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22. August 2013, 16:58:35
deleeeeeete 
Subject: Re:
pedestrian:

That's not what I am saying. I am not saying the opponent would lose anything. If we had a game and made moves every day, what I am saying is that after 4 hours, if I make a move to "draft" mode I get 20 hours to change it. It doesn't affect our 1 day policy. It just means the game won't go faster.

22. August 2013, 16:31:21
deleeeeeete 
Subject: Re:
speachless: "Isn't it in life and in games as well corresponding that sometimes people make a wrong decision/move"

Dear innocent soul, this isn't about making a wrong move.

Do you make moves instantly? Really? Or do you use T H O U G H T?

All I am saying is before we click submit, we have a draft function.

If you don't understand 101 Draft Email ideas then come back later.

22. August 2013, 16:28:33
deleeeeeete 
Subject: Re:
cd power: "Honestly, it is difficult to take your suggestion seriously when your first log-in to this site was in 2010, but yet you have not completed a single game here. Finish 100 games and then tell us what % of those games you lost because you were unable to use a "draft" mode."

Now we have it folks. Before a good idea is conceived, it must be after 100 games. You guys are braindead in the 1990's technology scene.

I am trying to help you.

I have played 1,000 games not 100. I don't need to prove myself here to have a good point.

22. August 2013, 15:35:04
deleeeeeete 
Subject: Re:
Pedro Martínez:

"I have a suggestion too: It would help me a lot if Friday came right after Tuesday. Now let's discuss the pros and cons…

I do not know why you care if I “actually” play Shogi, but you are welcome to visit my profile and see for yourself."

I never suggested removing Wednesday or Thursday. That is the point you are not getting. It is already in the system where we can have 1 or 2 days before making a move. So in theory, Friday could come after Tuesday. We could play a game where 2 or more days could pass before one of us has to make a move.

All I am saying is that if we think of a move before said time permitted, then we also be allowed to alter that move BEFORE SUBMITTING.

The reason why I asked you about knowing shogi is that I was wondering how you could relate to the suggestion I made. It is similar to knight moves in chess where they could go to the same square.

You have spent a lot of time attacking me, now try to spend 1% in support. I am not here to hurt you my friend. Maybe in the end you will see the light.

22. August 2013, 15:26:47
deleeeeeete 
Subject: Re:
happyjuggler0:

You didn't read carefully. I wasn't requesting to change a posted move. The request was to post it later. Do you understand how "draft" works with email?

22. August 2013, 13:54:21
deleeeeeete 
Subject: Re: Undoing a move within 3 or so minutes.
Hrqls:

So, in other words you support my idea but until it is implemented you are saying the remedy is to do something else which amounts to exactly what I was suggesting.

22. August 2013, 13:52:18
deleeeeeete 
Subject: Re:
Pedro Martínez: If I get this correct, you are replying to someone who is making a suggestion. I don't know why it concerns you. Do you actually play shogi?

22. August 2013, 13:44:18
deleeeeeete 
No, that's "Move on" not "Move one". Dang these clerical errors. I am doing this to prove a point.

22. August 2013, 13:43:29
deleeeeeete 
Move on no one. This allows me to stress posts by not being able to correct. :::chuckle:::

22. August 2013, 13:10:47
deleeeeeete 
Subject: Re: Undoing a move within 3 or so minutes.
Thom27:

Yes, I concur. I didn't need 16 hours in this case, just 5 minutes.

22. August 2013, 12:53:45
deleeeeeete 
Subject: Re: Undoing a move within 3 or so minutes.
Hrqls: The submit button is the only option. There is no "check back later button".

22. August 2013, 12:53:04
deleeeeeete 
Subject: Re:
Pedro Martínez: Useless for 1999 website design. I am trying to suggest 2013 suggestions. I can undo moves easily with babaschess.

22. August 2013, 12:17:59
deleeeeeete 
So, it is a shame we can't play that game with intended moves.

I got to correct my posts this way because it won't let me edit.

22. August 2013, 12:16:18
deleeeeeete 
Subject: Re: Undoing a move within 3 or so minutes.
Hrqls: "is that what you mean ?"

The conclusion is the same, but for a different reason. I agree that your point is also valid which gives this more credence.

You are saying you can rethink the move and I am saying I typed in the wrong move. So I want to edit it. Imagine a writer for a newspaper. The editor comes along before it is published. I want to be able to edit clerical mistakes.

I am not really thinking about the game. I am not pondering other moves. I am not planning ahead. I am just double checking to see if the move I inputted was actually the move I made on my own chess board at home.

I am playing 3 games of Japanese chess now. One is lower level, one is higher level it seems, and the other is probably closer to my level. So, it is a shame we can play that game with intended moves. I don't want to resign because I couldn't correct my move. However, I feel this is a waste.

This opponent and I are a good match. I am more interested in playing a decent game than a game with moves that were not entered in correctly.

If a chess magazine or article put in a wrong move from yesterday's grandmaster tournament, wouldn't an editor come along and correct this mistake when it was found out the move was not actually played?

That's essentially what is happening besides me being a grandmaster, lol. I made a move. Then, I went to the computer and I made a different move.

