Hm, but I'm affraid that as long as there is a forced jump -- and it has to be there, without forced capture the game (all variants of checkers) hasn't any sence -- the White will have a quite big advantage after c2-c3. Let's play (rather analyze together) a postal game without the Bell rules. Actually we can do it here all together, without really to play a game.
(ocultar) ¿Partidas que duran menos de 2 horas? Crea una nueva, selecciona "Tiempo para toda la partida" y establece un tiempo de 0 días 1 hora sin bonificación por jugada y límite de 1 hora. (TeamBundy) (mostrar todos los consejos)