Kullanıcı Adı: Parola:
Yeni Kullanıcı Kaydı
Moderatör: Hrqls , coan.net , rod03801 
 BrainKing.com

Board for everybody who is interested in BrainKing itself, its structure, features and future.

If you experience connection or speed problems with BrainKing, please visit Host Tracker and check "BrainKing.com" accessibility from various sites around the world. It may answer whether an issue is caused by BrainKing itself or your local network (or ISP provider).

World Of Chess And Variants (videos from BrainKing): YouTube
Chess blog: LookIntoChess.com


Sayfadaki mesaj sayısı:
Tartışma komitesi listesi
Bu komiteye yazı yazma izniniz yok. Bu komiteye yazabilmek için minimum üyelik seviyesi Brain Atı.
Durum: Herkes yazabilir
Yazıların içinde ara:  

<< <   45 46 47 48 49 50 51 52 53 54   > >>
27. Ağustos 2015, 10:55:40
SL-Mark 
Konu: RNG
The RNG or rather pseudo rng has a near random distribution of dice output across the site rather than by individual.

As I always get double 6s in anti-backgammon, it means less double 6s to go around for everyone else.

Now, if only crosseyed and myself could swap our numbers

27. Ağustos 2015, 04:57:22
Walter Montego 
I have never understood the people who argue against auto-pass, nor Fencer's decision to set up the auto-pass so that those that don't want to use it can shut it off in a game created by someone that wants to use it. I think that If I create a game, then I should have the final say in the options and parameters used, not the person that accepts the game or enters the tournament. If that person doesn't like the parameters of my game, they should either create their own game, or write to me and we can discuss it, or they go pound sand and play with themselves.

I do not play Ludo, but auto-pass is a good thing for Backgammon. Yes, I have come back to a game and seen that I've missed six turns sitting on the bar. What a relief! Why would anyone want to roll and enter a move when your opponent has every point in his home base covered and you have a piece on the bar? And I do not mind when there's points open and auto-pass skips my turn either. I can always scroll back through the moves to see the bad rolls if I really want to see them.

27. Ağustos 2015, 04:26:36
Carpe Diem 
Konu: Re: Ludo
crosseyed: No, there doesn't need to be anything wrong - I believe there is approximately a 2% chance of having 23 non-6 rolls in a row, so inevitably it will happen to anyone who plays enough. Now if that happens to you every game, that's a different matter. To me, the bigger issue with Ludo as a game is that the skill element is pretty low in my opinion - but maybe that's just because I'm not skilled enough to understand the subtleties of the game. :D

Aganju - no offense, but that's just silly. I have definitely noticed times when I roll in Dice Poker and the exact same number comes up again, which always make one wonder. But then I think back to all the times that doesn't happen, and realize that the issue is likely just that I take note of the times when it does. But even if there was an issue with the RNG, your time solution would be useless. If the RNG uses the system clock, it will be dealing in fractions of a second, and waiting 15 minutes isn't any more "random" than responding in a couple of seconds. But as you say, there is no risk to waiting, so if you feel it works for you, I'm not here to tell you to do otherwise. :)

27. Ağustos 2015, 02:53:57
Aganju 
Konu: Re: Ludo
crosseyed: The problem is - and that has been discussed many times before - with the random number generator. It generates not-so-random numbers that follow patterns, and one of those patterns is that you get the same numbers many times in a row (and if that is not what you need, you end up passing very often).

One way to avoid that is (aside from not playing here, of course, which works perfectly fine) to not play such a game immediately. The not-so-random-numbers are dependent on the time, so if you wait an hour, you get different numbers. That is my personal theory/analysis, and has been discussed before too, and many people do not believe it. It works just fine for me (for example, in backgammon I sometimes decide to double in fast-played games based only on the fact that I can kind-of-predict my next roll - if the game moves fast enough)

Feel free to try it - waiting even 15 minutes is typically enough, and the risk is nil. And feel also free to ignore this as an absurd variant of paranoia...

27. Ağustos 2015, 00:23:13
crosseyed_uk 
Konu: Re: Ludo
rod03801: I stopped playing Ludo for this very reason, too many passes. I only signed to help beach out. Sorry beach I won't signing up for any more Ludo games. Autopass would still 23 passes.

27. Ağustos 2015, 00:20:29
rod03801 
Konu: Re: Ludo
crosseyed: While it's not that uncommon, it's definitely not that common either. In those situations a "real autopass" would be very helpful though.

27. Ağustos 2015, 00:18:07
crosseyed_uk 
Konu: Re: Ludo
rod03801: It maybe not uncommon but it sucks. There has to be something wrong with how the Ludo game is set up in this site.

27. Ağustos 2015, 00:15:35
rod03801 
Konu: Re: Ludo
rod03801 (27. Ağustos 2015, 00:16:41) tarafından düzenlendi
crosseyed: That's really not that uncommon.

