So the most "unbalanced" game would be start with 1,000 points, and can get up to 500 bonus points - which is how many games will be towards the end of the game anyway!
what are we solving for here? I doubt the subtle difference in amounts will mean a significant change in approach. And firthermore how would you know until you've at least finished one game?
I think a lot of people were frustrated with the slow pace of the first pond run, and we were "searching" for some way to make this game interesting quicker than the current pace of that game. I think that if the ratio is lower than 40 to 1, which it is currently, it makes the game get 'interesting' much sooner.
I think another way to 'solve' this issue is to allow us to create games with fewer people, so those of us that want, can play more "end games", say start with 6 players, then it would be exciting from the very first move!!
Before anyone else gets yelled at, please be sure and read the entire description before joining a run. Some are starting runs for fellowships only and if you're not a part of those fellowships, you will get a message tell you to leave.
If this is yelling ((( According to the "TITLE" and "DESCRIPTION" of the pond, Its for "JUNGLE WARRIORS" fellowship only.
Please remove yourself from the pond.
Konu: The bonus and the ratio of it to the starting amount
Seems like you could add a variable to change the ratio based on how many people sign up too.
x = starting amount
b = bonus amount
n = number of players entered
c = constant to divide the number of players
1) First pond:
c = b X n ÷ x
c = 500 X 249 ÷ 20000
c = 6.225
2) Czuch's 19000 first bid pond, makes x = 1000
Note there's also less players in this game, but the bonus is the same.
c = 500 X 16 ÷ 1000
c = 8.000
If this has any correlation to how the game is played, then what Czuch has done (by design or not), is modify the original Pond game to make a smaller version that should play near the same. Though the bonus is going to figure hugely in the game from the start as it is now slightly more than ½ the amount of points the leaders have.
It seems to me that the most important variable of the game is the amount of players in relation to the ratio of bonus to starting amount. It'll be interesting to see how these two games play out. I'm in them both and will see first hand. Of course the various people involved and what happens along the way will make the game what it is.
Perhaps the game's starting point could be based on the number of players signed up using a constant of the game creator's chosing. I kind of like the table Bry and BigBadWolf have thought up. It'd be easy to look at the table and pick the values that one would like. As we get more experience playing this game, we should be able to make choices the will give us the kind of game we would like to play. A slow calculating game or a fast gambling game. Use of a table along with a variable for the number of players and you could have it set how you want and not need to bother with capping the amount of players except to limit the number of days a game will take to play.
Actually it would be just easier for the creator to just remove the person and not say anything - To let them know is just being a little more nicer! :-)
Sorry, I was in a bit of a mood over something else and it hit me wrong. But as I said, if its fellowship only, maybe it should be in bold or something?
maybe if you put the word "fellowship" in the title you would have less of a problem, there are so many fellowships its hard to keep tract of, I know that I have never heard of that one, and I, like most people really don't read the description that closely
Yea, what I like is in one round, a person will win the bonus with a low bid like 55, then next round - about 4 or 5 people will have bids of around and over 500 - to try to get the bonus.
Hopefully Fencer will let us look at past moves of all the pond games soon - I have started to learn how some players play, but would be nice to "research" some players a little more... :-)
I would love to see a statistics page that shows averages of all the games.
Like the average bet of the first person to fall in...(right now belive that 12 or higher has never gone out in the first round)
Also the average low and high bids per round ie the average low bid in round #9 is (?), the average high bid in round 11 is (?) etc... This would have to be catorgorized by how many people start the game as well.
I would like to see the amount I bid in the previous round, when I go to make my next move. Yes, it is easy enough to scroll a little and look at the chart, but on the bigger ponds, (like the first one), it would be nice to just have the information right there.
So the most "unbalanced" game would be start with 1,000 points, and can get up to 500 bonus points - which is how many games will be towards the end of the game anyway!
(sakla) If you want to find out more about some games you can check the links section and see if you find any interesting links there. (pauloaguia) (Bütün ipuçlarını göster)