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 Feature requests

Do you miss something on BrainKing.com and would you like to see it here? Post your request into this board!
If there is a more specific board for the request, (i.e. game rule changes etc) then it should be posted and discussed on that specific board.

For further information about Feature Requests, please visit this link on the Brainking.Info site : http://brainking.info/archives/20-About-feature-requests.html


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11. November 2006, 18:22:24
GreyUsagi 
Emne: New Game: Limit on number of opponent's started games.
When a new game is created please could it be possible to specify, in addition to a BKR range, a limit on the number of started games that your opponent has running.

11. November 2006, 03:50:56
nobleheart 
Emne: heY fencer!!! - I have a really great unique idea for a word game for those who like word games...
the thing about this.it is a clever idea for a word game,but the graphics do not need to be elaborate.
the required graphics for the program would not be very complex to code.
it could be put together relatively very quickly if desired.
I dont think I have seen this game anywhere,so I think it is a unique idea..I hope.

ok,the game:
how about a board of squares,say 15 X 15...or 20X20.
each player in turn simply places a letter on any square.
players alternate turns placing letters.
the object is to create words.the bigger the better score,adding to existing words is allowed.
trying not to help your opponent,but helping yourself is the strategy.

a variation on the game could be that for a turn,in place of placing a letter on the board.
any letter on the board can be changed,and any words resulting from this would be scored.

I hope our fearless leader sees this ,if so please comment.

10. November 2006, 12:12:40
Baked Alaskan 
Emne: Image History...
Is this possible Fencer?
When I click on Image history I would like to be able to click on one of those previous images that I used.  Would save some time of having to re-upload it and then be verified.






9. November 2006, 15:38:09
Jason 
Emne: Re:
Mr. Shumway,MadMonkey: wow awesome perfect for when i want to doodle with my art ;)

9. November 2006, 12:27:40
MadMonkey 
Emne: Re:
Jason: Just done it, it took about 2 seconds. Restarted Firefox and its there to use, just place your cursor on the edge/corner of the box and stretch it like a normal window.

Great one Mr. Shumway, i can see me using it alot, and not using my notepad again

9. November 2006, 12:23:27
Jason 
Emne: Re:
MadMonkey: did you manage to install it ? wouldnt work for me;(

9. November 2006, 12:20:01
MadMonkey 
Emne: Re:
Mr. Shumway: Great stuff, thanks i will have a look at it

9. November 2006, 12:04:26
toedder 
Emne: Re:
MadMonkey: As long as this feature isn't implemented, you might have a look at Resizable Textarea, which is a firefox extension that let's you freely adjust textboxes' sizes with the mouse.
(It somehow doesn't work on the inline reply-box on the boards)

9. November 2006, 11:22:02
MadMonkey 
Could the 'Change description:' & 'Change extra description:' (why do we need 2 ??) boxes be made bigger when editing a Fellowship or at least an option to do so. A lot of us try to get alot of information in there, including links etc.. and it does all tend to get a bit confusing. I know we can use notepad and then copy it in there which is what i do, but when you may be only changing a small thing it can be time consuming (though i do have alot of time lol).
I think it was mentioned before about changing the size of the box in our notepad as well, thats needed for the same reason.

8. November 2006, 16:23:35
vic 
Emne: Future (BrainKing) games
Tilpasset af vic (8. November 2006, 16:27:49)

I´ve just set up a new fellowship which can be seen as an extension to this one, but rather than deal with all desired features it will only serve as a discussion board for introducing and being introduced to games which at the moment have not been incorporated in the BrainKing reportoire....yet. :)


If you are interested in learning about new, bizarre, obscure, whacky or simply overlooked game types, or if you think it is an utter disgrace that certain games cannot be played here yet: then do visit:



With gaiety, song and even a little dance (!) I´ll welcome anyone interested



**edited to make link not change language to nl**

8. November 2006, 12:01:36
nabla 
Emne: Re: Unrated games
MTC: I agree 100%.

8. November 2006, 11:58:30
MTC 
Emne: Re: Unrated games
pauloaguia and nabla: I would also have the same suggestion about the "not counted" option, which I don't see the point of anyway and would prefer if, instead, all unrated games were also not counted and the not counted wasn't a seperate option

What is the point of an unrated and counted game anyway? besides messing up finished game statistics.

