1) show the stairs in the game lists in the "event" column
2) show all ongoing games in the stairs page
what happens with the games when a player leaves the stairs? (the help page clarifies that qu only for retirement)
dmk: That would be good to know quickly which stairs you have challenges to be made - maybe even on the profile page - maybe a (1/0) for 1 challenge made, 0 challenges against you) or something similar.
WizardII: Aye. Instead of grabbing the legs of those above and trying to clamber over them it's more a question of seeing who's below you and stomping on their hands as they try to reach upwards (or booting your peers off the platform). ;-)
In each stairs, it shows all active games - but would be interesting to see completed games also - see who was playing who & who won and such. Maybe not the complete history of games, but maybe the last month - or last 50 games completed in the stairs or something. (or all the games if possible)
Take for instance Standard Stairs (Backgammon). There are currently 2 steps. Is there a way to see ALL of the players on step 1 AND step 2? Rignt now, you can either see both steps, or see every one on step 1. Or will the problem become moot once everyone starts getting onto more steps?
Eriisa: yea, i think once it starts to spread out some, it will become less of a problem. But would be nice if you do click on the "..." to show everyone, to also show the other steps - but not that big of a deal (to myself that is)
Eriisa: I think Fencer's looking ahead to the potential of having 1000+ players on the Stairs. That would make it a very big page. I think it might be an idea to show the Step that the player is on plus the one above and the three below in full detail and the short list with ellipses for other Steps.
It seems as though most of the games (maybe Backgammon excluded, I don't play it) are set up a two game matches, but these are by nature sequential. Is it possible to set up a new style which are two game matches where both games are played at once. This would not need to be restricted to use in stairs but could be an alternative two game, and two win matches, they could be called "paired" games for instance.
The reason to ask is to have the result of the game resolved quicker. A "four day" game (the standard length) may last for a long time and for it to be followed by another it might be a year before a result is known ... this might well slow up the stepping considerably.
I know it probably too late, but I would have preferred to see the standard lenght set at 3 days rather than 4 days. (And yes, I know you can play faster, but if I only take the games from the top of my time sorted list they do not get there as fast.)
WhisperzQ: the only problem with that is that there are people here that I know of that would slow down in a game that they are losing in to the point that the other game would finish and a new one start and then they would finish the new one still before the original game just to have better odds of wining a second game
Walter Montego posted about not liking the idea of not being able to challenge people on higher steps on the BrainKing.com board, so I will expand an answer here.
The point of the stairs is that the best players will sooner or later raise to the top steps. If a new person joins a stair, they have to EARN the right to challenge the top player - they need to play people on their own step and slowly climb to earn the right to play the top players.
The purpose of letting people challenge people in the steps right below them is so that will allow the top players to hopefully have someone to challenge so they can at least keep some games going, and not just jump to the top with no games to play. (Then again they do not have to challenge if they do not want to.)
BIG BAD WOLF: Ok, the stronger players should be protected to be bothered by challenges of the weakest, I agree. But it would be very normally to allow a challenge in a certain range. That range could be normally +1, 0, -1, but at the top down to -2 and at the bottom up to +2. That's the way a ladder normally works. I cannot see, what should be better with that stairs.
Btw, I would also prefer to allow empty steps with the interpretation to challenge to the next not empty step.
estanto: Well that is one thing I like about BrainKing's stairs - they did not just copy another system, but tried to do a few things different to try to make it different for the site.
I'm sure if problems arise where players are unable to challenge people, and such and something like being able to challenge above would fix it, Fencer would look into doing that. But right now, the system is working great how it is. My opinion is to try it how the system is now, and once (if) something does not work, then would be the time to start thinking about being able to challenge above yourself - but since when someone loses, I believe there will always be people at the bottome and near enough to you to always be able to challenge people at the same (or below) your level to earn your way up to play the top players. (instead of skipping the same level people and jumping up to challenge the top players right away.)
Fencer: How about an indicator on the page where you can view all the stairs you are currently playing in, that would allow you to see which ones you have to wait before you can challenge in? That way you wouldn't have to go to the individual page for each to find out if you can issue a new challenge - you'd be able to tell at a glance from the "show your stairs only" page.
S O C R A T E S: My sympathies indeed and that objection makes a lot of sense. That's why I restrict myself to 5-point Backgammon, at least for now.
As a top checkers player it's certainly disadvantageous for you but, being of that class, you'll most likely be on the top Steps of the Stairs. It's early days yet but in due course you won't find anyone challenging you who hasn't also got a high rating. It's a question of patience and accepting the initial "blood sucking". [Lol. I play at a Vampire site too, hence that analogy.]
(hide) In the mood for a quick game that is guaranteed to finish within 2 hours? Create a new game of your preference, select the Time for game and set Time to 0 days / 1 hour, Bonus to 0 days / 0 hours and Limit to 0 days / 1 hours. (TeamBundy) (show all tips)