Yes, the author is the former world chess champion Robert Fischer. The most significant feature of this variant is the random starting position for each game. This rule is similar to Corner Chess but, of course, there are certain differences, so it would be wise to specify all details:
Pawns are placed on their standard Chess positions (2nd or 7th row).
A king must be placed between two rooks. It means that a king's start position will never be in a corner (A or H column).
One bishop must be placed on a white square, the second one on a black square.
White and black starting positions are symmetrical - the same pieces share the same columns.
The following picture shows an example of such position:
How to castle
Although it can look strange for the first glance, castling is possible in this chess variant. In fact, the target locations of the king and the rook doing the castling move are the same as in standard Chess, but the initial positions can be different, depending on the generated start position of the game. Also, similar additional conditions must be fulfilled:
The king and the rook which are to make a castling did not move since the game had started.
The king is not in a check.
The space between initial and target positions of the king and the rook to be castled does not contain any other pieces.
The king would not cross a square that is being attacked by an opponent's piece or it would not finish its move on such square.
IMPORTANT! Unlike in classic Chess, the castling move is performed by a slightly different way:
The player click on the king.
The player click on the rook he wants to castle with, instead on the target position of the king.
The player submits the move to finish it.
The reason is that with certain positions the king's initial and target positions are the same.
(hide) If you want to play a game with an opponent of a similar level, you can define a required BKR range for a new game invitation. Then nobody with a BKR outside this range will be able to see/accept it. (Katechka) (show all tips)