8. November 2006, 11:19:25
nabla 
Emne: Re: Unrated games
pauloaguia: I would have the same suggestion about the "private game" attribute (although in fact I would even prefer if private games didn't exists) which can easily get unnoticed. And all this would be consistent with the fact that the "no vacation" attribute is already marked in red : simply marking in red all non-standard game attributes.

8. November 2006, 11:13:46
pauloaguia 
Emne: Unrated games
Could unrated / uncounted games be marked somewhat differenlt than others? It's happened to me on some occasions to made a brilliant win (or an humilliating loss, as well) only to find out in the end that my BKR wasn't updated. The last time it happened to me just a little ago, I was 1 game away from an established rank. And now I still am, because I just accepted the game almost blindly not looking at its properties carefully enough.

Suggestions, by order of preference (and probably ease of implementation too):

  • The text "unrated game" at the game page could be made red or something that stands out easilly.
  • On the waiting games list (or incoming invitations) the game could show up with a little grey dot next to it.
  • There could be a Setting to choose wheather or not Unrated games should be displayed in game lists.

7. November 2006, 18:53:33
grenv 
Emne: Re: blocked user request
mctrivia: Good suggestion on the options, except that the third option is "send anyway" ;)

7. November 2006, 18:41:20
mctrivia 
Emne: Re: blocked user request
grenv: Well then as one person requested ask someone to send them a message asking why they route it and that they have you blocked so you can't respond.

I think the warning message when trying to send someone a message on your block list should also ask you if you want to "unblock and send", "don't send message", "send anyways".

7. November 2006, 17:20:10
grenv 
Emne: Re: blocked user request
Rose: Well in this case it's even more confusing since the note was a real request for some feedback on a recent tournament, so I assume the user was not expecting me to be blocked.

7. November 2006, 17:18:47
pauloaguia 
Emne: Re: blocked user request
grenv: I think it used to be called Enemies List didn't it? Or maybe I'm just mixing it up...
Anyway, you got the idea ;)

7. November 2006, 17:18:06
Rose 
Emne: Re: blocked user request
Mr. Shumway: I do like the idea of notifying you that the user you are about to post a message to has you on block so don't waste your time writing to them. I have done this a few times. Gotten a message, go to send an in depth reply only to have a message come up telling me I was blocked.. WHY write me and tell me off then ask me a question, BUT have me on block the second you write me the note? Very childish!

7. November 2006, 17:14:27
coan.net 
Emne: Re: blocked user request
Best thing to do is just put that user on block (so they can't unblock, harass you more, then block again) and just ignore them and forget about them.

Some users can be very childish in the way they play like that - ignoring is the best way to deal with those type of users.

7. November 2006, 17:14:00
grenv 
Emne: Re: blocked user request
pauloaguia: ok, better warning messages would work as well. I notice you use "enemies" rather than "blocked users". "Enemy" is a better description :)

7. November 2006, 17:02:34
toedder 
Emne: Re: blocked user request
grenv: why not just notify you when you attempt to write a pm to someone who has you on block? you would simply stop immediately ;)

7. November 2006, 17:02:14
pauloaguia 
Emne: Re: blocked user request
grenv: It wouldn't work. As per my example, that user would be able to nag you for a whole week...
A better requirement could be "only replies to posts made after putting the user on block". Which would probably not work very well, if the unsuspecting user would first block someone and then sent the other a message saying "you're blocked now so you won't be bothering me any longer". In this case, he would have inadvertly oppened a hole through the block.

How about if a warning message was issued pointing out that "you have this user on your enemies list. He will not be able to reply to your message" when someone is trying to send a message?

7. November 2006, 16:49:33
grenv 
Emne: Re: blocked user request
pauloaguia: That's easy to avoid, just put a time limit. Any response within a week gets through.

