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Backgammon and variants.

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23. December 2006, 16:16:53
LionsLair 
Subject: cloning backgammon
an interesting variant thus far...
what I'd like to see is feedback,suggestions, or requests about the other cloning variants...
...did Fencer open the door for this?...are we going to see 'cloning nackgammon' or 'cloning race'?.... I think 'cloning hyper' or 'cloning anti-' would make great variants myself...
...any thoughts before I start a crusade on the "feature request board" to add these variants?
as always, happy gaming!

23. December 2006, 16:19:41
Adaptable Ali 
Subject: Re: cloning backgammon
LionsLair: cloning hyper

24. December 2006, 11:55:14
joshi tm 
Subject: Re: cloning backgammon
LionsLair: Ithink that only Cloning Crowded Gammon will make other strategies to the game. Cloning Antigamon is endless (or even more endless than Anti Gammon already is...) Cloning Hyper make too short games (where a race is going already) so cloning in CHG is useless. Nackgammon and Racegammon will not change the game strategies too much, only Cloning Crowded will change a chaotic CG game into total chaos.

24. December 2006, 23:46:37
rod03801 
Subject: Re: cloning backgammon
LionsLair: Plus, if I recall correctly, Fencer has said at some point in the past that he doesn't like to create variants of variants.

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