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15. 1月 2007, 08:49:20
Adaptable Ali 
件名: Re:
Dolittle:I have noticed as well, that you dont even have to leave a post in a
fellowship, even if it just gets looked at, that counts too .

15. 1月 2007, 07:47:49
Papa Zoom 
件名: Re:
joshi tm:      Thank You  ;)

15. 1月 2007, 07:46:55
joshi tm 
件名: Re:
Gr☺uch☺: (*)The player who finishes at least 4 rated games of one kind (everybody who defines a new game can specify whether the game will be "rated" - the result will be calculated for BKR - or not), earns "provisional BKR" displayed by italic font (e.g. 1870). After finishing 25 rated games of one kind the provisional BKR changes to "established BKR" and is displayed by normal font (e.g. 1853). If you complete more games, your BKR is more accurate because is based on more results.

15. 1月 2007, 07:45:45
Papa Zoom 
How many finished games does it take to get an "official" rating?  ;)

15. 1月 2007, 02:46:48
heavenlyemma 
件名: Re:
Dolittle: Beats me then lol

15. 1月 2007, 02:32:58
Dolittle 
件名: Re:
heavenlyemma: I know it does but hasn't in a while.

15. 1月 2007, 02:16:04
heavenlyemma 
件名: Re:
Dolittle: It does make the top 30 just doesn't stay there long.

15. 1月 2007, 01:44:48
Dolittle 
Wonder why Oldies but Goodies never makes the top visited boards list? I know there were 11 messages on it today.

14. 1月 2007, 23:45:04
Jason 
件名: Re:
Jason (14. 1月 2007, 23:46:22)に変更されました。
deadbunnysRfun: you have two running tournaments maybe that is why you can only have 19 games , not sure though

14. 1月 2007, 22:05:05
joshi tm 
件名: Statistics
It would be great if you could split to first page of the Statistics page by head game types (e.g Chess, BG, or other)

14. 1月 2007, 21:02:05
Dead 
not that i can find ive been looken through all that stuff to try and figure it out

14. 1月 2007, 20:52:27
Adaptable Ali 
件名: Re: cant play 20 games
deadbunnysRfun: Have u signed to a tournament that is waiting to start?

14. 1月 2007, 20:47:30
Dead 
件名: cant play 20 games
does any one have an explination to why i can only play 19 games at a time i have 19 games running no invitations and im not in any stairs but when i try to start a new game it wont let me couse it says i am full but the main page says im playing 19 with one open spot?????????????????

14. 1月 2007, 20:30:19
Czuch 
Do the rankings of a new game get put up automatically after so many games or whatever? i noticed that chevresi doesnt show any?

14. 1月 2007, 19:56:30
joshi tm 
件名: Re: Dice Chess
MadMonkey: You could aslo turn the things around in

Ambigious Dice Chess...

Whats that? Each time, mark a field where to play, but you can only mark an ambigious field ( where 2 or more pieces can go), then randomize which piece to go.

14. 1月 2007, 12:07:29
MadMonkey 
件名: Re: Dice Chess
MadMonkey (14. 1月 2007, 12:09:07)に変更されました。
Hieronymus: The idea of a new variant has been proved with Assimilation (was called Ataxx when released). When the Ataxx rule of a knight move was introduced Fencer released a new version called Ataxx, and the old version of Ataxx was called Assimilation.

As i mentioned, most people prefer the Assimilation version, so even by introducing the proper rules to a game like Ataxx, does not mean people will prefer that version, even if it is the proper one.
The games of Dice Chess is still new, so its a good time to do it.

As for explaining the rule difference, good question, i would ask BBW to write it, he is good with words

14. 1月 2007, 11:58:27
ghardh 
件名: Re: Dice Chess
MadMonkey: I have noticed the same annoying necessary to move the king. And just that detail is the reason for my voting to change the rules. A new variant will lead sooner or later to a situation, that the old variant wouldn't be played anymore.
Btw., how would you explain the differences between the two variants to the average player?

