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12. September 2003, 07:31:42
Grim Reaper 
Subject: Re:
Well Kevin, an earliest post was linking slow play of some players as a function of their game volume, and the site stability was listed as a possible limit to the upper bound of the number of games that could be played concurrently.

I just suggested that the new hardware would not only cure the perfomance problems in general and those that are game laden specificially, but it would also support real-time play seemlessly.

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