Логин: Пароль:
Регистрация нового пользователя
Модератор: Caissus , andreas 
 Other chess variants

Discuss about interesting chess variants that are not implemented on BrainKing yet.


Сообщений на страницу:
Список форумов
Вам не разрешено писать сообщения на этом форуме. Минимальный статус, требуемый для того, чтобы писать на этом форуме - Мозговая Пешка.
Режим: Каждый может объявить
Поиск в сообщениях:  

1. Августа 2015, 16:04:32
Thom27 
Субъект: Re: Cheshire Cat Chess
dams: it is draw. That is why this variant is so drawish (about 19% of the games)

14. Июля 2012, 19:09:21
Thom27 
Субъект: game idea: Behemoth Loop Chess
Like Behemoth Chess, but the pieces killed by the Behemoth are returned to the players owning them. They can be dropped later, like in Loop chess, instead of a normal move. This is also valid for the Kings. If a player has the King in hand, they must drop the king first, before any other move. The game is won by capturing the opponent's King with an own piece.

I expect this to reduce the random factor, because the game is not over if the Behemoth kills some King, what happens frequently.

The pieces captured normally can be taken out of the game, to allow for endgames with few material, or given to the player capturing them, like in Loop Chess.

9. Октября 2010, 13:06:09
Thom27 
Субъект: coin chess
Сделано для Thom27 (12. Октября 2010, 16:19:34)
I found an interesting variant called "coin chess":

On the square e3 there is initially placed a coin. The coin moves always like the moving piece, with the same direction and distance. The coin must not move onto an occupied square or off the board, but may leap over pieces.

The player to move moves the coin first, then the piece. E.g. white can open the game with e3-e4, e2-e3, but the coin can't be placed onto the origin square of the moving piece.

Winning is by checkmating or stalemating the opponent.

Edit:

1) the coin should initially be on e4, otherwise White has a forced win e.g.: 1.e2-e3 e7-e5 2. Ng1-e2

2) there are two ways to handle check/checkmate: a) ignore the coin, e.g. if white has Re1 and black Ke8 and the coin is in the e-column and no other piece in between, black is in check b) don't recognize check; winning is by capturing the king or stalemating the opponent. Then in the example black is not in danger, white can't move e1-e8 because the coin would leave the board.

2. Февраля 2010, 15:32:50
Thom27 
Субъект: suggestion: wildebeest chess

Дата и время
Друзья в сети
Любимые форумы
Клубы
Советы
Копирайт © 2002 - 2024 Филип Рахунек, все права зарезервированы.
Наверх