14. 1月 2007, 11:51:33
MadMonkey 
件名: Re: Dice Chess
Hieronymus: Of course the probabilities would change as pieces are taken, as in Chess, if 2 Pawns are taken, odds are 6-1.

Its has to be new, i think the change is alot. I have played alot of games of it now, and one thing that crops up alot is having to move your King for no reason, just because the Kings pawn square is free for example. At least with an odds change, the chances of things like that happening are not evens LOL
You may say small, but there was only a small change in Ataxx & Assimilation, but from experience i know most people prefer Assimilation.

14. 1月 2007, 11:45:29
ghardh 
件名: Re: Dice Chess
ghardh (14. 1月 2007, 11:46:38)に変更されました。
MadMonkey: How should the probabilities be affected, if there are already pieces captured? I think, if there are e.g. 2 pawns captured, there should be a ratio of 6:1 instead of 8:1.
And why this should be a new game? The changes would be minor enough (most players wouldn't notice them), that they should affect the current version.

14. 1月 2007, 11:37:50
MadMonkey 
件名: Re: Dice Chess
'Percentile Dice Chess' or just 'Percentile Chess' there you go Fencer, an instant new game, and you only have to change the code slightly

14. 1月 2007, 11:34:40
joshi tm 
件名: Re: Dice Chess
Marfitalu: Ok, when the dice shows 4.

14. 1月 2007, 11:32:48
joshi tm 
件名: Re: Dice Chess
MadMonkey: Yes, en passant could be played also ( on a 1), I think you should castle also on a 4.

14. 1月 2007, 11:29:31
MadMonkey 
件名: Re: Dice Chess
Hieronymus: Thats exactly what i mean

Yes you can castle & Kings can capture Kings, havent tried en passant yet

14. 1月 2007, 11:27:31
MadMonkey 
件名: Re: Dice Chess
joshi tm: Like you say, the odds would be normal Chess odds as such, as in which actual piece may move. In other words, if you had advanced your king pawn, the odds would would be 8-1 they you would have to move the King, where as now its evens.

The game would be totaly different, call 'Dice Chess the Revenge of the 16 sided percentile dice' or 'Percentile Dice Chess'

percentile, love that word danheg LOL

14. 1月 2007, 11:26:05
ghardh 
件名: Re: Dice Chess
MadMonkey: It's not necessary, to have a more-than-6-sided die, but, I think, it would be a good idea, to have the probabilities weighted this way. That means, it would be 8 times more probable to roll a "1" than a "6", and 2 times more probable to roll a "2", "3" or "4" than "5" or "6". What do you think?

Another question according this game: Is it possible to castle or to capture en passant, if the die and the usual chess rules allow it?

14. 1月 2007, 10:12:48
joshi tm 
件名: Re: Dice Chess
danheg: It would be cool, even odds, but that would be whole other gamplay.

14. 1月 2007, 09:25:26
Fencer 
件名: Re: Dice Chess
MadMonkey: Ah, I see. The code is generated only in 1-6 range.

14. 1月 2007, 02:05:17
danheg 
件名: Re: Dice Chess
Fencer: Roleplaying games such as Dungeons and Dragons, Marvel superheroes, and etc.  use 4 sided, 10 sided , 20 sided, percentile dice, and etc.  It wouldn't be impossible. 

14. 1月 2007, 00:09:06
joshi tm 
件名: Re: Dice Chess
MadMonkey: But then you would have a 16 sided dice. Could be cool for a variant of course, but not to replace the rules, cause these are fine this way.

14. 1月 2007, 00:01:30
MadMonkey 
件名: Re: Dice Chess
MadMonkey (14. 1月 2007, 00:08:26)に変更されました。
Fencer: It can, BUT a computer can pick and Random number between 2 points, as in 1 & 16 at the start of a game.

