The Range value is that between the average and the #20, on the assumption that the top 20 are unrepresentative. Given the sample size, that's open to debate. (If you fel strongly enough to argue, just post your own version)
It's interesting to note that the average ratings are in the same order, though it's very close with the last three.
It is a Hyper Backgammon tournament using the cube to 21 points. Since Hyper Backgammon can be a quick game, it is perfect to use the 21 point cube with it. Open to everyone. Set to start around November 20th. Good Luck!
Pedro Martínez: I agree, I only meant the early moves. I got bored quickly. I think it would be better over a real board where you can get to the point more quickly.
I used to play Acey Deucey, which is essentially the same but with a 2-1 bonus :)
BIG BAD WOLF: But if it's obvious which strategy to use (depending on the roll) there is less skill. I found in BG race that for much of the early game I didn't need to think. That isn't true in other forms of the game.
grenv: Lol. That's exactly why I made the poll. I'm interested in seeing how opinions correlate with the ratings and whether they both add anything to Hrqls' enquiry.
I think BG Race would have the least amount of "luck" since you can make your own strategy of weather to try to make a "block" to keep your opponenet from advancing, or trying to "race" quickly to the other side, or keep some pieces on the bar to keep your opponenet from advancing too quickly to your home area - just so many more options and strategies to choose from allow you to quickly adapt to good/bad dice rolls.
One way to tell would be to see how bunched up the ratings are. If you did some sort of analysis you could actually be quite sure. The more bunched up the more luck.
Crowded Backgammon seems to be less bunched than the others. I haven't the time to analyze too closely though.
grenv: i totally agree, and the different decisions required in the different phases of the game also contributes to skill being more important. For example, in hyper, one can play many games without capturing or even having the opportunity to capture. It makes the skill set far more limited. In race, you need more of a repetoire.
redsales: For example, if I invented a game where you just raced pieces around the board with no capturing, it wouldn't matter how long the game was, it would always be 100% luck.
Therefore the type of decisions that need to be made by the player is also an important factor.
redsales: Possibly true, but in much of the early part of the game there are not the same type of decisions to make as there are straight away in backgammon.
not sure about the middle, but to me BG race must have the least luck involved since the games take the longest on average and therefore have the higher number of rolls, giving luck a chance to equal out.
statement : the more pieces in a game of backgammon, the less influence luck will have
of course hypergammon takes this to its extremes, but does this also count for crowded backgammon and race backgammon vs normal backgammon and nackgammon ?
Konu: Re: I thought the dice program flaw was fixed...
playBunny (3. Kasım 2005, 01:32:44) tarafından düzenlendi
LionsLair: You should have moved out of your opponent's home anyway! ;-) At that stage of the game your own home table is your only asset. Breaking your home table should be done with the utmost reluctance. You drastically reduced its effectiveness by moving 6/1 4/1. A 3-point table is next to useless at holding an opponent. Better would have been to run, 22/14, and get the man home, hopefully to make a block on 6. That would give you a 5-point table and might save the game. The danger of your two remaining blots being hit is certainly a worry but keeping those back men safe is pointless if, when they get a chance to take action, it's ineffective.
playBunny: lol .. i just realised it was in the same game ... so i only would only lose 1 point .. i think thats why it didnt show .. and why i didnt see it :)
i just tried to resign another game and clearly saw the message that i would lose 8 points if i would definetly resign :)
grenv (2. Kasım 2005, 16:16:50) tarafından düzenlendi
9 poäng match med dubblingskub (#2)
Turnering: South Pacific Cube Backgammon
Partiets ID-nr: 1152741, Matchens ID-nr: 37576
Din ändrade BKR efter detta spel: vinst: 2213 (+5), remi/oavgjort: 2205 (-3), förlust: 2198 (-10)
Det är imsoaddicteds tur.
Ställning: grenv: 1.0, imsoaddicted: 0.0
Resultat av avslutade spel (imsoaddicted - grenv, Backgammon): 0 : 0 (= 0)
Tid per drag (?): 2 dagar, This was red -->inga fria dagar (4. November 2005, 10:13:58 är sista tidpunkten för draget innan timeout)
Offentligt spel (synligt för andra spelare)
Rankat spel (resultatet kommer att räknas i spelarens BKR)
Brädesstorlek: 1 (ändra)
Layout: kolumner (ändra)
Fria dagar: Lördag och Söndag (ändra)
Din motståndare utnyttjar automatisk semester (?)
playBunny: No, put it in big writing above the board please. It is so often used in strategy that I believe it is almost as important as what position the pieces are on the board.
grenv: It's clear once you know it's there but several people have missed it. All it would take is a splash of paint...
Talking of colour... If the match score isn't going to be moved up beside or above the board then putting it in colour would be a helpful alternative. At least the eyes will spot it immediately when scrolling down to find the score.
(sakla) If all of a sudden the site shows up in a different language, just click the flag for your language and it will be back to normal. (pauloaguia) (Bütün ipuçlarını göster)