So, all I want is the option to correct it and reflect the move I actually made on the board before I entered the other one on the computer.

22. August 2013, 11:00:21
deleeeeeete 
Subject: Re: Undoing a move within 3 or so minutes.
Hrqls: The point is to allow a "draft" mode. When you type a draft email, it is not sent. You can come back to it later. That's ideally what I want. The clock has not stopped ticking, but I have a move I am interested in making. If I am multitasking, I could then come back and double check (no pun intended). If the move is still sound and then I can send it like a draft letter to be sent later. The opponent would never see the proposed draft move. So, it's not like taking back a move.

22. August 2013, 06:58:54
deleeeeeete 
Subject: Question about membership levels.
For rook, it states, "The player is not limited by number of started games at once nor number of moves per day nor number of joined tournaments and team tournaments, is limited by 35 vacation days per year."

If we have a free account, we are limited to a number of moves per day? If so, then how many moves does a free member have per day in a game of shogi?

22. August 2013, 06:15:33
deleeeeeete 
Subject: Re: Undoing a move within 3 or so minutes.
Justaminute: "And the current situation is no different from letting go of your piece completes your move in competitive over the board games."

It is different. In a competitive over the board game, you wouldn't be making moves on a computer like here. If I were playing a competitive over the board game, I would have just moved the piece that I intended to move and WOULD NOT have made a clerical mistake on the computer.

22. August 2013, 06:12:41
deleeeeeete 
Subject: Re:
Vikings: Ok, but then posters cannot correct spelling and grammar mistakes. If you create a system that works with the people, then the people will work with the system. You build a system that condemns people from the start, well, you get my drift. Just my 2 cents.

22. August 2013, 05:12:25
deleeeeeete 
They don't even allow you edit posts here.

22. August 2013, 05:11:06
deleeeeeete 
Subject: Re: Undoing a move within 3 or so minutes.
Roberto Silva: "And I'll be blunt: if you submit the move without checking it properly, then you're doing things wrong, and the developer shouldn't have to waste precious time and energy compensating for your own inability to use the game features that are already there."

Spoken like a true computer nerd. This is about playing off the computer. You might not understand this and then simply inputting the move.

If you can't understand the difference between playing a computer and inputting a move on the computer, you have some serious "wrong" thinking.

Anyway, I am not begging for it. I just noticed one game I am playing is a waste because I never intended that move. That fact remains regardless if I put in the correct move now and only use the computer board.

21. August 2013, 12:40:40
deleeeeeete 
Subject: Re: Undoing a move within 3 or so minutes.
Thom27: Sorry, I don't understand, me come in peace.

"jadarite: maybe this revert time is not a bad idea (at least in turn based play with long thinking times). Within 3 minutes after submitting a move, the mover can still take it bak, and it is not yet transmitted to the opponent, to avoid a race condition.

Then there is no irreversible action that may be regretted immediately after it is done, while the delay does not force the user to wait for it. The time can be used as one pleases: either think again or go on and forget it."

I just want to move my piece where it was intended.

21. August 2013, 05:01:08
deleeeeeete 
Subject: Re: Undoing a move within 3 or so minutes.
Walter Montego: I am trying to adjust my eyes to a real board. So, I have the pieces set up to the position on the computer. If I were planning the moves all online, yea you are right. However, I tell myself "Move knight" then walk to the computer room and move a knight. I don't think about the game during this time. I just move the knight. I am not double checking.

So, a draft idea would simply record the move in private and then I would sign back on to double check.

Think of it like this, you spend 20 minutes or so looking at a position and come to a decision. You get a phone call, so you make this "draft" move. Take the phone call, and the come back to the "draft" mode. Ask yourself, "Do you really want to do this?" Instead of "Did you really want to do this?

It gives you time to double check. I don't think putting 2 or 3 buttons on a page serves this purpose. When I clicked move I didn't realize I moved the wrong knight. I came back after clearing my head and then saw the mistake.

It was a clerical mistake at worst, it had nothing to do with the 20 minutes while I spent considering the other knight. It makes a big difference in the game, not so much in computing.

Anyway, the messages can be private, so perhaps we can have a private option to record moves we are thinking about. We could commit to them later.

20. August 2013, 10:00:55
deleeeeeete 
Subject: Re: Undoing a move within 3 or so minutes.
jadarite: I guess what I am looking for is a "draft" mode like in email. You can look at it later but you haven't sent it.

20. August 2013, 10:00:02
deleeeeeete 
Subject: Undoing a move within 3 or so minutes.
You should be allowed to undo a move if your opponent hasn't responded and it's only like 2 minutes. I was using an board offline and then told myself to move like a knight, where there are 2 of them. I didn't realize I moved the wrong one. I just went to the computer and clicked on the other knight by mistake.

I looked at the board 2 minutes later and realized, "That's the wrong piece!!!".

19. August 2013, 18:19:47
deleeeeeete 
Subject: Re:
jadarite: Looks like unchecking, refreshing, and then checking again resets things.

19. August 2013, 14:17:41
deleeeeeete 
I am not getting email notices when my opponent makes a move. I have it checked in settings.

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