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 Feature requests

Do you miss something on BrainKing.com and would you like to see it here? Post your request into this board!
If there is a more specific board for the request, (i.e. game rule changes etc) then it should be posted and discussed on that specific board.

For further information about Feature Requests, please visit this link on the Brainking.Info site : http://brainking.info/archives/20-About-feature-requests.html


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7. 十二月 2006, 23:40:08
Rex Nihilo 
题目: Game Notation
Rex Nihilo修改(7. 十二月 2006, 23:41:57)
Since chess players can download the PGN notation for their games, how hard would it be to give backgammon players the ability to download thier games in Snowie, BGBlitz, or GNUBG format?

Any opinions?

edit:content

8. 十二月 2006, 08:34:54
Fencer 
题目: Re: Game Notation
Rex Nihilo: MAT format is to be done. "Soon".

8. 十二月 2006, 10:57:18
Pbarb2 
题目: Question
Fencer: I am having problems with the single elimination games. 4 and 8 are not enough and fill up to quickly. Then if you put 16 they do not fill. Is there a reason why you do not have unlimited for the elimination games?
From what I am seeing other fellowships are having the same problem.
Thanks
BARB

8. 十二月 2006, 10:59:13
Fencer 
题目: Re: Question
Pbarb2: Yes, there is a reason. The power of 2.

8. 十二月 2006, 12:28:35
kleineme 
题目: Re: Question
kleineme修改(8. 十二月 2006, 12:29:10)
Fencer: That reason would be obsolete if you were to consider an ancient proposal of mine ;-)

8. 十二月 2006, 13:19:02
Pbarb2 
题目: Re: Question
Fencer: Ok I get it now. Is there a way you can put a 12 in there. That seems to be about the number we can get.. 10 to 12. Going from 8 to 16 is to much to fill for my fellowship anyway. Thanks

8. 十二月 2006, 13:30:30
Adaptable Ali 
题目: Re: Question
Pbarb2: Thats a good idea, having 12 as an option

8. 十二月 2006, 14:43:44
toedder 
题目: Re: Question
xmas is soon: Adding 12 as an option sounds kind of bogus to me. I think there are two reasonable options:

1) Keep the current system. In this case, if you know you won't get 16 players, you'll have to set up a tournament for 8 players. But everybody has the same amount of matches to play.

2) Change it to what kleineme suggested: Every tournament can be started, and if the number of players is not a power of 2, pick those who advance to the second round randomly, let the rest play it out. Or you could even pick them by BKR (if the tournament isn't random, hm )

8. 十二月 2006, 15:42:16
Adaptable Ali 
题目: Re: Question
Mr. Shumway: How can adding 12 be bogus?

8. 十二月 2006, 15:43:44
coan.net 
题目: Re: Question
xmas is soon: You could not have 12 (without giving someone a free by) and still have it a single elimination tournament.

For example:

Round 1: Start with 12 players, 6 winners
Round 2: Start with 6 players, 3 winners
Round 3: No way to keep it a single elimination without giving someone a free by.)

8. 十二月 2006, 15:45:11
Adaptable Ali 
题目: Re: Question
BIG BAD WOLF: ah right, i get you now

8. 十二月 2006, 15:51:16
coan.net 
题目: Re: Question
coan.net修改(8. 十二月 2006, 15:53:33)
xmas is soon: Now I would not think it would be too hard to put some sort of by system to work with less people.

lets say it is a 16 player single elimination tournament, and only 12 sign up.

Round 1: 16 players (with 4 of them "ghost" players which randomly get put into the tournament and automaticly give the person who played against them a free win/by into the next round - of course does not count as a won game - just a win into the next round of the tournament. - so 8 players advance.

Round 2: 8 players start, 4 winners

Round 3: 4 players start, 2 winners

Round 4: 2 players start, 1 winner!

So that is why a single elimination tournament needs to be to the power of 2 (2, 4, 8, 16, 32, 64, 128, 256, ...) = and does not work with a multiple of 2. (2, 4, 6, 8, 10, 12, 14, ...)

Edited to add: Of course only do this with the 8 & above single elimination tournaments where at least more then 1/2 of the players sign up. So if you set up a 32 player tournament and only 15 sign up, then it should be reduced to a 16 single elimination tournament with 1 "ghost" player to give a free by.

8. 十二月 2006, 15:59:12
grenv 
题目: Re: Question
BIG BAD WOLF: Ghost players???? It's called a bye!! Have a look at a few of the tennis tournaments that have players pull out to see how it works.

8. 十二月 2006, 16:03:19
coan.net 
题目: Re: Question
grenv: I know it's called a bye - but for Fencer to make it easy to program, it might be easier to put an imaginary player into the spot for a second to automatically lose and move the next player on.... plus it may make it easier for others to visualize it.

8. 十二月 2006, 16:22:03
nabla 
题目: Re: Question
BIG BAD WOLF: A nice puzzle is : How many games are played in total in such an elimination tournament of n players (without counting the games vs "ghost players" of course) ?

8. 十二月 2006, 18:54:57
grenv 
题目: Re: Question
nabla: Obviously n-1 since everyone (except the winner) loses exactly one match. right?

8. 十二月 2006, 20:51:46
gambler104 
题目: Re: Question
grenv: Correct naturally.

8. 十二月 2006, 17:25:16
Pbarb2 
题目: Re: Question
BIG BAD WOLF: Thanks for spelling it out for me. I understand some of it but not all.:( I think my best way is not have.. all game sign up and just play the popular ones that fill up faster on 16. The others just 4 or 8. That way we can play all games for people to sign up for those that want to play. People seem to like the elimination better. I know I do. Not so long.
Thank you for your answers... BBW and everyone else.
BARB

8. 十二月 2006, 18:55:21
Rex Nihilo 
题目: Re: Game Notation
Fencer: Also, very nice! Not many use Jellyfish anymore, but I know GNU supports it and Snowie will import it.

Thanks!

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