One solution would be to put a red number in parentheses beside Stairs on the main menu, when there are stairs on your list available. Clicking the red number could take you directly to your personal list of stairs. The red number could disappear if it becomes unavailable.
Czuch: It has several meanings. In British it's primarily drunk, in American it's primarily angry. But take off the 'ed' and a whole new bunch of meanings comes into play. Hence it being bannable if your name is Stevie and you use it, and other words, too often.
Perhaps after a post has been deleted then the posts about the post can be deleted too. Then people won't write posts about the post about the post or post about posts that aren't the post. And there certainly won't be any call for posts about the posts about the posts.
crosseyed: It would be very difficult to time out if you played several times a day
But it does depend somewhat on when you play, if you make a move and go offline right away, and I move right after this.... but you also get 3 hours added to your time every move, so several moves a day should leave you with more time, notless.
Maybe its just me... or the "retirement" isnt really for vacation, but it took me half an hour to retire in all my stairs. (click stairs, click to my stairs, click to a specific one, scroll down,click to retire,scroll down,click to be sure,go to main stairs, go to my stairs only, find new game, and repeat)
Does it make sense to be able to start retirement in all our stairs at once? Or at least streamline the process so after we retire one, it takes us back to our own stairs page?
crosseyed: Yea, you got to watch the Fischer clock games - I usually never play in one that does not at least have a 1 day bonus. (Meaning you will at the least have 1 day to make your move from the time your opponent moves)
So anything with less of a bonus (like the example here of 3 hours) means if you let your last time get down too low, a game might come back to you with very little time left..... and hopefully you are on-line. :-)
So in the start of the game, you start out with 72 hours (3 days) to make your move.
Lets say you use 24 hours - so now you are down to 48 hours.
Opponent makes move
The games comes back to you with the 48 hours left PLUS the bonus of 3 hours - giving you 51 hours for your next move.
Lets say you took 50 hours to make your move. Now you are down to 1 hour
The games comes back to you with the 1 hours left PLUS the bonus of 3 hours - giving you 4 hours for your next move.
If you do not make a move within 4 hours of when your opponent does, then you time out.
This is how the Fishers clock works.
(The Limit: That is the MAX amount of time you can get. So lets say you make all your moves UNDER 3 hours of when your opponent does, then you would actually start gaining time on the clock - up to a max of 7 days.)
Modified by crosseyed (2. December 2005, 19:35:25)
Fencer: Time for game (?): Time: 3 days, Bonus: 3 hours, Limit: 7 days, no days off
Explain it to me then please. As I was on line twice yesterday and would have made a move with game if it was showing how many days and hours were left.
Stairs: Very Fast Fischer's Stairs
Game ID: 1202268
Score of finished games (crotalus - crosseyed, Backgammon): 1 : 0 (= 0) (show games)
Time for game (?): Time: 3 days, Bonus: 3 hours, Limit: 7 days, no days off
Public game (visible for other players)
Rated game (the result will be calculated for players' BKR)
Board size: 1 (change)
Layout: columns (change)
Weekend days: Saturday and Sunday (change)
Your opponent is using the automatic vacation. (?)
Black ran out of time.
White is the winner.
(hide) In the mood for a quick game that is guaranteed to finish within 2 hours? Create a new game of your preference, select the Time for game and set Time to 0 days / 1 hour, Bonus to 0 days / 0 hours and Limit to 0 days / 1 hours. (TeamBundy) (show all tips)