26. Ağustos 2015, 23:50:52
crosseyed_uk 
Konu: Ludo
I am playing a Ludo game and I have 23 passes. This not the first time has happened. There has to be bug or something wrong with the Ludo game.

22. Ağustos 2015, 02:12:09
MrDelete 
Very Good !

20. Ağustos 2015, 21:35:53
crosseyed_uk 
Konu: Re:
MrDelete: It is back to normal now.

20. Ağustos 2015, 21:16:54
MrDelete 
Not here !

20. Ağustos 2015, 21:06:31
crosseyed_uk 
I keep getting the white page and can't make any moves. Anyone else having the same problems?

19. Temmuz 2015, 17:09:56
Aganju 
Konu: Re: hey
furbster: Yes, that wrong/outdated for me to. That's on http://brainking.com/en/Statistics?p=1 I checked only on http://brainking.com/en/Statistics?p=0 But that may be actually wrong too..

19. Temmuz 2015, 17:00:10
furbster 
Konu: Re: hey
Aganju: For example the finished game pages shows me as having finished 12,271 games and then the wins/draws/losses, when in actual fact i have finished 16,002 games! It's been stuck on 12,271 for a long time now, and i'd just like to see the correct information shown there.

19. Temmuz 2015, 16:09:06
Aganju 
Konu: Re: hey
furbster: it works for me? What do exactly mean is broken?

19. Temmuz 2015, 15:56:01
furbster 
Konu: hey
furbster (19. Temmuz 2015, 15:56:52) tarafından düzenlendi
Is there anyway this page can be fixed, would eb nice to see where i am in the charts and it's been broken for a while now :)

http://brainking.com/en/Statistics

As in the finished games, and top players pages etc

19. Temmuz 2015, 00:06:50
beach 
Konu: Re:
Universal Eyes:  I just tried and was able to set one up with any problems

18. Temmuz 2015, 18:57:11
Universal Eyes 
question?
is anyone having trouble creating tournaments in their fellowship? when I click create it takes me back to the fellowship.

18. Temmuz 2015, 15:41:04
speachless 
Konu: Re:
Fencer: welcome back, problem is solved since the 16th, thx for your support

18. Temmuz 2015, 13:34:49
Fencer 
Hey guys, I suppose it is solved now, right? Sorry for the delay, I've just returned from holidays.
Actually, it's fun to try to restart BrainKing from iPad on a hotel WiFi that goes down every 5 minutes.

16. Temmuz 2015, 10:25:54
beach 
Konu: Re:
Brian1971:  doesn't look like it has been fixed yet maybe someone can contact fencer

15. Temmuz 2015, 22:11:25
Brian1971 
Timer is not right as I was supposed to have a fellowship tournament start at 10AM my time today and it is after 3 PM and it still has not started.

15. Temmuz 2015, 22:01:21
beach 
Konu: Re: time out function off?
speachless:  looks like the timeout function is not working again perhaps fencer will see its not working and fix it

15. Temmuz 2015, 19:37:12
speachless 
Konu: time out function off?
speachless (15. Temmuz 2015, 19:38:19) tarafından düzenlendi
hi, i guess this question has been posted already but i'm wondering if it is a common situation at the moment that games doesn't time off, what about you?

9. Temmuz 2015, 20:22:54
CinderEfinRella 
Konu: Re:
Fencer:
AGREE!!! Thank you for your help!

9. Temmuz 2015, 10:12:25
Fencer 
Konu: Re:
TomsWife4Life: I've deleted your games. But next time, it might not be wise to start over 100 ten-win matches with the same person.

9. Temmuz 2015, 09:34:28
El Cid 
Konu: Re:
TomsWife4Life: I know it's not the best suggestion, but I've seen a few of your games (4 or 5). It appears that you are in the last game in some (probably many) of them. You can always wait the 2 or 3 weeks for each game and then they would end, and you would win some, instead of losing the 104

9. Temmuz 2015, 06:07:57
ThunderGr 
Konu: Re:
ThunderGr (9. Temmuz 2015, 06:08:18) tarafından düzenlendi
TomsWife4Life: It is about 3 seconds per game x500=1500 seconds =less than half an hour(1800 seconds).
Waiting for Fencer will take significantly longer, trust me.

9. Temmuz 2015, 06:03:28
CinderEfinRella 
Konu: Re:
ThunderGr:
Yes i could just resign... but it would take HOURS because i would have to resign like 500 games! Im hoping Fencer could possibly just delete them for me!

9. Temmuz 2015, 03:55:15
ThunderGr 
Konu: Re:
TomsWife4Life: Just go on and resign as many times as you need for the match to end.It does not matter if it is your turn or not.You can always resign a game anytime.

