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The time limit issue was exclusive to IYT. The main reason for changing time limits was to avoid time out when an emergency arrived. For example there are situations in many games where i would move 5-6 times a day then take as many as 6 days for one move. With most fischer clock settings i will have timed out after going 6 days without moving. To optimize peak performance you cannot restrict time limits on moves. so our time limits would go from 3 days ( standard) to 7 days for emergencies. then we would change it back when the week ended or your leave was over!
Nothingness: I agree with you. I usually make more than 1 move per day, but sometimes it may happen to lose some days or even 1 week. On IYT you can change your time limit, but only out of a tournament: this is one of the reasons that made the League successful. I believe a 3-days limit with vacations on may work: the game would be fast enough and you can avoid problems depending on weekend days or holidays. I think this is a good compromise for the first "gran slam" tournaments.
(Cacher) Vous êtes d'humeur de jouer une partie rapide qui est garantie d'être finie dans les 2 heures? Créez une nouvelle partie de votre choix, choisissez le Temps pour la partie et réglez le Temps à 0 jour/1 heure, Incrément à 0 jour/ 0heure et la Limite à 0 jour/ 1 heure. (TeamBundy) (Montrer toutes les astuces)