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17. Toukokuu 2014, 03:44:48
Aganju 
Otsikko: Re: mixed games in round robin tournament
Marshmud: I am surprised that any code was changed. Many people complain for years about Fencer not changing/adding/correcting anything at all - so is this what he would do first?
Could be, but I am surprised.

17. Toukokuu 2014, 03:36:57
Marshmud 
Otsikko: Re: mixed games in round robin tournament
rod03801: Yes I agree Rod. First I ever noticed where both games were different. Actually its a good idea. I doubt if its a newly added feature.

17. Toukokuu 2014, 03:34:37
rod03801 
Otsikko: Re: mixed games in round robin tournament
Marshmud: Maybe it's different for team tournaments. I'm not a programmer, by any stretch of the imagination. But I have noticed it only recently, in another regular random tournament I'm in. Not Team. And I'm POSITIVE, it wasn't that way before

17. Toukokuu 2014, 03:32:55
Marshmud 
Otsikko: Re: mixed games in round robin tournament
Aganju: No not at all. Just check any random tournament. For a easy example, check the team tournament random tournament. You will see that every players 2 game match are the same random game.

17. Toukokuu 2014, 03:30:25
rod03801 
Otsikko: Re: mixed games in round robin tournament
Marshmud: I think it is something that recently changed. Because I don't ever remember playing 2 different games with the same player in a random tournament, and I think it is tied to "random position for each game" as Aganju says.

I love the random tournaments and have played a lot. This "phenomenon" is something I have only recently noticed.

17. Toukokuu 2014, 03:24:10
Aganju 
Otsikko: Re: mixed games in round robin tournament
Marshmud: it could be that the setting 'a random position for each game' applies to that too, and results in 'a random game for each game'?

17. Toukokuu 2014, 00:56:40
Marshmud 
Otsikko: Re: mixed games in round robin tournament
BGBedlam: I can't remember ever playing a 2 game match in random format where you receive 2 different games in one match "per" player.

16. Toukokuu 2014, 23:35:12
JerNYC 
Otsikko: Re: mixed games in round robin tournament
BGBedlam: I think this is what happens when you select the "random game" type of tournament. Now you know for next time.

16. Toukokuu 2014, 20:04:58
BGBedlam 
Otsikko: mixed games in round robin tournament
I don't know if I've not been keeping my ear to the ground, but I created this tournament and it's on of those round robins where you play each opponent in two seperate games/matches. I appear to be playing each opponent with different games.

2020 Octogammon 12/May/14

I thought you played two games of the same type with each opponent. Has something changed? Have I imagined the whole thing?

8. Toukokuu 2014, 00:06:57
JerNYC 
Otsikko: Re: I think the loser....
ThunderGr: The ladders on IYT work the way you describe it. They don't use levels, though. It's just a numerical ranking. Not only can the top person be constantly challenged, but they can lose their place just by virtue of the #2 winning their own game. The ones on GT are similar to BK, but they're more diligent about contracting them regularly to close out the gaps (but you can only play those on the same level).

7. Toukokuu 2014, 22:46:27
Bernice 
Otsikko: Re: I think the loser....
ThunderGr: **if only someone would take the little time it needs to be done...
**
those are the operative words :)

7. Toukokuu 2014, 21:45:24
ThunderGr 
Otsikko: Re: I think the loser....
Muokannut ThunderGr (8. Toukokuu 2014, 06:55:43)
ketchuplover: This defeats the purpose of the stair, IMHO. You should only lose steps when you lose a game. If we are to talk about a fairer stairs system, you should only gain steps when you defeat someone on the same or higher steps. You should only be able to challenge someone on the same step or higher than yours. You should not be able to challenge the same person more often than once every 2 weeks. No restriction on how high is the person you want to challenge on the stair. The restriction on the number of games at the same time for the stair is good, IMO. So, this would sort everything nicely. No gaps between steps, since you do not advance steps if you win against someone at the lower steps. The top players are not invulnerable to challenge and the whole thing can be easily implemented with the current mechanics, if only someone would take the little time it needs to be done...

7. Toukokuu 2014, 21:37:00
ketchuplover 
Otsikko: I think the loser....
of a match involving the stairs leader should be sent to the bottom of the ladder...oh and I would have everyone on their own level....the top would be player and level one.

7. Toukokuu 2014, 09:52:56
Hrqls 
Otsikko: Re: Stairs
furbster: i have no real solution .. but i started a game again, and will try to climb up to (and above) your level :)

7. Toukokuu 2014, 06:23:44
ThunderGr 
Otsikko: Re: Stairs
furbster: According to the help about stairs, the site is supposed to cleanup this situation once per month. A cleaner solution would be to make it so that, when you are at the top step, you no longer advance steps by winning but only maintain your position(and your opponent drops a step).