If it picked a number between :
1 and 8 = 1 Pawn
out of 9 & 10 = 2 Knight
out of 11 & 12 = 3 Bishop
out of 13 & 14 = 4 Rook
a 15 = 5 Queen
or 16 = 6 King

In other words your chances of moving a pawn are greatly increased at the start, and most the way through the game. It would make for a totaly different game. I thought the 1 to 6 way was the way it was happening

But then if you did it that way, could not really be called Dice Chess, but could be another version (Dice Chess 2), at least the maths percentage would be right LOL

13. 1月 2007, 23:51:52
Fencer 
件名: Re: Dice Chess
MadMonkey: How can a normal die show other number than 1, 2, 3, 4, 5, 6?

13. 1月 2007, 23:25:49
MadMonkey 
件名: Dice Chess
Fencer: Just a interesting question i thought. In Dice Chess, does the code generate a random number when picking which piece to move either:

Between 1 and 6

Or

Between 1 and 16 (or all possible pieces available to a player)

13. 1月 2007, 09:50:49
Fencer 
件名: Re:
ScarletRose: Never heard of infinite loops?

13. 1月 2007, 08:46:57
ScarletRose 
I keep getting bumped off the site.. and I only have not even 2 hours to finish a tourney game against my mom.. I have already timed on 3 games today.. argghhh..

12. 1月 2007, 06:54:58
Papa Zoom 
件名: Re: Fencer
"Snoopy": NO

Two games 

12. 1月 2007, 06:54:13
ScrambledEggs 
件名: Re: Fencer
Gr☺uch☺: oh did i win a game against you..lol

12. 1月 2007, 02:03:56
Papa Zoom 
件名: Fencer
Could you please reset two of my Dice Chess games against Snoopy where I lost?  Can you reset them so I win? 

I hate losing.



I love that game!

11. 1月 2007, 22:45:03
Fencer 
件名: Re:
MadMonkey: Yes.

11. 1月 2007, 22:42:57
MadMonkey 
Fencer: Could you please reset Cheversi game No.2202041

Same problem

11. 1月 2007, 16:40:24
ScrambledEggs 
件名: Re:
ScrambledEggs (11. 1月 2007, 16:53:30)に変更されました。
Fencer: this one was in the same tournament as madmonkeys could it be restarted also please
Cheversi ("Snoopy" vs. fanciann)

11. 1月 2007, 15:40:39
Czuch 
件名: Re:
Pedro Martínez: Whoops! Got my pieces mixed up! NEVERMIND!

11. 1月 2007, 15:39:02
toedder 
件名: Re:
Fencer: Ehm, is this the same situation like in my game Cheversi (Ugo vs. Gordon Shumway) ?

11. 1月 2007, 15:38:26
Pedro Martínez 
件名: Re:
Czuch Czuckers: No. 2 points.

11. 1月 2007, 15:36:55
Czuch 
件名: Re:
BIG BAD WOLF: isnt a knight placed in a corner worth 14 points?

11. 1月 2007, 15:24:28
MadMonkey 
件名: Re:
Fencer: Thankyou I love the game, not as much as Dice Chess, now thats addictive

11. 1月 2007, 15:22:00
Fencer 
件名: Re:
MadMonkey: It was started a while after midnight where some final bugfixing was made. The move has been cancelled.

11. 1月 2007, 15:17:12
MadMonkey 
件名: Re:
Fencer: My game 2203836 was.
My opponent started with a Knight (not a king), now its forcing me to play my Queen, thats not what the rules say. Thats why i would like it restarted.

11. 1月 2007, 15:14:57
Fencer 
件名: Re:
Czuch Czuckers: No games started by old rules are switched mid stream.

11. 1月 2007, 15:13:37
coan.net 
件名: Re:
MadMonkey: what is the difference if your opponenet uses the king or knight first? both give 8 points, and both you can't block any of those 8 points - so no matter if white started with king or knight, it should be the same or very close to the same.

As a side note, I've played with the king-queen rule in 3 test games, and I was still able to win all 3 games as black. (just a lot closer) Of course there are a few other rules on how spaces are counted that was not in place at that time.

11. 1月 2007, 14:31:07
Czuch 
件名: Re:
"Snoopy": Its even worse when a game starts by old rules, then switches mid stream... fencer will probabl6y have to delete the whole tournament?

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