game, fine.

To me, all are as expected, except #3. To me it should go to the Main Page in that case, to be consistent.

25. 11月 2011, 19:50:24
MadMonkey 
件名: Re: Just noticed
rod03801: This is part of the problem. One of my Pawns moved earlier, and i went to play the next one, and it went back to Main page, so that worked, BUT it does not always do that

25. 11月 2011, 19:05:33
rod03801 
件名: Re: Just noticed
MadMonkey: Could it be that happens when you are out of "non paying members " to move with?
I haven't run into that problem yet, but I also haven't used that option as much as I usually do, lately. I've been pretty busy, so have been moving in order of time out most of the time.

25. 11月 2011, 17:41:52
MadMonkey 
件名: Just noticed
Fencer: Although i thought the 'Move and goto....' were working correctly, the:


go to the next game with a non-paying member does work, but seems to have a bug in it, though i can not work out what


A few times recently, i have noticed myself playing Rooks when using that option, BUT its very intermittent, so unless you can notice the problem in the code i think it will be hard to track.

25. 11月 2011, 16:17:43
Fencer 
件名: Re: RED CODE
Gabriel Almeida: I don't know. I will tell you when it drops below 10.

25. 11月 2011, 15:37:51
Gabriel Almeida 
件名: RED CODE
BTW, how many bonus remaining, Fencer?

25. 11月 2011, 15:37:16
Gabriel Almeida 
件名: RED CODE

Is Red Code again... is there any way to know who became new paying members, with this action?


I ask it because of the fellowships... new members, new "targets" for our fellowships!


24. 11月 2011, 08:18:59
Hrqls 
件名: Re: Photo Albums
Bluefin: there was a restriction on the size of the pictures ... it was somewhere in the help of faq section, but i cant find it anymore

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