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 Feature requests

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16. March 2007, 14:57:32
coan.net 
Subject: Re: AutoPass
pauloaguia: I have a few comments on those arguments

If I use AutoPass, when the game comes back to me it may look very different.
  • Well then don't use autopass. I think if a player picks to use autopass, they should already know it may not look the same.

    It may disrupt the conversation
  • I think the system should still work even if the opponenet writes something.

    For example (NO AUTOPASS), if my opponenet makes a move and writes something - when I log in at 5pm, I will see the message

    For example (WITH AUTOPASS), if my opponenet makes a move and writes something - the game comes back to them 5 times since I had to pass 5 times. I think STILL log in at 5pm (The exact same time), and will see the message. (YES - The message is seen at the exact same time, but now the game is 5 moves further then it would have been! Plus been told this is a game site, not a chat site.)


    WHAT I WOULD LIKE TO SEE:

  • If one person wants autopass, let it autopass just on his turn. (The opponenet who chooses to not use autopass can still play out every move.)

  • Let is work on Fischer Clock Games - The majority of players who play Fischer Clock Games are looking for faster games - so why not let Autopass speed it up also?

  • Let Autopass still work if there is an in-game message. When an autopass is taken, just include a little note of "Your opponenet had no moves and choose to autopass until they have a move. They will make a move & see any message once they have a move to make." Like I said above, i will still see the note at the same time - just the game can be further along. If the note was about a pass move, then I can just go back and look at it - and reply if needed.

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