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 Feature requests

Do you miss something on BrainKing.com and would you like to see it here? Post your request into this board!
If there is a more specific board for the request, (i.e. game rule changes etc) then it should be posted and discussed on that specific board.

For further information about Feature Requests, please visit this link on the Brainking.Info site : http://brainking.info/archives/20-About-feature-requests.html


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16. March 2007, 09:23:56
WhiteTower 
Subject: Re: Autosave
tonyh: Now we will see what a Black Rook membership is REALLY worth ;)

10. March 2007, 19:45:33
WhiteTower 
Subject: Re:
TarantinoFan: For goodness' sake, read the FIRST SENTENCE in the rules for Dice Poker:

Dice Poker is similar to the popular game called Yahtzee.

This is NOT Yahtzee, this is a SIMILAR game... If you want to play pure Yahtzee, keep playing on paper with your family or play it outside BrainKing in any case!

5. March 2006, 23:21:44
WhiteTower 
Subject: Re: PDA Version
mctrivia: I believe Fencer is working on this, starting with a facelife of the underlying interface code that will eventually mean we can have a mobile BrainKing :)

12. February 2006, 02:16:15
WhiteTower 
Subject: Re: hey mr fencer
nobleheart: Actually... why has NO other site implemented Yahtzee yet??? Come on, Fencer, it's your chance to pioneer once again :)

4. February 2006, 09:23:05
WhiteTower 
What's this Eternal Rook membership level that francescolr was blessed with? :)

1. February 2006, 14:35:38
WhiteTower 
Subject: Re:
Sorry to be off-topic, but ...

KotDB: The Earth is almost spherical and its Cartesian map is equivalent to a Froglet playing area - Q.E.D. Even if it is also valid to say Torus instead of Sphere, the spherical aspect is more easily understood by lay people, i.e. non-mathematicians :)

30. January 2006, 16:52:10
WhiteTower 
Subject: Re: Québec
Fencer: Oops, I had even translated it in Greek - egg on my face!

30. January 2006, 08:15:56
WhiteTower 
Subject: Re: Québec
emmett: If Quebec has its own flag (which, I believe, it does) then it's just another option for Fencer to add, exactly like England, Scotland and Wales for Great Britain - BTW why is there no Northern Ireland??? :)

23. January 2006, 21:33:26
WhiteTower 
Subject: Re:
BIG BAD WOLF: Then, based on Fencer's earlier reply, we can safely assume that being cloaked is considered a tradeoff for lack of related information on fellow users - if you want to have full access to that information, you gotta give full access to yours, sir.

16. January 2006, 22:39:08
WhiteTower 
Subject: Re:
jolat: If there's one thing that Fencer would like us all to appreciate about his efforts, it's our patience and trust for his making sure that the website is stable and secure, while adding new games and features. Doing things the other way round wouldn't work out very efficiently.

As for IYT... who here has forgotten the mess that its creator had to go through when the system completely crashed, dumping all player data all the way to hell?...

16. January 2006, 12:27:41
WhiteTower 
Subject: Re: Light shed on dark games
Fencer: ... and that's why we keep asking you, Fencer, to keep us informed on a regular basis about a loose schedule of what you plan to do. Surely it shouldn't have taken a question about Int. Checkers to provoke you to reveal this behind-the-scenes issue :)

20. December 2005, 11:50:29
WhiteTower 
Subject: Re:
Fencer: Happy holidays :)

19. December 2005, 05:53:49
WhiteTower 
Subject: Re:
MidnightMcMedic: OK, you have my permission to delete my off-topic messages from now on :)

19. December 2005, 00:38:30
WhiteTower 
Subject: Re: Refactoring
Fencer: Then it's not pure refactoring, but more of a revamp, which includes some refactoring and some user interface redesign. Of course, if you want to keep calling it refactoring, that's OK, just let the good people at Wikipedia about your view as well ;)

13. December 2005, 23:53:03
WhiteTower 
Subject: Re: Turn off game chat
Modified by WhiteTower (14. December 2005, 15:22:34)
Princess Alison: Let me guess... OK, here's alaback's action while I was looking at his message (in Greek)

****) -

Notice a familiar user name there? ;)

12. December 2005, 10:01:40
WhiteTower 
Subject: Re: Multiplayer Battleboats
BIG BAD WOLF: That sounds good as well, however remember that the original 2-player Battleboats is played on 1 board PER PLAYER, not PER GAME...

