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The duck is a brick - pieces cannot move through the square occupied by the duck. However, knights can jump over the duck. Each player’s turn has 2 steps: After moving a piece, the duck must be moved to a different and empty square. There is no check or checkmate. Capture the opponent’s king to win. (Invented by Dr Tim Paulden.)
(hide) If you are waiting for your turn, click on "change" next to the "refresh" on the main page, then set refresh the page to 30 seconds to get your turn to move displayed faster. (Servant) (show all tips)