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Dama (Czech Checkers).


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21. November 2009, 18:07:00
mangue 
thanks Hexis, it clarifies a lot ! I wish I knew it before :)

22. November 2009, 16:26:57
Hexis 
Subject: Re:
Modified by Hexis (23. November 2009, 19:42:58)
mangue: You're welcome :)

And there is one more important rule regarding jumps in Czech checkers - the opponent's pieces that you have already jumped over are removed from the board AFTER the whole move is finished (in contrast to, e.g., Turkish checkers where they are removed during the jump and thus creating new jumping opportunities). However I am not sure whether this particular rule is correctly implemented here on BrainKing right now (several weeks ago I reported the bug concerning removing jumped opponent's pieces from the board during the jump to Fencer - he asked me for a link to official rules of Czech Checkers, I provided him with the link and since then I have received no other feedback from him ...)

Here is an example of this "unimplenmented" rule from one of my games:
Dáma (Hexis vs. Hackingnop)

(according to the official rules the move I was forced to play by BrainKing was illegal - I should have finished my jump at b4 (or somewhere else at the particular diagonal) because the already jumped pawn at e7 should be removed from board after my jump will be finished and therefore prevents me from jumping over the pawn at d6 ...)!

23. November 2009, 05:35:10
Pedro Martínez 
Subject: Re:
Hexis: Not “replaced”, but “removed”. :)

And the bug has not been fixed yet. Pieces are still removed right after you jump a piece, not after the entire move is made.

23. November 2009, 17:54:08
Hexis 
Subject: Re:
Pedro Martínez: Thanks for your correction - I wrote my answer in a hurry and didn't read it over before posting...

23. November 2009, 19:48:11
Hexis 
Subject: Re:
Pedro Martínez: That's a pity - however I admit that such a situation occurs very rarely. Any idea why it takes Fencer so long to fix this bug? In Turkish checkers, jumped opponent's pieces are removed during the move so this functionality is already implemented at BK...

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