Any other potential problems? If not I think we have a working set of requirements. :)

7. November 2006, 16:46:14
pauloaguia 
Emne: Re: blocked user request
grenv: Picture this: someone picks you at random and starts sending you crazy messages. At the first one or two you even reply, but then the other one just get's crazier and crazier and you end up blocking him to avoid receiving such crazy messages.
As long as that user keeps the first couple of replies you sent, (s)he'll be able to go around the blocade and keep sending you messages...

Try to ask someone to send your message to that user instead. And to ask why (s)he has you on their eneemy's list, while you're at it...

7. November 2006, 16:36:36
grenv 
Emne: blocked user request
Someone sent me a rather long message with several questions, to which I spent time responding only to find that the user has me on their blocked user list. (why, I wonder?)

I request that any response to a message ignore the blocks.

6. November 2006, 09:41:32
toedder 
Emne: Re: extinction chess board
Fencer: There was this suggestion by BBW to color it by default but let it be changed by those who don't want the coloring. There seem to be two types of players - those who "click through" and that relay on board colors and those that take some time and that recognize the "Extinction" next to the board.
But however: I think everybody will get used to it after a short while. Of course some won't like it for the first days, because it means a change in their visual recognition of the board, but that will disappear after a short while - I guess... It simply adds a great amount of usability for the rest of us.

6. November 2006, 09:39:57
saeco 
Emne: Re: extinction chess board
Fencer: ok, so i'll have to be careful

6. November 2006, 09:33:30
Fencer 
Emne: Re: extinction chess board
saeco: When I did that in the past, many players complained about it.

6. November 2006, 09:32:24
saeco 
Emne: extinction chess board
could we have a different board for extiontion chess then for regular chess? it's really dangerous if you use 'move and go to the next game' or something like that...

6. November 2006, 01:37:07
goodbyebking 
Emne: Re: cheat prevention
BIG BAD WOLF: Okay, okay!:) I guess my ratings suck enough that few would accuse me of cheating anyway! (I never mind losing, and I love to play... I have always been fair and I guess it is the fairness in me that wanted to address the potential in anyone to ever think that I would cheat...) Anyway, thank you for your responses everyone.
I remain, forever indebted to and in favor of this site, managed by our most dedicated game lover, the irreproachable Filipencer...

6. November 2006, 00:37:21
coan.net 
Emne: Re: cheat prevention
emmett: I would not worry about having someone play from the same computer - as long as there is not something very obvious (like many many games in short time with 1 person resigning or purposely losing, etc...) - otherwise I don't think Fencer pays attention.

I know he keeps track of IP and such, but 2 players with same IP alone is not something that should cause you problems on this site (others game sites, possibly... but not here)

5. November 2006, 23:28:39
pgt 
Emne: Re: cheat prevention
emmett: I agree with Grenv. I always have a game or two going against my son, who lives on the opposite side of the world, but every couple of years when we visit each other we just continue playing from our own accounts from the same computer. There's no way I'm going to throw away a game to him, or him to me, just to cheat the ratings!

5. November 2006, 23:06:16
mctrivia 
Emne: On the phone
It was sugested that there be status messages like on MSN. If you do implement this could you implement a way that the autoplayer could set our status to either not online or to some special status mode while it is playing?

5. November 2006, 22:01:48
grenv 
Emne: Re: cheat prevention
emmett: I disagree, most of the time cheating is extremely obvious, and easily achieved without usinng the same IP.
Preventing "law-abiding" players from doing this is about as useful as preventing me from boarding a plane without any liquids..

5. November 2006, 21:17:02
goodbyebking 
Emne: cheat prevention
My girlfriend recently spent a month in Toronto and New York. We live on the West Coast, and when she left I got her to start a BK account so that we could play and chat while she was gone. (Her name on BK is ultramarine.) We made moves on a couple of games from across the country, but now that she is back I was concerned that we would both be playing from the same IP address and that one day someone at BK would think that both were the same person. After our current game of go 13X13 is finished, I decided that from now on we should only play unrated, uncounted games with each other online.
I suggest that couples and families who play on BK from the same IP address somehow register as multi-party users and then BK admin could have something set up so that all multi-users from the same IP addresses default to unrated, uncounted games. Such a preventative measure would limit the chance of cheating on this site, and that is something that has been addressed before on brainrook.com as well as on these discussion boards.

