If I had to play variants, I do not enjoy disallowing knight moves, etc. That simplicity-flexibility is what gives the game the large number of results per ply, and also taxes the calculation powers of the players.
I would be amused to see a "double-start" variant that gives players both corner pieces and near-middle pieces so that the chaos can begin immediately.
I also came to appreciate how the blocked squares alter the game boards.
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