6. Toukokuu 2014, 23:50:48
furbster 
Otsikko: Re: Stairs
ThunderGr: Not sure if you'll be able to see this as it's in a fellowship but i'm stuck on step 14 and can't challenge as the person below is 3 down! ◙ The Gammon Cube ◙ - 3 day Stairs (no cube)

6. Toukokuu 2014, 06:56:42
ThunderGr 
Otsikko: Stairs
I am fairly certain that this must have been discussed at some point in the past, however I was not around at that time. So, isn't it somewhat breaking the point of a stair if you cannot challenge someone at a higher step than you? Instead the -3 rule, it should had been something like +2, -3, in my opinion. The way it is, people at higher steps have no motive to challenge those below, and they cannot be touched by those below, either.

24. Huhtikuu 2014, 22:16:24
aaru 
Otsikko: Re: Fischer's clock

24. Huhtikuu 2014, 22:12:44
aaru 
Otsikko: Re: Fischer's clock
Hrqls:

4/ Crowded Backgammon (AlterMann vs. aaru)
Last move of my opponent: 24 April 2014, 20:16:53. Dead time -> 25 April 2014, 00:56:00 is the last term before timeout for this move. So 4:39 for move (FC with 18 hours bonus)

5/ Backgammon Race (AlterMann vs. aaru)
Last move of my opponent: 24 April 2014, 21:14:55. Dead time -> 25 April 2014, 08:02:00 is the last term before timeout for this move. So 10:47 for move (FC with 18 hours bonus)

23. Huhtikuu 2014, 09:48:27
Hrqls 
Otsikko: Re: Fischer's clock
aaru: please send a list (any list) to me in a pm :)

22. Huhtikuu 2014, 13:16:08
aaru 
Otsikko: Re: Fischer's clock

22. Huhtikuu 2014, 13:10:09
aaru 
Otsikko: Re: Fischer's clock
Hrqls: Next one 10 minuts ago -> Cloning Backgammon (AlterMann vs. aaru)
Last move of my opponent: 22 April 2014, 12:47:48
Dead time -> 22 April 2014, 15:22:00 is the last term before timeout for this move
So 2:30 per move (FC with 18 hours bonus)

22. Huhtikuu 2014, 10:32:19
aaru 
Otsikko: Re: Fischer's clock
Hrqls: Full list - it will be hard to do. Too many games. I have 2 games with number -> 6545906, 6531972
2 next with screenshot on my album (but I have to find numbers of this games).
It was more games with this problem.
Fe. Sometimes I finished play ca 1am. Next game with move before 1-2pm on next day. 7am I looked on BK and ~5 games with 5-10 minuts... (few times).

22. Huhtikuu 2014, 10:08:31
Hrqls 
Otsikko: Re: Fischer's clock
aaru: when you have the full list,please send them to me as well :)

22. Huhtikuu 2014, 10:02:42
aaru 
Otsikko: Re: Fischer's clock
Hrqls: Thanks.
First 2 games sended once again. I try to find rest of games...

21. Huhtikuu 2014, 12:35:38
Hrqls 
Otsikko: Re: Fischer's clock
aaru: make a list of the games you posted in here and send it to him again :)

19. Huhtikuu 2014, 18:05:17
ThunderGr 
Otsikko: Re: Number of new games
coan.net: Indeed. So, this is working as intended? It would be nice if there was a notification when this happens instead of the "game successfully created" that you get.

19. Huhtikuu 2014, 16:27:25
coan.net 
Otsikko: Re: Number of new games
ThunderGr: I think the limit is 50 in the "Waiting games" area - once a game is accepted, I think you should be able to then make another "Waiting game", up to 50.

19. Huhtikuu 2014, 15:49:37
winterangels 
Otsikko: pawns
thank you iwasnt 2 sure about it once again ty

19. Huhtikuu 2014, 12:03:22
badgerboy78 
Otsikko: Re Number of new games
I've had the same issue. I believe you can PLAY an unlimited number of games but you can't CREATE games beyond 50 at any one time

19. Huhtikuu 2014, 10:21:18
ThunderGr 
Otsikko: Re: Number of new games
crosseyed: Yes, I have seen that. However, when I create new games(public invitations) I cannot create more than 50. After that, it says that the game was created but it does not appear anywhere.

19. Huhtikuu 2014, 08:47:07
crosseyed_uk 
Otsikko: Re: Number of new games
Muokannut crosseyed_uk (19. Huhtikuu 2014, 08:48:17)
ThunderGr: You are a Brain Rook and this is what you are allowed: "The player is not limited by number of started games at once nor number of moves per day nor number of joined tournaments and team tournaments, is limited by 35 vacation days per year."
Click on Paid membership in the left hand side above My profile.

