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(I could be wrong since I'm not a gammon expert, but I'm pretty sure this is against the rules... please correct me if I'm wrong)
Lets take for example if you roll a 6 and a 2. Lets say only 1 of your checkers are able to move 6 spaces (and many to move 2 spaces)
So instead of moving that 1 checker 6 spaces, you move it only 2 - leaving the "6 dice" to do nothing, and you end your move.
I believe the rules are (and again, I may be wrong) - If possible, you HAVE to use both dice when it is possible. So the software should "MAKE" me move that 1 checker 6 spaces, and also move a checker 2 spaces.
I have seen this happen in 2 of my games here so far.
(esconder) Se pretende jogar um jogo contra um adversário com capacidades semelhantes, pode definir uma gama para o BKR do adversário, quando cria um novo convite de jogo. Dessa forma ninguém com um BKR fora dessa gama poderá ver/aceitar o convite. (Katechka) (mostrar todas as dicas)