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31. May 2007, 07:55:13
Fencer 
Subject: Scoring
And I don't like the idea of giving 0.5 points for a loss. Is there a logical reason for that?

31. May 2007, 09:52:09
Hrqls 
Subject: Re: Scoring
Fencer: mentallay : it makes seem that losing isnt that bad .. although i think the outcome would be the same with 0 for a loss, 0.5 for a single win, 1.5 for a gammon win, and 2.5 for a backgammon win

i didnt do any maths for it yet though .. giving 0.5 for a loss will make it possible for the scores for a win (single, gammon, backgammon) to be the same as in normal games .. i think thats why they chose to make a loss 0.5 points .. it requires less changes

31. May 2007, 12:48:58
AbigailII 
Subject: Re: Scoring
Hrqls: And to get rid of fractions, 0, 1, 3, 5 as scores work as well as 0, 0.5, 1.5, 2.5.

It reminds me a bit of 'streetsoccer' as played on littlegolem and mastermoves. There the winner/loser scores can be 5-0, 4-1, 3-2 and 2-2. (5-0 for a win without overtime. 4-1 for a win in overtime. 3-2 for a tie with goals - winner is the person scoring last. 2-2 for a goalless game).

31. May 2007, 12:56:01
AlliumCepa 
Subject: Re: Scoring
AbigailII: I like "0, 1, 3, 5" scoring.

31. May 2007, 12:57:06
Fencer 
Subject: Re: Scoring
AbigailII: That seems to be a good solution. I don't like fractions, 99% of BrainKing code is based on integers, not floats.

31. May 2007, 13:00:10
AbigailII 
Subject: Re: Scoring
Fencer: 1% of the code deals with draws? ;-)

31. May 2007, 20:18:30
alanback 
Subject: Re: Scoring
AbigailII:  I made the same proposal on Dailygammon, which fell on deaf ears.

31. May 2007, 21:11:35
Hrqls 
Subject: Re: Scoring
alanback: deaf ears as in mute (no) responses or did they offer an explanation ?

31. May 2007, 22:52:18
alanback 
Subject: Re: Scoring
Hrqls: No reaction.

1. June 2007, 00:21:34
nabla 
Subject: Re: Scoring
AbigailII: Yes, 0,1,3,5 what Thad proposed in this thread and what I relayed. It is indeed exactly the same game as TTT. But actually I would like 0,1,3,3 even better because it changes only the gammon value, and the backgammon value is pretty irrelevant anyway.

1. June 2007, 07:32:56
Fencer 
Subject: Re: Scoring
nabla: 0, 1, 3, 5 is the final approved version.

1. June 2007, 11:10:33
nabla 
Subject: Re: Scoring
Fencer: OK, too bad, but I can live with that :-)

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