Nom d'utilisateur: Mot de passe:
Enregistrement d'un nouveau membre
Modérateur: rod03801 
 Feature requests

Do you miss something on BrainKing.com and would you like to see it here? Post your request into this board!
If there is a more specific board for the request, (i.e. game rule changes etc) then it should be posted and discussed on that specific board.

For further information about Feature Requests, please visit this link on the Brainking.Info site : http://brainking.info/archives/20-About-feature-requests.html


Messages par page:
Liste des forums de discussions
Vous n'êtes pas autorisé de poster des messages dans ce forum. Le niveau d'adhésion minimal requis pour poster dans ce forum est Pion.
Mode: Tout le monde peut poster
Recherche dans les messages:  

8. Janvier 2009, 03:58:56
Herlock Sholmes 
Sujet: New Chess Variant PAWN POWER
I designed another funny and exciting chess variant ...
This time it's real, orthodox chess game with all the rules traditional chess game use. But, there is a second goal players trying to achieve (first one is of course check mate)... namely 32 points which are collected during the game (and collecting is nothing more than killing opponent's piece)... why 32 points ? Here is the explanation:
Figures are assigned points and there are 64 points total. List below tells the story ...
BISHOP = 2 points
KNIGHT = 3 points
ROOK = 4 points
QUEEN = 10 points
PAWNS :
1st taken = 1 point
2nd taken = 2 points
3rd taken = 3 points
and up to
8th taken = 8 points
KING = 0 points

As you can see, value of pawns increases. exactly like in every chess game, but this time, more than ever, players try to protect their pawns due to increasing value they have ...
So, 32 points being exactly HALF of 64 is the goal ... either you check mate or collect 32 points by killing your opponent's men ...
I have chosen 64 points just for one reason ... to match the number of squares on a chess board ... there can be any other number, but 64 is just elegant ...
Hope you like this idea ... chess and point scoring feature will change the tactics and strategy significantly ... and this is the whole idea behind any chess variant...
Andy.

20. Janvier 2009, 21:17:53
Herlock Sholmes 
Sujet: Re: New Chess Variant PAWN POWER
ChessVariant: Hi, I tested this game with a very strong player at GameKnot ... I lost (of course, lol) 34 to 25 and this is what he wrote to me ...

Hey Andrzej,

Based on my experience of just one game, I think the strategic twist is interesting. I think (possibly) once one player is a solid pawn up, he can, with accurate play, ensure victory. This is true of chess, but even more so with pawn power chess because of the pawns' incremental values. Therefore the opening sequence and exchanges become crucial and the endgame less so (if it even occurs).

In some ways it is the opposite of three checks chess; instead of sacs its rewards cautious positional play. There is no doubt that it 'works' as a chess variant. Maybe we can experiment with the points system and see how that affects strategy.

Thanks for the games. It has been an enlightening few days!

All the best
Samie

***
It's really exiting to play this "point version" of chess ... hope we can try it ... anyone ?
Andy.

Date et heure
Amis en ligne
Forums favoris
Associations
Astuce du jour
Copyright © 2002 - 2024 Filip Rachunek, tous droits réservés
Retour en haut