During a game of floget my opponent seemed to get upset because I did not "finish my move" by taking an extra frog. The exchange was as follows:
Opponent: “how come you didn't finish you move on our game i remember you doing this before”
Me: “If you mean why didn't I play I10-I8, you can then play F8- H8- J8- L8-L6 so I get 1 extra point but give you 6. Not a smart exchange”
Opponent: “Oh no your not I'am resighing game & your all done playing with me anymore until i get this straighted out sorry my friend”
My opponent then prevented me sending messages and deleted me from his fellowships.
The rules seem to me to be quite clear, they specifically say you don't have to make multiple moves. I have no history of disputes with this opponent so I don't understand his extreame reaction. Is there something I am missing, or was he just having a bad day?
joshi tm: So all frogs surronding an empty space is shown. So you know how many points you are getting, but you don't know what you are opening for your opponenet to get? Then of course as the game goes on, more open spaces - in turn, more pieces are shown.
joshi tm: Sounds interesting, but I think that would make the entire game rest on chance, instead of any sort of skill. When you can see all the frogs, you can strategize and plan your moves, but if blind, there is no strategy.
pauloaguia: Well, at the beginning of the game, all pieces are black or something, I used white pieces of paper to play this game. On the other side of the paper are numbers (colored frogs). The first move is to remove ANYONE of the (black) frogs from the board. This can result a player remove not a green frog, so he can score more than 1 point in the first move. Then, all frogs directly next to it, are revealed. The next player makes then a normal move, but, each time a frog jumps, all frogs next to it become revealed at end of turn.
jurek: I'm glad I'm not the only one to notice this. Spherical boards can be contstructed of course, but they're always a bit awkward, since you can't tile a sphere using only squares, with four squares meeting at each vertex. Either some of the squares will turn into triangles, or else there will be eight vertices where only three squares meet.<p>
Fencer's position on this issue is interesting, to say the least. Obviously not everyone knows what a sphere is (or what it isn't). Given a choice between encouraging people to learn something and dumbing down this site, Fencer seems to prefer the latter.<p>
Of course, another solution would be to sidestep the whole issue and call it "Wraparound Froglet" or something similar.
Why is Sphere Froglet named as such, when it's obviously a torus? (Hint, visualize a piece of paper, connect two opposite sides to form a cylinder. Now, take the two circular ends and connect them. What you end up with is a torus, not a sphere.) Sphere Froglet would be an interesting variant, but I'm not exactly sure how you could visualize a spherical board.
I was looking over my games where it is my opponent's turn to move and I came across something very funny. In one of my froglet games it shows a time limit of -12,915 days and 23 hours that my opponent was supposed to have moved. lol :)
How about lily pads which are 1 square big - A frog can land on it, and jump over it like it is a frog - but it never moves or gets removed from the board - I would have to look a little more, but 15-20 randomly on the board would be a start.
... and of course, mini-froglet is still a good idea