19. Huhtikuu 2014, 05:24:56
ThunderGr 
Otsikko: Number of new games
It appears that I can only have 50 games created at a time. Is this accurate?

18. Huhtikuu 2014, 15:41:13
ThunderGr 
Otsikko: Re: Pawns
winterangels: What do you mean? Pawns can play in tournaments if they have enough game slots available.

18. Huhtikuu 2014, 15:18:33
winterangels 
Otsikko: Pawns
why cant pawns play in tourenys

18. Huhtikuu 2014, 14:23:52
aaru 
Otsikko: Re: Fischer's clock
Hrqls: Yes, 1st time.
(without answer)

18. Huhtikuu 2014, 13:59:51
Hrqls 
Otsikko: Re: Fischer's clock
aaru: have you sent these games to Fencer as well in a private message ?

18. Huhtikuu 2014, 08:21:35
aaru 
Otsikko: Re: Fischer's clock
Next one: FC with 18hours bonus. After move of my opponent I had only 6 hours 16 minuts !!!!!!!!!!!!!!!!!!!!
http://brainking.com/pl/PhotoAlbum?alid=2160&phid=16425

12. Huhtikuu 2014, 10:31:11
Bernice 
Otsikko: Re:
ScarletRose: yeah probably :(

12. Huhtikuu 2014, 06:07:10
ScarletRose 
Otsikko: Re:
Bernice:  her daughter was letting us know from her account so I imagine her daughter is playing it now..


11. Huhtikuu 2014, 22:29:55
Bernice 
Otsikko: Re:
Marshmud: it is very sad, but creepoy as someone is playing her games on Facebook...

11. Huhtikuu 2014, 22:11:47
Marshmud 
Sorry to hear of the passing of Barb. (pbarb) A great lady and a regular for many years at BK.

11. Huhtikuu 2014, 11:10:05
hoky 
Otsikko: free enter
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Championship continent 2014 - Europe

Mistrovství kontinentů 2014 - Evropa

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Championship continent 2014 - America

Mistrovství kontinentů 2014 - Ameriky

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Championship continent 2014 - Asia

Mistrovství kontinentů 2014 - Asie

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Championship continent 2014 - Oceania

Mistrovství kontinentů 2014 - Oceánie

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Championship continent 2014 - Africa

Mistrovství kontinentů 2014 - Afrika

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4. Huhtikuu 2014, 05:42:44
Papa Zoom 
We need a like button! ;)

3. Huhtikuu 2014, 20:53:45
speachless 
Otsikko: Re: is Brain Pawn better as Brain Rook
beach: that's a very good point ***I LIKE

3. Huhtikuu 2014, 20:23:51
beach 
Otsikko: Re: is Brain Pawn better as Brain Rook
Muokannut beach (3. Huhtikuu 2014, 20:24:58)


Fencer: thanks very much fencer
if you could also delete all the tournaments they have created and have not started yet that would be fair too




3. Huhtikuu 2014, 20:09:58
speachless 
Otsikko: Re: is Brain Pawn better as Brain Rook
Fencer: thanks a lot Fencer for your answer. I appreciate that :-)
Sophie

3. Huhtikuu 2014, 19:50:31
Fencer 
Otsikko: Re: is Brain Pawn better as Brain Rook
speachless: Hmm, it's kind of sensitive part of the code and I still didn't have time to make any safe modifications to it.
However, I've just removed all tournament signups of the mentioned users (for tournaments that were not started yet). Please let me know if they manage to sign up for more and I'll try to find time for a more effective solution.

3. Huhtikuu 2014, 19:28:03
speachless 
Otsikko: Re: is Brain Pawn better as Brain Rook
Muokannut speachless (3. Huhtikuu 2014, 19:28:57)
Fencer: dear Fencer. did you find a fix for the bug which allows to brain pawns to join single elimination tournies, even if they have +2000 running games? It still happens so it wasn't fixed yet?

here an example of a newly opened tournament where a brain pawn with +2000 running games was still able to join and start: petty tournament

if you couldn't find a fix for that bug, why don't you just block those 2 or 4 brain pawns which still take advantage from the system without paying?

i don't want to complain, it's just a question. hope you're gonna find some time to answer.

3. Huhtikuu 2014, 18:34:26
beach 
Otsikko: Re: is Brain Pawn better as Brain Rook
speachless: there is a problem with single elimination,  and in the tournament you mentioned there are 2 pawns there that have taken advantage of the system, they both created tons of tournaments  and seem to join any single elimination tournaments, like I said I thought fencer was going to delete them from the tournament board,

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