12. December 2005, 02:08:38
WhiteTower 
Subject: Re: a simple but fun strategy game would be fun
mctrivia: Not that Slay or any similar games though... which was my whole point about :)

12. December 2005, 02:05:27
WhiteTower 
Subject: Re: a simple but fun strategy game would be fun
grenv: In any case, and if you haven't noticed already, no non-rectangular game boards have been implemented - Alquerque and co. are the most complicated cases, which are still shaped within a rectangular structure, albeit with non-coordinated directionality.

12. December 2005, 01:47:42
WhiteTower 
Subject: Re: a simple but fun strategy game would be fun
nobleheart: Tried it. Thing is, Fencer hates anything that doesn't fit in nice, HTML-friendly rectangles, I think :)

12. December 2005, 01:20:51
WhiteTower 
Subject: Re: a simple but fun strategy game would be fun
nobleheart: Looks like a glorified version of Risk to me! With a bit of Monopoly thrown in :)

12. December 2005, 01:15:34
WhiteTower 
Subject: Re: Definitely dominoes!
mctrivia: Very simply - instead of just 2 people shooting at each other's ships, more (maybe up to 5?) people shoot at each other's ships! Each turn consists of sub-turns shooting at a specific opponent's board - whoever's ships are all sunk, gets booted until one player remains alive, and wins!

12. December 2005, 01:11:35
WhiteTower 
Subject: Definitely dominoes!
As well as adding multiplayer support to Battleboats.

11. December 2005, 19:38:50
WhiteTower 
Subject: Greek backgammon - update?
... Fencer?

11. December 2005, 19:38:33
WhiteTower 
Subject: Wrap-around variants
Any other existing games applicable for this variation? :)

10. December 2005, 17:49:15
WhiteTower 
Subject: Re: Froglet-Variant... (again and again...)
playBunny: Oh COME ON!!! Better to have that circular monstrosity proposed earlier in this fine board :)

10. December 2005, 17:33:13
WhiteTower 
Subject: Re: Froglet-Variant... (again and again...)
playBunny: I think Fencer was keeping Sphere Froglet from us until its well-known (?) canvasser (sic) came out with his triggering (and, eventually, final) plea ;)

10. December 2005, 09:03:34
WhiteTower 
Subject: Re: Stats of Westernized or traditional pieces
Walter Montego: Me too.

30. November 2005, 22:54:16
WhiteTower 
Subject: Re:
Princess Alison: Depends on which verb you're trying to get the word from. If it's from the well-known "smile" then it's smileys. If it's from the newly-formed "smille" (etymological analyses welcome!) then... you get my drift :)

29. November 2005, 13:09:17
WhiteTower 
Subject: Re: meaningful BKR formulas
Fencer: How about adding more relevant formulae for other game types, e.g. Backgammons? We have been discussing this in the Backgammon DB for some time now, but have no feedback from you yet - is there any?

27. November 2005, 23:31:59
WhiteTower 
Subject: Re:
grenv: The feature request here, then, is for more Australian knowledgeability, so that there IS no need for local timezone info for posters :PPPP

27. November 2005, 09:54:08
WhiteTower 
Subject: Re: new game
pgt: ... and it doesn't break any copyrights regarding the name ;) IYT have their own version, called Jamble.

25. November 2005, 14:11:02
WhiteTower 
Subject: Re:
rod03801: If you wish to avoid people discussing the same things over and over again "to death", then PLEASE put a link in the board introductory text where members can see such frequently asked issues, e.g. via contextual posts like Fencer's "autopass" reference you made, or through a suggestion to search for the appropriate string, e.g. "autopass".

24. November 2005, 16:20:11
WhiteTower 
Subject: Re: free game slots for tournaments
Eriisa: Search for "10 slots" in this board and you'll see Fencer saying so in late 2003. Now, that was for 8-slots-really-needed situations... I've never encountered any real situations with any other scnearios to be sure... I did follow a long discussion about the issue, though, and I was left with the impression that 10 slots are needed in all cases... I might be wrong!