9. Temmuz 2015, 03:44:26
CinderEfinRella 
Konu: Re:
Maxxina:

I did write him earlier today but he hasnt read my message yet! I need 104 games deleted if possible! The person all of the games are with can no longer play here... so the games are just sitting there! I cant play any news games until those games are deleted! Every time I try to resign... another pops up because they are 20 game match or something like that! Any help getting rid of these games would be greatly appreciated!

9. Temmuz 2015, 00:13:17
Maxxina 
Write fencer. Or desribe problem here, thats gonna be better. Its midnight now in czech republic atm

8. Temmuz 2015, 23:53:27
CinderEfinRella 
Konu: Help plz
Are there any admins online now that can help me with a problem?

5. Temmuz 2015, 18:36:22
RGroszkiewicz 
Konu: Re: DoMove not working?
Aganju: I agree - works OK in

MicroSloth

InTerNet

ExPloDer


5. Temmuz 2015, 17:25:19
Aganju 
Konu: Re: DoMove not working?
RGroszkiewicz: works perfectly normal for me.

5. Temmuz 2015, 16:52:29
RGroszkiewicz 
Konu: DoMove not working?
RGroszkiewicz (5. Temmuz 2015, 16:53:05) tarafından düzenlendi
Maybe my Firefox is broken. But after making a move, when I click on "move to next game" I only get a blank screen.
The web page address is shown as
http://brainking.com/en/DoMove

21. Haziran 2015, 18:46:34
alexlee 
Konu: Re: Timeout Demon is dead...
Fencer:
Thank you for fixing it Fencer

21. Haziran 2015, 18:11:13
Fencer 
Konu: Re: Timeout Demon is dead...
alexlee: Nope, the daemon has really died itself. It should be OK soon (auto-sync).

21. Haziran 2015, 16:21:54
Aganju 
Konu: Re: something is funny with the random numbers today
Aganju: nope, I got a 6-6. What about 11 doubles in 19 rolls overall? That should be rare too, but I am too lazy to calculate the odds right now.

21. Haziran 2015, 16:16:38
Aganju 
Konu: something is funny with the random numbers today
Aganju (21. Haziran 2015, 16:18:28) tarafından düzenlendi
(Yes,that is an old discussion, I know)
Today I rolled 6 times 3-3 in the same game, the last five of them *consecutively*.
Fevga (ksenofont vs. Aganju)
(The game is ongoing, so no comments to the game please)
It's actually not too useful, as this is Fevga, and doubles often kill you. Five identical doubles in a row do a great job in forcing you to destroy your position...
Chance for this (3-3, 3-3, 3-3, 3-3, 3-3) are 1:60000000, so yes, that can happen. We'll see what I roll next...

21. Haziran 2015, 14:06:17
alexlee 
Konu: Re: Timeout Demon is dead...
Aganju:
I have a pond that is - 3 hours and another that is - 1 hour. Maybe Fencer was working on something and disabled time outs?

21. Haziran 2015, 13:46:34
Aganju 
Konu: Timeout Demon is dead...
Aganju (21. Haziran 2015, 13:47:06) tarafından düzenlendi
maybe it timed out?

but games don't get lost anymore if you timeout. The 10-minute runs are overdue.

17. Haziran 2015, 23:26:37
speachless 
Konu: Re:
DeaD man WalkiN: you maybe mean the pawn registry. the list of pawn users, who askes for a sponsor for a paid membership. for that you need to use the contact form and request to fencer to be listed on the pawn registry. you have the possibility to public a message, as far as i know... http://brainking.com/en/PawnRegistry

17. Haziran 2015, 22:05:27
Bernice 
Konu: Re:
DeaD man WalkiN: I don't know what you are asking but to renew...on the left under the heading "PROFILE" there is a link called "PAID MEMBERSHIP"click on that and pay....

17. Haziran 2015, 20:09:05
DeaD man WalkiN 
Don't know where to post to get help for paid memberships.
Warning! Your Brain Rook membership level will expire on 26. June 2015. You have 9 days left to renew your membership...

17. Haziran 2015, 16:03:19
MrDelete 
could be the problem,haven't had another one since the post,thanks !

17. Haziran 2015, 15:57:16
Hrqls 
Konu: Re:
MrDelete: no popups for me ... it seems like a browser issue for you ... probably some add-on ?

17. Haziran 2015, 15:53:29
MrDelete 
I have made 50 moves and had 68 pop ups,this is not fun, is anyone else going through this ?

6. Haziran 2015, 00:58:36
Brian1971 
Konu: Reversal of Fortune
Come and join Brian's 1971 Pub to be part of the 3 reversi tournaments that start June 15th. Great fun and competition. SO please request a membership today.

<< <   45 46 47 48 49 50 51 52 53 54   > >>
Tarih ve Saat
Online Arkadaşlarım
Favori Komiteler
Arkadaş Grupları
Günün ipucu
Copyright © 2002 - 2026 Filip Rachunek, tüm hakları saklıdır.
Başa Dön