5. November 2006, 02:34:23
Nothingness 
Emne: tourney suggestion
why can we not start the next round of a tournament even though all relavant games are not over? if the players with most points have already clinched their spot. Then they should be able to start their next round instead of waiting for two slower players who will not have any bearing in the outcoming of the later rounds.

4. November 2006, 17:05:43
mctrivia 
Emne: Re: TODO
Harassed: Or it could just say watching x vs x game currently on the phone. That way you can be playing live game with someone but let people know it may take a little longer then normal to move.

4. November 2006, 13:03:32
Harassed 
Emne: Re: TODO
MadMonkey: Good idea, and the flag should be automatically reset when one does some different action than 'browse main page' to prevent misusing of it as cloak mode.

4. November 2006, 12:58:19
MadMonkey 
Emne: Re: TODO
Harassed: That would be a good idea, to know what was on his TODO list or things that have been requested and he is working on so they dont get request again. People seeing what he is working on (apart from his secret stuff lol) may even have ideas to help him.

Oh, how about a message we can put up when we are not at out computers like in Messenger. Like many people i leave my PC logged in from morning till night, but i am not always here. If we could put an Away, Doing Dinner, on the Phone etc...message up instead of Browsing main Page it may stop people sending messages asking you to move.

4. November 2006, 12:41:30
Harassed 
Emne: TODO
Could be some link to Fencer's TODO list, at least partial, here? I would like to remind about one useful suggestion regarding to team tournaments, which should be really easy to implement. In team vs team screen to mark unfinished games differently, f.e. in italics, so we can quickly look at unfinished games when we are interested.

4. November 2006, 12:37:32
MadMonkey 
Emne: Re: Automatic messages
rabbitoid: ROFL great stuff, dont give Fencer ideas though, you know what will happen

4. November 2006, 12:37:10
Fencer 
Emne: Re: Automatic messages
rabbitoid: 3 and 7.

4. November 2006, 12:17:14
King Reza 
Emne: Re: Automatic messages
rabbitoid:1 & 2

4. November 2006, 12:15:22
rabbitoid 
Emne: Re: Automatic messages
Fencer: just as a matter of general info, from now on. Does " " mean:
  1. hey, I think it's a cool idea
  2. go ahead, since you suggested it, you implement it
  3. I'll tell Fencer when I see him
  4. could bear thinking about
  5. might be imlemented
  6. should be implemented
  7. will be implemented

4. November 2006, 11:44:36
nabla 
Emne: Re: Automatic messages
Fencer: Cool !

4. November 2006, 11:42:39
King Reza 
Emne: Re: Automatic messages
Fencer:Fast answer!

4. November 2006, 11:39:19
Fencer 
Emne: Re: Automatic messages
nabla:

4. November 2006, 11:30:03
nabla 
Emne: Automatic messages
The notifications about finished games, tournaments, etc. come in our inbox as well as the personal messages. They often say something that we already know and are not something that I want to keep, so that I am deleting those messages very regularly, in order to keep the view of the personal messages sent to me. This is a repetitive and boring task.
Those notifications are useful, but it would be much better if they came in a separate, new mailbox, called something like "Notifications". Then either we could leave them pile in there, either have a "Purge" button emptying this mailbox, either they could be scheduled for deletion after they are more than one month old, for instance. In the latter case, we could still choose to keep any notification we want, by archiving it.

2. November 2006, 21:42:37
plaintiger 
Emne: Sphere Anti-Froglet
we really need it. sphere froglet is the only kind of froglet i play any more, so when i play anti-froglet it's positively confusing to not be able to hop past the edges of the board. messes up mah mind!

not that my mind isn't already messed up. but that just messes it up more!

thanks, Filip...

tiger

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