24. November 2005, 13:27:44
WhiteTower 
Subject: Re: free game slots for tournaments
Luke Skywalker: Until the policy is changed, the standard number of required empty slots for all tournaments, regardless of games per round, are 10.

22. November 2005, 12:41:32
WhiteTower 
Subject: Re: elimination
diogenes: That would be a certain 2ndment from me!

21. November 2005, 22:28:05
WhiteTower 
Subject: Re: Site connection problems
playBunny: Did you just answer to yourself there or wha'?!? [sideways glancing with one eyebrow higher]

On the other hand, if somehow he decides to introduce game group ratings (by which, BTW, I actually meant separate rating SYSTEMS for game groups, but you can also have some averaging done foe eligible members of the game group) then some further delays may occur - but let's leave the operational aspect to Fencer, our Brain King (of the white variety)

21. November 2005, 22:17:28
WhiteTower 
Subject: Re: Site connection problems
playBunny: Darn trunk lines :P

21. November 2005, 22:13:11
WhiteTower 
Subject: Re: Site connection problems
wellywales: Yes, but they don't "do" faults. What they do do is display a page notifying users of essential maintenance, like database backups etc. This is not a fault, but a regular feature, while the game server is still working fine.

What BrainKing has is another domain, BrainKing.info, for such faults and other cases, but it seems to have been forgotten for a year and a half - Fencer, any comments? :)

21. November 2005, 22:00:26
WhiteTower 
Subject: Re: google ad sense and timeouts
BIG BAD WOLF: Of course, even a lowly Pawn can eliminate ads, by using the right ad blocker :) However, I elected to keep them displayed, for the sake of Fencer ;)

17. November 2005, 12:33:17
WhiteTower 
Subject: Re: Rating should consider the number of points in the match
prophet: As usual, the square root of the points to win the game is a good idea as a multiplier for rating changes.

15. November 2005, 16:18:44
WhiteTower 
Subject: Re: Politics
BIG BAD WOLF: OK, then no debates or political stuff - Jump This mentioned mostly cultural attributes in his request. Let's say a World Culture board then. Or would that be too politically related as well?

8. November 2005, 09:51:37
WhiteTower 
Subject: Re: Title element for username in game list
Thad: Indeed, I used the HTML reference "title=..." - I wonder if Fencer ever reads his own website's source :P Just kidding ;)

8. November 2005, 04:03:34
WhiteTower 
Subject: Title element for username in game list
Could the current action of all online opponents be added as a title element, for checking by hovering the mouse pointer over their username in the game list? Or do we always have to click on Online Opponents to see that?

18. October 2005, 21:17:55
WhiteTower 
Subject: Re: Klingon
Andersp: Try Irish or Hungarian, even worse!

Just for fun, here are a couple of possible transliterations of BrainKing in:

(Greek) ΜπραιινΚ&
#953;νγκ
(Russian) БрэинКи
нг
(Irish) BrénCiong

18. October 2005, 20:41:43
WhiteTower 
Subject: Re: How about
Fencer: Is Greek in progress yet?

16. October 2005, 14:56:21
WhiteTower 
Subject: Re: Problem, what problem?
tinksbell: It's not the money in my case. I simply cannot afford the time needed for the amount of extra games and features at my disposal as a paid member. For me, let's leave it at that. I might reconsider once Greek Backgammon is fully introduced :)

15. October 2005, 23:08:20
WhiteTower 
Subject: Re: deleted game message
Fencer: I beg to differ. Here, in the FAQs, is the only place the word delete appears in the game deletion context, and there is no mention of paid-members-only availability. If it's supposed to be in Help, maybe it's in the missing contect to be added later?

15. October 2005, 21:39:13
WhiteTower 
Subject: Re: deleted game message
Thad: Well, Fencer? :)

15. October 2005, 21:34:37
WhiteTower 
Subject: Re: deleted game message
Fencer: There is a NEW Help system on the way? Now THAT's a missing entry by itself up there in the Features in development ;)

15. October 2005, 21:28:33
WhiteTower 
Subject: Re: deleted game message
Thad: Sorry, wrong section, it's actually in the Paid Membership details page. BTW, the second half of the Help section is content-less - Fencer?

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